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Designer | Rikki Tahta |
Publisher | Indie Boards and Cards |
Players | 2-6 |
Playtime | 15 mins |
Suggested Age | 10 and up |
French Edition | Complots |
Honors | |
Expansions | Coup: Reformation |
Additional Info |
131357/coup
http://boardgamegeek.com/forum/1308043/coup/reviews
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You are head of a family in an Italian city-state, a city run by a weak and corrupt court. You need to manipulate, bluff and bribe your way to power. Your object is to destroy the influence of all the other families, forcing them into exile. Only one family will survive...
In Coup, you want to be the last player with influence in the game, with influence being represented by face-down character cards in your playing area.
Each player starts the game with two coins and two influence – i.e., two face-down character cards; the fifteen card deck consists of three copies of five different characters, each with a unique set of powers:
On your turn, you can take any of the actions listed above, regardless of which characters you actually have in front of you, or you can take one of three other actions:
When you take one of the character actions – whether actively on your turn, or defensively in response to someone else's action – that character's action automatically succeeds unless an opponent challenges you. In this case, if you can't reveal the appropriate character, you lose an influence, turning one of your characters face-up. Face-up characters cannot be used, and if both of your characters are face-up, you're out of the game.
If you do have the character in question, you reveal it, the opponent loses an influence, then you shuffle that character into the deck and draw a new one, perhaps getting the same character again and perhaps not.
The last player to still have influence – that is, a face-down character – wins the game!
A new & optional character called the Inquisitor has been added. The Inquisitor character cards may be used to replace the Ambassador cards.
Coup
This game is okay. It gets stale quick and the game gets worse as it progresses when players ar eliminated.
Very fun micro party game about bluffing. Always up for it. New gamers will get frustrated because you have to remember what each role does in order to play successfully.
Pretty fun game that deals with deduction and deception. Lie to the other players, steal their coins, call their bluffs and win the game! Fairly fun and quick game, even comes with cards for new players to refer to which is a great way to help new players understand whats going on.
Easy to learn. Simple and fast. The bluffing is great, not much strategy.
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Great store, fast shipping! Will definitely shop here again!