Simple card game taking 30 minutes with 9 players. We modified start to have 4 saboteurs for better valance.
Well constructed but miss a layer of complexity that make the play to repetitive but not so challenging actions
Designer | John D. Clair |
Publisher | Alderac Entertainment Group (AEG) |
Players | 2-5 |
Playtime | 30-75 mins |
Suggested Age | 14 and up |
Expansion For | Space Base |
Expansion | Space Base: Command Station |
Additional Info |
266483/space-base-emergence-shy-pluto
http://boardgamegeek.com/boardgame/266483/space-base-emergence-shy-pluto/forums/63
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There are some combos in this game that make the game not fun in that one player is clearly going to win and you’re just waiting 20 minutes for them to get their 40 points.
It is neat in that it adds a lot of different powers and more to consider, but that means some combos are broken and a few rather annoying.
Really great way to implement new content! We love this game!
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Simple card game taking 30 minutes with 9 players. We modified start to have 4 saboteurs for better valance.
Well constructed but miss a layer of complexity that make the play to repetitive but not so challenging actions