Simple card game taking 30 minutes with 9 players. We modified start to have 4 saboteurs for better valance.
Well constructed but miss a layer of complexity that make the play to repetitive but not so challenging actions
Designer |
John D. Clair |
Publisher | Alderac Entertainment Group |
Players | 2-4 |
Playtime | 45-60 mins |
Suggested Age | 14 and up |
Additional Info |
308762/mystic-vale-essential-edition
http://boardgamegeek.com/boardgame/308762/mystic-vale-essential-edition/forums/63
|
Fun
I am kind of happy to be a latecomer to this series. This package comes with the perfect combination of content, some of which is/was difficult or costly to come by on its own. Also, all Twilight Garden, Harmony, and Nemesis content will squeeze into this box as well, but with no real room to spare. This makes the Conclave 'expansion' less worthwhile at this time unless you really want to future proof or consistently play at high player counts (though the equinox variant in that box can be easily homebrewed.)
Your payment information is processed securely. We do not store credit card details nor have access to your credit card information.
Smash Up: World Tour - International Incident
Simple card game taking 30 minutes with 9 players. We modified start to have 4 saboteurs for better valance.
Well constructed but miss a layer of complexity that make the play to repetitive but not so challenging actions