Simple card game taking 30 minutes with 9 players. We modified start to have 4 saboteurs for better valance.
Well constructed but miss a layer of complexity that make the play to repetitive but not so challenging actions
Designer | Michael Coe |
Publisher | Game Salute |
Players | 2 |
Playtime | 20 mins |
Suggested Age | 8 and up |
Additional Info |
111866/rise
http://boardgamegeek.com/forum/1128280/rise/reviews
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In Rise!, players race to be the first to construct three towers on the growing game board, moving workers to and fro to keep the towers rising and the opponent befuddled.
To set up, place 12 hexagonal tiles in a dogbone shape as specified in the rulebook, then place one token for each player on their starting locations. On a turn, a player takes two actions (possibly the same action twice) from this list of options:
If at any time during play you have a circle of six of your workers surrounding an empty space, place the first layer of one of your towers in that space. Your ring of workers must remain in place for two additional turns for the remaining two layers to be added to the tower; if your ring is disrupted, you can complete it later to continue the tower-building. If you completely surround an opponent's tower, you can remove the top level of that tower from the board.
In addition to building three complete towers, a player can also win by eliminating all of the opponent's workers from the game board.
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Smash Up: World Tour - International Incident
Simple card game taking 30 minutes with 9 players. We modified start to have 4 saboteurs for better valance.
Well constructed but miss a layer of complexity that make the play to repetitive but not so challenging actions