Simple card game taking 30 minutes with 9 players. We modified start to have 4 saboteurs for better valance.
Well constructed but miss a layer of complexity that make the play to repetitive but not so challenging actions
Designer |
Adam Kwapiński |
Publisher | Awaken Realms |
Players | 1-5 |
Suggested Age | 12 and up |
Expansions |
Nemesis: Carnomorphs Nemesis: Void Seeders Nemesis: Lockdown – Spacecats Expansion Nemesis: Lockdown – Kings Nemesis: Lockdown – Stretch Goals |
Accessories | Nemesis: Lockdown – Playmat |
Additional Info |
310100/nemesis-lockdown
http://boardgamegeek.com/boardgame/310100/nemesis-lockdown/forums/63
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good game, not only that, but the customer service is SO GOOD. I asked for nemesis and they brought it into stock just for me! Moreover, they were super friendly and gave advice when I was choosing between lockdown and base nemesis. They even told me to scan the QR code on the lab rats jacket which was a very funny surprise. They even had one nemesis lockdown box hidden away so that there would at least be one in stock for me all the time.
Nemesis: Lockdown
Nemesis: Lockdown
Awesome movie type game. You feel the tension of rolling the wrong noise
You have the tensions, the adrenaline and corpo / coop objectives will satisfy all tastes.
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Smash Up: World Tour - International Incident
Simple card game taking 30 minutes with 9 players. We modified start to have 4 saboteurs for better valance.
Well constructed but miss a layer of complexity that make the play to repetitive but not so challenging actions