Through the Ages: A Story of Civilization
Through the Ages: A Story of Civilization is backordered and will ship as soon as it is back in stock.
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Game details
- Vlaada Chvátil Designer
- 2–4 PlayersBest: 3
- 120 min Play time
- 12 and up Age
- ★ 7.8/ 10 BGG rating
- #121 BGG rank
Awards & honors
- 2006 Meeples Choice Award Nominee
- 2007 Golden Geek Best Gamer's Board Game Nominee
View all honors (15)
- 2006 Meeples Choice Award Nominee
- 2007 Golden Geek Best Gamer's Board Game Nominee
- 2007 International Gamers Awards - General Strategy; Multi-player
- 2008 Golden Geek Best Card Game Nominee
- 2008 Golden Geek Best Gamer's Board Game Nominee
- 2008 JoTa Best Card Game Nominee
- 2008 JoTa Best Monster Board Game Nominee
- 2010 Gra Roku Game of the Year Nominee
- 2010 Gra Roku Game of the Year Winner
- 2010 Gra Roku Player's Award
- 2010 Juego del Año Tico Nominee
- 2010 Juego del Año Tico Winner
- 2011 Lys Passioné Finalist
- 2011 Tric Trac Nominee
- 2025 BoardGameGeek Hall of Fame Inductee
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Note: This is the 2014 edition
Through the Ages is a civilization building game. Each player attempts to build the best civilization though careful resource management, discovering new technologies, electing the right leaders, building wonders and maintaining a strong military. Weakness in any area can be exploited by your opponents. The game takes place throughout the ages beginning in the age of antiquity and ending in the modern age.
One of the primary mechanism in TTA is card drafting. Technologies, wonders, and leaders come into play and become easier to draft the longer they are in play. In order to use a technology you will need enough science to discover it, enough food to create a population to man it and enough resources (ore) to build the building to use it. While balancing the resources needed to advance your technology you also need to build a military. Military is built in the same way as civilian buildings. Players that have a weak military will be preyed upon by other players. There is no map in the game you cannot lose territory but players with higher military will steal resources, science, kill leader, take population or culture. It is very difficult to win with a large military but it is very easy to lose because of a weak one.
Victory is achieved by the player whose nation has the most culture at the end of the modern age.
Through the Ages: A Story of Civilization is backordered and will ship as soon as it is back in stock.
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