Twilight Struggle: Red Sea – Conflict in the Horn of Africa
This playing Matt has excellent artwork, and is definitely larger than I expected. Great addition to a great game.
Isle of Skye is one of the most beautiful places in the world, with soft sand beaches, gently sloping hills, and impressive mountains. The landscape of Isle of Skye is breathtaking and fascinates everyone.
In the tile-laying game Isle of Skye: From Chieftain to King, 2-5 players are chieftains of famous clans and want to build their little kingdoms to score as many points as possible — but in each game only four of the sixteen scoring cards will be scored.
Thanks to the scoring cards, each game is different and leads to different tactics and strategies, but having enough money is useful no matter what else is going on. Managing that money can be tricky, though. Each turn, each player places two area tiles in front of them and sets the selling price for the tiles. Setting a high price is great, but only so long as someone actually pays the price because if no one opts to buy, then the seller must buy the tiles at the price they previously requested.
In the end, the player with the best kingdom — and not the richest player — becomes the sovereign of the island.
Isle of Skye is a tile laying game, with similarities to games such as Carcassonne. During setup, players determine goals for each turn. Players randomly draw three tiles, and secretly set a price for two of the three tiles (the third being discarded). Then the first player can purchase a tile from another player, paying him the cost set. Once all players have bought a tile or passed, they can then place their new tile(s) and score points.
There is a lot of strategy in this little game, whether to focus end game bonuses or goals on particular turns.
The variability of random goals, and random tiles means that this game offers some good replayability.
I first got it because it was a game with a scottish theme. Played it with our group and realized just how amazing of a game this is. Kinda similar to Carcassone, but more engaging and with different scoring conditions every game, the replayability is awesome. Each round starts with a buying round were everyone puts up for sale their tiles/parcels of land for the round. Then everyone takes turns buying land. After everyone has bought land, they place those tiles to expand their kingdom in whichever way that fits. How you place the tiles will determine how many points you score each round depending on the point conditions. Really simply premise and gameplay, but the depth and strategy will entertain the most diehard gamer. This has easily become one of our core staple games. We can pound of a game with 5 people in 15-20 minutes now. Great game, cannot reccomend it enough.
One of my favourite games. I bought it for the theme but found that I loved the game. Simple enough to teach casual boardgamers easily, it has surprising depth. It merges the tranquilic tile laying of a game like Carcassone with a fiendishly cutthroat market system. It's possible that more sensitive players could be put off by the 'meanness' of the buying/selling of tiles, but its part of what I love about this game most. And the variable scoring makes the game super replayable.
An excellent middle weight Euro, recommend using the Druids expansion with it though.
As a huge Carcassonne fan this game caught my attention being a tile laying game and needing to match things up with the tiles. Then I looked into the game as my excitement was cranked up to 11! Each game the scoring tiles change, you are building your own little area with the tiles and not working on one big area together, and to top it off, you have the opportunity to purchase tiles from other players (or have your tiles purchased away from you)... this is my first game with a better aspect and I absolutely love it! I really enjoy how much replayability there is in this game. It's not just like Carcassonne where the board is build and changes each game but everything else stays the same. The scoring changes each game, secondary scoring opportunities change each game, not all the tiles will be played each game, and then the betting/purchasing aspect really adds a whole new dimension. This is a wonderfully fun and deep game that has a spot in my top game list!
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Twilight Struggle: Red Sea – Conflict in the Horn of Africa
This playing Matt has excellent artwork, and is definitely larger than I expected. Great addition to a great game.