I like the large width of the bag so it can hold many games width wise.
(Also, what else will I do with 100 reward points?!)
A well designed re-enactment board game with civil war tactics at the forefront. Great 2 player interaction
Designer |
Nick Little (I) Will Sobel |
Publisher | Indie Boards & Cards |
Players | 1-4 |
Playtime | 45 mins |
Suggested Age | 14 and up |
Expansions | Astro Knights: The Orion System |
Additional Info |
352179/astro-knights
http://boardgamegeek.com/boardgame/352179/astro-knights/forums/63
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Astro Knights is a cooperative deck building game where your deck is never shuffled. Your goal is to defeat the Boss before it destroys your team or the Homeworld you’re defending.
Each round, the players and the Boss will take turns in a random order. During a player’s turn, they will be able to acquire Fuel, Tech, and Weapons from the supply, equip and attack with those Weapons based on the number of slots they have, gain new slots, power up, and use their special ability. All four of the Bosses in this game have their own decks and abilities, and will require a different strategy to be defeated.
Love it! It's almost exactly the same core game as Aeon's End, but faster! Quick 5min setup, and 30-40 minutes to play. It also feels pretty unforgiving at first, but it keeps you on your toes and runs so quick it's still fun in how it all plays out. I think I still prefer Aeon's End for its overall depth and variety, but Astro Knights is a great new option for something just a bit lighter. I look forward to hopefully seeing some expansions in the future. Works very well as a two handed solo game.
Astro Knights
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I like the large width of the bag so it can hold many games width wise.
(Also, what else will I do with 100 reward points?!)
A well designed re-enactment board game with civil war tactics at the forefront. Great 2 player interaction