This game is based on the history of Nicaraguan Sign Language. Nicaragua in the 1970s had no official form of sign language. In 1977, something happened. Fifty deaf children from across the country were brought together to a school in Managua. Without a shared language to express themselves, the children did something remarkable—they created one. In Sign, we follow a story inspired by that journey.
What's Included?
- 68 Large Form (3.5" x 6") cards to give players instruction during play. Professionally layed out by Brennen Reece with art from Miranda Meeks.
- Facilitator's guide in the form of a teacher's booklet that can be read while running the game. Apart from a few short introductory pages on preparing the space, no additional preparation is required.
Awards and Recognition
- 2017 Indiecade Finalist: Selected out of 1000 games.
- Most Innovative Game - Runner Up: Indie RPG Awards
- Game of the Year - Runner Up: Indie Game Developer Network
- Honorable Mention: Golden Cobra Awards