I love the detail and historical accuracy of this game. The production values for this game are very high.
Only market cards, and that's ok. Some of these are more useful then others but you never know what kind of combos you can pull.
Designer | Nate French |
Publisher | Fantasy Flight Games |
Players | 1-2 |
Playtime | 60 mins |
Suggested Age | 13 and up |
Expands | The Lord of the Rings: The Card Game |
Expansions | |
Additional Info |
102875/the-lord-of-the-rings-the-card-game-return-to-mir
http://boardgamegeek.com/forum/1060676/the-lord-of-the-rings-the-card-game-return-to-mir/reviews
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After a long and difficult hunt, the heroes of Middle-earth have captured Gollum and now escort their prisoner back to King Thranduil's palace in Mirkwood. There, Gandalf the Grey hopes to interrogate the wretched creature for the information he suspects may keep the One Ring out of the Dark Lord's clutches. But the journey back won't be easy!
The sixth and conclusive Adventure Pack in the "Shadows of Mirkwood" cycle, Return to Mirkwood puts your heroes in the difficult position of escorting Gollum through some of the darkest and most dangerous locations of Mirkwood forest. New predators stalk through the forest, drawn by Gollum's tantrums.
Return to Mirkwood expands the card pool for The Lord of the Rings: The Card Game with 60 new cards, including a challenging new Quest, a new hero, and three copies each of new attachments, allies, and events.
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I love the detail and historical accuracy of this game. The production values for this game are very high.
Legendary: A Marvel Deck Building Game – 2099
Only market cards, and that's ok. Some of these are more useful then others but you never know what kind of combos you can pull.