Twilight Struggle: Red Sea – Conflict in the Horn of Africa
This playing Matt has excellent artwork, and is definitely larger than I expected. Great addition to a great game.
We are Closed on Good Friday Mar 29th, 2024. Happy Easter!
Designer | Brett G. Murrell |
Publisher | Worldspanner |
Players | 2-8 |
Playtime | 150 mins |
Suggested Age | 12 and up |
Expansion | Duel of Ages II: Master Set |
Additional Info |
129459/duel-of-ages-ii
http://www.boardgamegeek.com/forum/1289452/duel-of-ages-ii/reviews
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Duel of Ages II is a time-scramble board game played between two opposing sides each having 1 to 4 players, with uneven size allowable. Each side controls a selected team of 8-12 characters from different ages of time: Ancient, Colonial, Modern and Future. The goal is to win greater glory in overcoming adventures and in tactical combat than the opposing team.
Although multiple styles of play are available, the standard DoA game-play involves seven phases:
The game can end at a certain time or after a certain number of rounds.
Game play is an unusual mix of tactical wargame-style combat, treasure gathering, and non-combat character teamwork and adventuring, and has no close comparison to other games. Differences between characters are significant, with many having poor fighting skills. Game play and winning is therefore an act of balancing fighting, treasure-gathering and adventuring.
From the game box:
Select a team of characters. Overcome adventures and the enemy team to win favor, achievements, and ultimate victory. And while you are at it, enjoy the stories that your game builds.
NOTE: The guaranteed cut alignment on the punch boards in the game is 3mm. This is fine for functionality, but if you are seriously averse to aesthetic misalignment, you may not be pleased. Check with your OCD before purchasing.
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Twilight Struggle: Red Sea – Conflict in the Horn of Africa
This playing Matt has excellent artwork, and is definitely larger than I expected. Great addition to a great game.