I love the detail and historical accuracy of this game. The production values for this game are very high.
Only market cards, and that's ok. Some of these are more useful then others but you never know what kind of combos you can pull.
Designer | Jamey Stegmaier |
Publisher | Stonemaier Games |
Players | 1-7 |
Playtime | 90-140 mins |
Suggested Age | 14 and up |
Expansion For | Scythe |
Expansion | Scythe: The Wind Gambit |
Accessories |
Folded Space - Scythe & Invaders from Afar Laserox - Scythe Silo 16-piece Set of Worker Meeples for Scythe: Invaders from Afar |
Additional Info |
199727/scythe-invaders-afar
https://boardgamegeek.com/boardgameexpansion/199727/scythe-invaders-afar/forums/63
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Scythe: Invaders from Afar
The faction sigils are printed on the base game board! Yes, if you own Scythe, then you should own this expansion.
8\10
The new factions add a tonne of replayability for this game and interesting new strategies
Great expansion. New factions are great. They are tricky though. They start the game not trapped on an island, so you can get moving right away( which is great) but that doesn't necessarily always make things easier. ;)
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I love the detail and historical accuracy of this game. The production values for this game are very high.
Legendary: A Marvel Deck Building Game – 2099
Only market cards, and that's ok. Some of these are more useful then others but you never know what kind of combos you can pull.