So many elements and mechanics to the game I enjoy. My surprise of the year.
Great follow up from Customer service before and after my order was placed.
I'm very pleased and would have no worries ordering from BoardGameBliss in the future.
Designer |
Nick Bentley Dominic Crapuchettes Ben Goldman Brian O'Neill |
Publisher | North Star Games |
Players | 2-4 |
Playing Time | 60-90 mins |
Suggested Age | 12 and up |
Additional Info |
232414/oceans
http://boardgamegeek.com/boardgame/232414/oceans/forums/63
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Oceans is a 2-4 player strategy game in the Evolution game series where you create a vibrant web of marine life through millions of years of evolution.
The Evolution games are known for vivid themes, easy rules, and hidden depth. With many thousands of play-tests, years of non-stop design, over 100 unique illustrations, and more content than we've ever put into a game before, Oceans is our most ambitious project to date.
The Deluxe Edition contain the follow improvements:
The game has a myriad of minor issues which include the number of fishes being fiddly, creating too many fishes can consume table space, the decision space is shallow, and tracking interactions can be taxing to remember who is what.
But all of these end up be strengths, the counting of bits for setup kinda doesn't matter, you can make a mess of your economy but still have fun, you are never too stuck in the numbers, and though tracking and be taxing, you are always curious on other player's turn to see if theirs actions will reward you with some food.
And in the end you make some silly fish, and maybe throw on some deep traits, and laugh. It's a great game for those learning about engines and economics, or those not looking for anything heavy nor light.
We really enjoy Evolution. Oceans felt very similar, but with a few twists to the mechanism to keep the game fresh and challenging.
In a two player game, we weren’t initially in love with this game. Even as a “deluxe” version, I found the production to be mediocre at best. The cards are thin and paper-like, the punch tokens were difficult to punch without damaging the tokens, the reef component did not assemble nicely, and the paper “player food concealer” barely conceals anything. Gameplay at two players just seemed tiresome to track all the abilities and not rewarding most of the time.
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So many elements and mechanics to the game I enjoy. My surprise of the year.
Great follow up from Customer service before and after my order was placed.
I'm very pleased and would have no worries ordering from BoardGameBliss in the future.