I brought it for my arkham horror cards, they fit perfectly and it looks amazing.
Got a bag for the tokens, but it's just big enough for all of them. Could be bigger.
Designer |
Jim Snyder Mark H. Walker |
Publisher | Lock 'N Load Publishing |
Players | 1-2 |
Playtime | 90 mins |
Suggested Age | 12 and up |
It's the summer of 1985 and Soviet tanks stream into West Germany. Thinly spread NATO forces strive to delay the red hordes until reinforcements arrive, and the world watches anxiously, dreading the nuclear weapons held in each super power's arsenal. Welcome to the dark world of Mark H. Walker's Award Winning World at War series.
A platoon level simulation that stresses command, control, and war's unpredictable nature, World At War is an engaging, tactical action game.
The rules cover self-propelled mortars, thin-skinned vehicles, support weapons, ranged combat, opportunity fire, ATGM depletion, assault and overrun combat. Better still, World at War is not just a game, but also a game system. Learn Eisenbach Gap, and you can play any of the follow-on modules.
Reimplemented by Eisenbach Gap Deluxe which also includes Death of the 1st Panzer.
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I brought it for my arkham horror cards, they fit perfectly and it looks amazing.
Got a bag for the tokens, but it's just big enough for all of them. Could be bigger.