Twilight Struggle: Red Sea – Conflict in the Horn of Africa
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Designer |
Inka Brand Markus Brand |
Publisher | alea |
Players | 2-5 |
Playtime | 60 mins |
Suggested Age | 9 and up |
Additional Info |
117960/saint-malo
http://www.boardgamegeek.com/forum/1175734/saint-malo/reviews
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Developer Stefan Brück at alea describes Saint Malo as "a light, dice-rolling strategy game in which the players draw their own city buildings, walls, and people on wipe-off boards".
In more detail, in Saint Malo players roll five dice to gain various resources; combinations of dice create enhancements like characters or buildings, which can provide additional victory points, money, or special actions, such as altering the outcome of a die roll. Players draw symbols for their holdings on erasable boards showing a grids of their cities to create individual towns. Players could build storehouses on particular squares, for example, then place a merchant nearby to gain money each turn. Another important character is the soldier; players must acquire these to defend themselves from pirate attacks that can decimate their towns.
Saint Malo rates a 2 out of 10 on Alea's difficulty scale.
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Twilight Struggle: Red Sea – Conflict in the Horn of Africa