I brought it for my arkham horror cards, they fit perfectly and it looks amazing.
Got a bag for the tokens, but it's just big enough for all of them. Could be bigger.
Designer | Sid Sackson |
Publisher | Gryphon Games |
Players | 2-6 |
Playtime | 60 mins |
Suggested Age | 12 and up |
Honors | 1994 Spiel des Jahres Recommended |
Reimplemented By | I'm the Boss!: The Card Game |
Additional Info |
115/im-the-boss
http://boardgamegeek.com/forum/16288/im-the-boss/reviews
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Rarely is a game stripped down to its bare essense as cleanly as I'm the Boss! is. Up to fifteen deals can be made over the course of the game, and a player who is part of a successful deal will receive a certain amount of money.
How much money? Well, that depends on whatever deal is made among the players involved, as negotiated by that round's boss. Complicating matters quite a bit, however, each player has a hand of action cards that can be used to derail negotiations, insert themselves into a deal, take over the role of boss, and otherwise muck with the smooth flow of deal-making that other players had hoped to achieve. Nertz to them! If you want to make a deal, you gotta cut me a share!
Once nine deals have been made, a die is rolled after each subsequent deal to determine whether the game ends (with the odds increasing each time). Victory goes to whoever has the biggest bankroll!
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I brought it for my arkham horror cards, they fit perfectly and it looks amazing.
Got a bag for the tokens, but it's just big enough for all of them. Could be bigger.