I brought it for my arkham horror cards, they fit perfectly and it looks amazing.
Got a bag for the tokens, but it's just big enough for all of them. Could be bigger.
Designer | Shimpei Sato |
Publisher | Arcane Wonder |
Players | 2 |
Playtime | 15-20 mins |
Suggested Age | 10 and up |
Honors |
2016 UK Games Expo Best Abstract Game Winner 2016 Mensa Recommended 2016 Cardboard Republic Striker Laurel Nominee 2016 Board Game Quest Awards Best Two Player Game Nominee 2015 Cardboard Republic Striker Laurel Nominee 2014 Golden Geek Best Abstract Board Game Nominee |
Expansions |
Onitama: Sensei's Path Onitama: Way of the Wind Onitama: Light and Shadow |
Additional Info |
160477/onitama
https://boardgamegeek.com/forum/1537784/onitama/reviews
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Onitama is a two-player, perfect information abstract game with a random starting set-up. On a 5x5 board, both players start with five pawns on their side, with the main pawn in the middle.
Each player has two open cards that each display a possible move for any of his pieces. There is a fifth card that cannot be used by either player. On a player's turn, he chooses one of his cards, moves one of his pieces according to the chosen card, then replaces the card he used with the fifth card. The other player then chooses one of his cards, moves accordingly, and exchanges that card with this fifth card — which is, of course, the card the first player just used.
Moving onto one of the opponent's pawns removes that pawn from the game. Taking the opponent's main pawn, or moving your main pawn into your opponent's main pawn's starting space, wins you the game.
An excellent game, and the add-on Parts like way of the Sensei, way of the wind, light and Shadow all add a lot of depth and flavor to the game.
This is a great game I play with my kids (8&14) as well as my husband.
Great little game if you want some of that Chess feeling, but in a much quicker game.
Extremely fast to setup and learn; just place the 10 pieces on the very nice neoprene game mat, deal 5 cards, and move your pieces according to the pictures on the cards. The cards changing each game can really vary the tactics needed, sometimes every space is a dangerous move, and sometimes one card will be extremely valuable and choosing when to use it is a big decision.
Lots of fun to play. Hard to master.
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I brought it for my arkham horror cards, they fit perfectly and it looks amazing.
Got a bag for the tokens, but it's just big enough for all of them. Could be bigger.