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Pathfinder Adventure Card Game: Rise of the Runelords - Base Set

$53.95 CAD

$53.95 CAD

Designer Chad Brown
Tanis O'Connor
Paul Peterson
Mike Selinker
Gaby Weidling
Publisher Paizo Publishing
Players 1-4
Playtime 90 mins
Suggested Age 10 and up
Honors
Expansion

Character Add-On Deck
The Skinsaw Murders Adventure Deck
The Hook Mountain Massacre Adventure Deck
Fortress of the Stone Giants Adventure Deck
Pathfinder Adventure Card Game: Rise of the Runelords – Sins of the Saviors Adventure Deck
Pathfinder Adventure Card Game: Class Deck – Bard
Pathfinder Adventure Card Game: Class Deck – Cleric
Pathfinder Adventure Card Game: Class Deck – Fighter
Pathfinder Adventure Card Game: Class Deck – Ranger
Pathfinder Adventure Card Game: Class Deck – Rogue
Pathfinder Adventure Card Game: Class Deck – Sorceror
Pathfinder Adventure Card Game: Class Deck – Wizard
Pathfinder Adventure Card Game: Class Deck – Druid
Pathfinder Adventure Card Game: Class Deck – Barbarian
Pathfinder Adventure Card Game: Class Deck – Oracle
Pathfinder Adventure Card Game: Class Deck – Alchemist
Pathfinder Adventure Card Game: Class Deck – Inquisitor
Pathfinder Adventure Card Game: Class Deck – Witch
Pathfinder Adventure Card Game: Class Deck – Goblins Burn!
Pathfinder Adventure Card Game: Class Deck – Goblins Fight!
Pathfinder Adventure Card Game: Class Deck – Gunslinger
Pathfinder Adventure Card Game: Class Deck – Warpriest

Accessories

The Broken Token - Pathfinder Adventure Card Game (PACG) Box Organizer
The Broken Token - Extra Dividers for PACG Organizer


A forgotten evil stirs in the ancient land of Varisia. Dark magic once more thrums amid crumbling ruins, giants gather in titanic armies, cultists murder in the name of foul deities, and maniacal goblins plot a fiery end for the peaceful town of Sandpoint.

Launch a campaign to strike back against the evils plaguing Varisia with the Pathfinder Adventure Card Game: Rise of the Runelords - Base Set. This complete cooperative strategy card game pits 1 to 4 heroes against the traps, monsters, deadly magic, and despicable foes of the Pathfinder Roleplaying Game's award-winning Rise of the Runelords Adventure Path. In this game players take the part of a fantasy character such as a rogue or wizard, each with varying skills and proficiencies that are represented by the cards in their deck. The classic ability scores (Strength, Dexterity, etc.) are assigned with different sized dice. Players can acquire allies, spells, weapons, and other items. The goal is to find and defeat a villain before a certain number of turns pass, with the villain being represented by its own deck of cards complete with challenges and foes that must be overcome. Characters grow stronger after each game, adding unique gear and awesome magic to their decks, and gaining incredible powers, all of which they'll need to challenge greater threats in a complete Pathfinder Adventure Card Game Adventure Path.

The Pathfinder Adventure Card Game is an expandable game, with the first set containing nearly 500 cards. The Rise of the Runelords - Base Set supports 1 to 4 players; a 110-card Character Add-On Deck expands the possible number of players to 5 or 6 and adds more character options for any number of players. The game will be expanded with bimonthly 110-card adventure decks.

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