Silver Mine (Import)
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Alex Randolph |
| Publisher | Playte |
| Players | 2-6 |
| Playtime | 30-45 mins |
| Suggested Age | 7 and up |
This game is in English and Korean.
Silver Mine is a racing game in which the goal is to NOT cross into the dangerous area of "Mina del Plata" (silver mine). More specifically, the player who is still on the path there once all the others have already arrived banks the victory.
On each turn, the closest player to the mine entrance rolls one die, the next closest one two dice, the next three dice, and so on. The laziest player — that is, the one farthest from the entrance — can even roll six dice on a turn, but any player can buy the right to not roll their dice. A game stretches over several rounds, but the payment doubles, then triples as the game progresses.
