I brought it for my arkham horror cards, they fit perfectly and it looks amazing.
Got a bag for the tokens, but it's just big enough for all of them. Could be bigger.
Designer | Masao Suganuma |
Publisher | IDW Games |
Players | 2-4 |
Playtime | 30 mins |
Suggested Age | 7 and up |
Honors |
2015 Spiel des Jahres Nominee 2015 Boardgames Australia Best International Game Nominee 2015 As d'Or - Jeu de l'Année Nominee 2014 Lys Grand Public Finalist 2013 Meeples' Choice Nominee |
Expansions |
Machi Koro: Harbor Expansion |
Reimplemented By | Machi Koro: Bright Lights, Big City |
Accessories |
Machi Koro Deluxe Game Mat The Broken Token - Machi Koro Organizer |
Additional Info |
143884/machi-koro
http://boardgamegeek.com/forum/1422593/machi-koro/reviews
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Look this is not a complicated game so as for strategy don't expect much. Because of this it is really simple, super easy, and a nice in between game. Random chance plays a good role in this game without feeling like it is all up to chance and it is so easy to learn that this is a great game to get people who have never played a board game into games. The downside is you will get tired of this game relatively quickly so you will only want to play it on occasion.
Very easy to learn and a lot of fun
Great family game idea!
Machi Koro has a feel similar to Settlers where what you and other people roll impacts the resources you get. Where things defer is that there is no shared board as each person buys building cards to create the best possible town. This game is always a blast with a very simple rule set and adorable art. It is friendly and welcoming and is a delight to play.
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I brought it for my arkham horror cards, they fit perfectly and it looks amazing.
Got a bag for the tokens, but it's just big enough for all of them. Could be bigger.