I love the detail and historical accuracy of this game. The production values for this game are very high.
Only market cards, and that's ok. Some of these are more useful then others but you never know what kind of combos you can pull.
Designer | Michael Kiesling |
Publisher | Z-Man Games |
Players | 2-4 |
Playtime | 60 mins |
Suggested Age | 10 and up |
Honors | |
Family |
Vikings: Warriors of the North Vikings on Board Vikingar: The Conquest of Worlds |
Additional Info |
27173/vikings
http://www.boardgamegeek.com/forum/3821/vikings/reviews
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Vikings is a fast economic game. Despite the nominal "Viking" theme, no actual exploration or pillage is involved.
The resources in the game consist of coins and several types of ship tiles, island tiles and meeples. In each of 6 rounds, a random set of 12 tiles and 12 meeples becomes available. Players take turns buying and placing pairs of meeples and tiles. There is no direct player interaction, only indirect contention for resources during the buying phase.
The most unusual aspect of the game is the pricing wheel, which pairs meeples with tiles and sets their prices.
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I love the detail and historical accuracy of this game. The production values for this game are very high.
Legendary: A Marvel Deck Building Game – 2099
Only market cards, and that's ok. Some of these are more useful then others but you never know what kind of combos you can pull.