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Designer |
Richard Launius Kevin Wilson |
Publisher | Fantasy Flight Games |
Players | 1-8 |
Playtime | 90 mins |
Suggested Age | 14 and up |
Expands | Elder Sign |
Additional Info |
137479/elder-sign-unseen-forces
http://boardgamegeek.com/forum/1360701/elder-sign-unseen-forces/reviews
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Unseen Forces, an expansion for Elder Sign, brings a fresh challenge to the efforts of the investigators in this cooperative dice game set in the world of H.P. Lovecraft's weird fiction. The museum harbors artifacts that draw the attention of horrible beings, and the unfathomable wills of these creatures make themselves known in the form of blessings and curses. Four new Ancient Ones, eight new investigators, and several new monsters accompany the introduction of these powers, and the entrance of the museum has been remodeled thanks to four Entrance Cards, which give investigators more ways to spend their turn if they'd rather not attempt an adventure.
Blessings and curses work their power in Unseen Forces through the introduction of a white and a black die. A blessed investigator gains the Blessed card and adds a white die to the player's dice pool, giving him an extra icon to use to complete his tasks. Being cursed forces a player to take the Cursed card and roll the black die along with the rest of his dice pool. If the player rolls any die that matches the result on the black die, he must discard both from his pool immediately.
Blessings and curses don't keep building up on an investigator. Any blessed character who receives a second blessing can draw a spell card, a clue, or a common or a unique item card. Cursed investigators, on the other hand, are walking a very fine line. If an investigator has the misfortune of a second curse being inflicted, he is immediately devoured! Seek out blessings and avoid being cursed, and you may have a chance of stopping the Ancient Ones...Unseen Forces is an expansion to Elder sign. I assume that whoever reads the review is familiar with the main game as it is required for Unseen Forces. So it adds 40 adventure cards, 2 Other Words, 8 investigators, 4 Ancient Ones, 12 common items, 12 unique items, 12 spells, 3 allies, 20 Mythos cards, and 9 optional Master Mythos cards (for a greater challenge). It also adds some monsters, doom, stamina, and health tokens.
The main addition however is two dice: blessed and cursed; they are given to investigators at some points of the game. While blessed die words exactly like an extra green one a cursed die exists to make your life more difficult. The museum entrance is replaced by 4 different entrances. You cannot but Elder Signs anywhere; thus the easiest and safest way of obtaining them is no more. To compensate, the new adventures and Other Words offer more Elder Signs as a reward.
So the main question is, does the expansion make the game more difficult? The jury is still out there, even among experienced players. My personal opinion: yes it does, but not bu much. On the positive side it sure adds more variety. Also blessed/cursed dice used in all other further expansions if you want to get any of them. This is not a must for people that did not care about the main game much, but for those that like it I would recommend to get it at least for variety purposes.
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Great store, fast shipping! Will definitely shop here again!