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Pencil First Games, LLC  |  SKU: PFX1500

Delicious

$30.95 CAD
Shipping calculated at checkout.
Free shipping from $175 in ON and QCUsually ships in 1 to 3 business days, Free shipping by province
ON, QC
from $175
MB, SK
from $200
AB, BC, NB, NS
from $225
NL, PE
from $350
NT, NU, YT
No free shipping, $23.95 flat

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Delivery and Shipping

We ship across Canada from Richmond Hill, Ontario. Flat rates run from $9.95 to $23.95 depending on your province. Orders ship free from $175 in Ontario and Quebec and from $200 to $350 in other provinces; the territories have no free shipping. In-stock orders usually ship in 1 to 3 business days and arrive 3 to 7 business days later.

For more details, please refer to our Shipping and Order Information.

Game details

  • Eduardo Baraf, Steve Finn Designer
  • 1–100 PlayersBest: 1, 2, 3, 4Solo OK
  • 20–30 min Play time
  • 14 and up Age
  • ★ 6.8/ 10 BGG rating
  • #6602 BGG rank
Complexity Light · 1.9 / 5
Game data from BoardGameGeek (opens in a new tab)


Spend the afternoon in your rooftop or backyard garden. Relax while enjoying this artful game of picking, pairing, and planting fruits and vegetables. Grow your plants in whatever container you can. Wheelbarrows, boots, suitcases – use anything you can to grow delicious eats! Will you create the most delicious garden?

Over the course of a game of Delicious, players fill their respective gardens with fruits and vegetables by sketching them based on cards and tokens that are revealed in the community area. Players take their turns sketching simultaneously each round as these plants are revealed. Earn the most points by planting fruits and vegetables in your makeshift containers and planters.

A game lasts 12 rounds. Every round, 2 Vegetable cards are flipped (1 from each deck) and a Fruit / Tool token is placed on each card. Each player then decides to use one or both cards (and their tokens), given certain restrictions. When you use a card and token, you mark your Garden and Play sheets, trying to get different combinations of fruits and vegetables.

The cards in the middle are common, but players place them in different containers within their garden setting up different combinations and scoring opportunities. Bonus tools and special powers mean that no two gardens are ever alike.

After 12 rounds, the player with the highest score wins.
- If there is a tie, the player whose fruit planter score is higher wins.
- If there is still a tie, the player who has marked the most First Potter Bonus icons wins.

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