Dream Catchers
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer | Gabriel Leow |
| Publisher | Play Nation Studios |
| Players | 2-4 |
| Playtime | 25-35 mins |
| Suggested Age | 13 and up |
Dream Catchers is a cooperative casual game for 2 to 4 players. Players are dream catchers who visits children in their sleep to collect sweet dreams and remove nightmares to help them sleep tight for the night.
Play power cards to catch a sweet dream for the sleeping child or remove a nightmare to prevent them from attacking the poor kid. Players may trade cards with each other to help in their task.
Monsters appear throughout the night to attack the dream catchers and dreamer. If three monsters are hiding under the bed, they wake the child up and the game is lost!
Collect the required power cards and catch the nasty monsters. However some monsters are cunning and may escape if you lose the die roll!
At the end of each player's turn, time passes and dawn draws near. Help the child get a good sleep before the night is over and do it before the monsters wake the dreamer to win the game!
—description from the publisher
