Knapp Daneben! (Import)
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Andreas Kuhnekath |
| Publisher | Schmidt Spiele |
| Players | 1-5 |
| Playtime | 20 mins |
| Suggested Age | 8 and up |
Note: This game is in German, English, French, and Italian language.
In Knapp Daneben! (Close to the Mark!), all players want to collect numbers close to what they already have, but not identical numbers.
Each player gets a scoring sheet and claims a different color from the five colored dice in the game. On a turn, one player rolls all five dice once. Each player must combine the number on their die with the number on any other die, then write this sum in a circle on their scoring sheet that's either their color or the color of the other die they're using. Each scoring sheet has 25 circles in it in a 5x5 grid, with each color appearing five times. When a player writes a sum in a circle that differs from an adjacent circle by exactly one, the player ticks the box between these circles.
After 25 turns, the game ends. For each row and column of boxes (with the 4x4 grid of boxes being located within the 5x5 grid of circles), the player scores 0, 1, 3, 6, or 10 points for ticking off 0-4 boxes. In addition, the player scores 2 points for 3, 4, 10 and 11 they wrote down and 4 points for each 2 and 12. Whoever scores the most points wins!
