DiTiC
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Dan Browning |
| Publisher | Dan Browning Games |
| Players | 2-4 |
| Playing Time | 15-60 mins |
| Suggested Age | 14 and up |
DiTiC is a tile placement and dice-pawn movement game for 2-4 players. Combine pawns to level them up and be the first to create a level 6 die. Dice are generated when 4 tile corners meet, aim to place you own colours together. The majority colour generates a die of value equal to the number of that colour segments in the quadrant. Each tile is unique and all possible combinations of coloured corners are represented once. Tiles are double sided and each colour is balanced to have the same odds of drawing a tile with its colour on both sides, one side or none at all! There is also a custom 'action die' that comes into play once a player has generated a die.
DiTiC plays a bit like chess for 2-4 players. Each level die has its own unique attributes and the game can get quite strategic. 2 players can get through a round in 15 minutes.
—description from the designer
