Houston, We Have a Dolphin! (Import)
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Andreas Wilde |
| Publisher | HYBR |
| Players | 3-5 |
| Playing Time | 20-40 mins |
| Suggested Age | 12 and up |
Note: This game includes English and German. For a preview, English rule can be found here.
An anchovy in the floppy drive?! This can only mean one thing: There's a dolphin on board the spaceship!Each player controls a team of up to four astronauts with different abilities, possibly fooled by a murderous dolphin. During dangerous spacewalks, the astronauts try to repair the sabotaged spaceship, unaware whether their companion is helping them or secretly trying to undermine the mission. After each spacewalk, the Captain decides the fate of his crew members. However, a crew in panic can easily overthrow his shifty captain and send him to the void.
Houston, We Have a Dolphin! is a card-based social deduction game especially designed for a low player count of 3-5 players. The game consists of two alternating phases. During the spacewalk phase, the players try to trigger certain events by combining their cards, only knowing their own though. The actual happenings can lead them to find out who's on which side as the dolphins are working against the arrangements.
In the following Captain phase, the captain decides whether to sacrifice an astronaut from a team of his choice; flood the spaceship, which means the victory of the dolphins; or reset it, the goal of the humans, which is only possible after repairing the spaceship. At this point, the crew has the chance to revolt against the captain and his order, by secretly voting with their panic tokens.
Houston, We Have a Dolphin! is app supported, which allows an in-app narrator and an easy-to-follow game tutorial. To combine the physical astronaut cards with the digital spaceship, HYBR primarily uses magic, helped by their in-house developed image detection algorithm.
—description from the publisher
