Print quality of these are great and they really pop out and improve the theme of the game.
Good quality, nice anti glare, only one for this card size that is this good quality.
Designer |
Dennis K. Chan Joseph Summa |
Publisher | Rio Grande Games |
Players | 1-4 |
Playtime | 45-90 mins |
Suggested Age | 14 and up |
Expansion For | Beyond the Sun (Second Printing) |
Additional Info |
378291/beyond-sun-leaders-new-dawn
http://boardgamegeek.com/boardgame/378291/beyond-sun-leaders-new-dawn/forums/63
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This expansion has two main things going for it, a new system where you snake draft two extra powers at the beginning of the game, similar to 7 Wonders: Leaders or Terraforming Mars: Prelude; as well as a full solo mode. Other than that there's two new factions that are interesting to play (one is about making and combining ships, one is about predicting game outcomes) and a small handful of new techs and planets.
Overall, on the balance, there's not a LOT of things in the box, but most importantly there's replacement balance-tweaking cards for some of the base-game tech. That alone is worth picking up this expansion for, IMHO, but I can definitely see why some people feel the expansion is a bit light relative to its price.
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Print quality of these are great and they really pop out and improve the theme of the game.
Good quality, nice anti glare, only one for this card size that is this good quality.
The Vale of Eternity (Renegade Games Edition)