Scrap Racer (Standard Edition)
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designers |
Anika Richter Sebastian Richter |
| Publisher | Queen Games |
| Players | 2-6 |
| Playing Time | 20-45 mins |
| Suggested Age | 8 and up |
| Expansion |
Scrap Racer: Expansion 1 |
Scrap Racer is a push-your-luck dice game that is suitable for novice gamers or seasoned veterans looking for a raucous experience.
You are a daredevil Scrap Racer who knows only one goal: Win the race—no matter how dangerous!
A race lasts for three laps, and whomever leads the field at that point will be the winner. Each racer needs boldness, tactical skills, and some good luck if they want to be the winner at the end of the race.
On a turn, the active player rolls up to six dice (one at a time) and advances their racer according to the results. But be careful! If you roll doubles, you must draw a crash card and anything can happen—depending on the double you may get a boost or be slowed down, letting others catch up. However, you can gain bonus cards for repeated doubles that can make up for lost position, if used correctly.
Using the unique abilities of the racers and collecting Boost markers, the players can manipulate the outcome of the race to their advantage. On top of all of this, players may have to fight for track position. Whenever two racers share the same space, a duel takes place to decide who will advance by one space and who will stay.
Finally, crossing the finish line will shuffle the racers’ positions due to the effects of the goal cards.
-description from publisher
