Twilight Struggle: Red Sea – Conflict in the Horn of Africa
This playing Matt has excellent artwork, and is definitely larger than I expected. Great addition to a great game.
We are Closed on Good Friday Mar 29th, 2024. Happy Easter!
Designer | Rob Daviau |
Publisher | Avalon Hill Games, Inc. |
Players | 3-5 |
Playtime | 45-90 mins |
Suggested Age | 12 and up |
Additional Info |
240196/betrayal-legacy
http://boardgamegeek.com/boardgame/240196/betrayal-legacy/forums/63
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Betrayal Legacy marries the concept of Betrayal at House on the Hill — exploring a haunted mansion — with the permanency and multi-game storytelling exhibited by Daviau's Risk Legacy and other legacy games that followed. Betrayal Legacy consists of a prologue and a thirteen-chapter story that takes place over decades. Players represent families, with specific members of a family participating in one story, then perhaps an older version of those characters (assuming they lived) or their descendants showing up in later stories.
Why would people keep exploring a haunted mansion for decade after decade, especially when horrible things happen there? Curiosity, I suppose, or perhaps an ignorant boldness that comes from the belief that we know better than those who have come before. Look at all that we've learned, marvel at the tools we have at hand! Surely we'll all exit safely this time...
As with other Betrayal titles, the game is narratively-driven, with elements that record the history of your specific games. The tools mentioned earlier, for example, become attached to specific families. This isn't just a bucket; it's my bucket, the one my grandpappy used to feed his family's pigs when he was a boy, and while you can certainly use that bucket, I know how to wield it best from the time he spent teaching me how to slop. Yes, it's an heirloom bucket, and when kept in the family, I get a bonus for using it.
Pretty much the same as regular Betrayal. The legacy aspect is integrated well but doesn't feel as well done as Pandemic Legacy Season 1. At least two of the chapters felt like filler. My group has one game left so maybe that will change things.
There were a few really interesting, well done haunts that our grouped love. Overall we enjoyed all of them but a few really stood out.
If your group loves betrayal, you will love this game. Our group only likes it, and the Legacy aspect really doesn't change the game as much as typical legacy games do. Game to game, there is little connection. Its still fun, but don't buy both if Betrayal isn't in your top 10 games list.
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Twilight Struggle: Red Sea – Conflict in the Horn of Africa
This playing Matt has excellent artwork, and is definitely larger than I expected. Great addition to a great game.