I love the detail and historical accuracy of this game. The production values for this game are very high.
Only market cards, and that's ok. Some of these are more useful then others but you never know what kind of combos you can pull.
Designer |
Matthew Dunstan Phil Walker-Harding |
Publisher | KOSMOS |
Players | 1-4 |
Playtime | 75 mins |
Suggested Age | 16 and up |
Additional Info |
267814/adventure-games-monochrome-inc
http://boardgamegeek.com/boardgame/267814/adventure-games-monochrome-inc/forums/63
|
This adventure game is the best of the three that have been released at the time of this review. One big complaint I have with the series, is that when you choose a point of interest to investigate, there is no correlation between how important you think it will be to the story and how important it really is. If there's a bloody dagger or a vial of glowing liquid on a shelf, and you choose to look at it, there's an equal chance it will be something critically important or just something neat to look at. The problem with this is that you have nothing to base any choices on, so you spend a lot of time examining every single clue. Frustrating, but at least the story makes the game interesting.
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I love the detail and historical accuracy of this game. The production values for this game are very high.
Legendary: A Marvel Deck Building Game – 2099
Only market cards, and that's ok. Some of these are more useful then others but you never know what kind of combos you can pull.