Android: Netrunner - Mala Tempora
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
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Delivery and Shipping
Delivery and Shipping
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Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
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- Pay the difference, or
- Cancel the item for a full refund.
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- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
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- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
| Designer |
Richard Garfield Lukas Litzsinger Damon Stone |
| Publisher | Fantasy Flight Games |
| Players | 2 |
| Playtime | 45 mins |
| Suggested Age | 13 and up |
| Expands | Android: Netrunner |
Note: This is not a standalone product and you'll need the base game Android: Netrunner to play.
"Do you want to play again – double or nothing?"
–Reina Roja
The cyberstruggles of Android: Netrunner have always been a risky affair for all involved, but Mala Tempora, the third Data Pack in the "Spin Cycle", raises the stakes to all-new heights. Will you be able to plug its upgrades into your deck and find success? Or are you the one who will fall behind?
Whatever the outcome, it won't be dull. The runners and corporate executives who direct the struggles of Android: Netrunner lead frantic lives full of fantastic highs and staggering lows, and the pace doesn’t slow a beat in Mala Tempora. Many of its sixty new cards (three copies each of twenty different cards) encourage daring gambles, staking health and fortunes against opportunities to rapidly accelerate wealth and success. Of course, in an age of technological one-upmanship, why play fair? Mala Temporaalso introduces a number of programs and ice that allow runners and corps to "cheat" these wagers by stealing information about their opponents’ cards.
Meanwhile, leave it to the Anarchs to do their own thing; while the other factions bid for greater efficiencies and more devious tricks, a new Anarch runner arrives to play the game by another entirely different set of rules!
