{"title":"GMT Games","description":"\u003cp\u003eGMT Games is a publisher of strategy games, wargames, and eurogames since 1990, headquartered in Hanford, CA.\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003eGMT Games specializes in high-quality strategy and war games. Known for their historical accuracy and engaging gameplay mechanics, they offer a wide range of titles that cater to both casual and hardcore gamers. Their games often feature deep strategic elements, immersive themes, and well-researched historical content, making them popular among enthusiasts of historical simulations and conflict-based board games.\u003c\/p\u003e\n\u003cp\u003eGMT Games has built a reputation for producing award-winning games, such as the \"COIN\" series and \"Twilight Struggle,\" that challenge players with complex decision-making and long-term planning. Their catalog includes both multiplayer and solitaire games, with a focus on creating detailed and rich gaming experiences.\u003c\/p\u003e\n\u003cp\u003eGMT Games is also known for their strong community support and pre-order system called the \"P500,\" where fans can vote for games they'd like to see published, helping the company gauge interest and bring new ideas to life. This connection with their audience has fostered a loyal and dedicated fan base.\u003c\/p\u003e","products":[{"product_id":"battle-line","title":"Battle Line Original Edition (12th Printing)","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/reiner-knizia\"\u003eReiner Knizia\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e30 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd id=\"bgg-column-info\"\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e760\/battle-line\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/forum\/4595\/battle-line\/reviews\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cdiv\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cbr\u003eBattle Line is a two-player card game built around the theme of warfare during the age of Alexander the Great. Battle Line features 60 full-color cards depicting the prominent formations of the period (War Elephants, Heavy Cavalry, Phalanx, etc.) and 10 full-color tactics \"wildcards\" that give players extra flexibility and choices and help make each new battle wildly different from the last.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eBattle Line takes about 30 minutes to play. To win, you must create powerful formations along your side of the line of battle that are superior to those of your enemy. Victory goes to the player who wins 5 of the 9 battle flags (an envelopment) or three adjacent flags (a breakthrough). Based on Reiner Knizia's original design published in Germany as Shotten-Totten, Battle Line enhances and expands that game system to give players even more tactical options and gut-wrenching decisions.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eHow will you muster your battle line? Will you use your elephants to trample a hole in the enemy front, or send Alexander to the front to win a critical flag? Maybe you'll dispatch the Companion cavalry to lead or reinforce a crucial point in the line, or perhaps you\"ll rely on your spies to determine the enemy\"s strengths and weaknesses before committing your best forces. You'll always have plenty of choices. With every card play, you'll determine the strength and direction of your attack while plotting to fend off your enemy's advances.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eIn Battle Line, you and your opponent lead the combined arms of the greatest units of the era. Will you, like Alexander, reign supreme? Play Battle Line, and find out.\u003c\/p\u003e\n\u003cp\u003eCOMPONENTS\u003c\/p\u003e\n\u003cul data-mce-fragment=\"1\"\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\n\u003cp\u003e60 full-color Troop cards and 10 Tactics cards\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\n\u003cp\u003e9 Flags (plastic pieces)\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\n\u003cp\u003e4-page Rule Book\u003c\/p\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\u003c\/div\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":382925086,"sku":"0012-24","price":24.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic149717.jpg?v=1684414738"},{"product_id":"sekigahara-the-unification-of-japan","title":"Sekigahara: The Unification of Japan (5th Printing)","description":"\u003ctable width=\"100%\" margin=\"1\" padding=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/matt-calkins\"\u003e Matt Calkins \u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e180 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e14 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eHonors\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003cdiv id=\"link3281701\"\u003e\u003ca href=\"http:\/\/boardgamegeek.com\/boardgamehonor\/21109\/2011-charles-s-roberts-best-best-ancient-to-napol\"\u003e2011 Charles S. Roberts Best Best Ancient to Napoleonic Era Board Wargame Nominee\u003c\/a\u003e\u003c\/div\u003e\n\u003cdiv id=\"link3281707\"\u003e\u003ca href=\"http:\/\/boardgamegeek.com\/boardgamehonor\/21110\/2011-charles-s-roberts-best-best-ancient-to-napol\"\u003e2011 Charles S. Roberts Best Best Ancient to Napoleonic Era Board Wargame Winner\u003c\/a\u003e\u003c\/div\u003e\n\u003cdiv id=\"link3282135\"\u003e\u003ca href=\"http:\/\/boardgamegeek.com\/boardgamehonor\/21131\/2011-charles-s-roberts-best-board-game-graphics-n\"\u003e2011 Charles S. Roberts Best Board Game Graphics Nominee\u003c\/a\u003e\u003c\/div\u003e\n\u003cdiv id=\"link2442925\"\u003e\u003ca href=\"http:\/\/boardgamegeek.com\/boardgamehonor\/13906\/2011-golden-geek-best-wargame-nominee\"\u003e2011 Golden Geek Best Wargame Nominee\u003c\/a\u003e\u003c\/div\u003e\n\u003cdiv id=\"innerlinks_537d8df3d3dd6\"\u003e\n\u003cdiv id=\"link3136348\"\u003e\u003ca href=\"http:\/\/boardgamegeek.com\/boardgamehonor\/20128\/2012-golden-geek-best-wargame-nominee\"\u003e2012 Golden Geek Best Wargame Nominee\u003c\/a\u003e\u003c\/div\u003e\n\u003cdiv id=\"link3265610\"\u003e\u003ca href=\"http:\/\/boardgamegeek.com\/boardgamehonor\/20989\/2012-golden-geek-best-wargame-winner\"\u003e2012 Golden Geek Best Wargame Winner\u003c\/a\u003e\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr style=\"display: none;\" id=\"bgg-row\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv style=\"display: none;\" id=\"bgg-url\"\u003e25021\/sekigahara-the-unification-of-japan\u003c\/div\u003e\n\u003cdiv style=\"display: none;\" id=\"bgg-forum-url\"\u003ehttp:\/\/boardgamegeek.com\/forum\/27604\/sekigahara-the-unification-of-japan\/reviews\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cbr\u003eSekigahara\u003c\/strong\u003e is a three-hour, low-complexity block wargame based on Tokugawa's campaign in 1600 that would unify Japan for over 250 years.\u003cbr\u003e\u003cbr\u003eThe game features some unusual mechanisms:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eNo dice are used; combat is decided with cards. Blocks = armies \u0026amp; cards = motivation. The combination of army and motivation produces impact on the battlefield. Armies without matching cards don't fight.\u003c\/li\u003e\n\u003cli\u003eLegitimacy is represented by hand size, which fluctuates each week according to the number of castles a player holds.\u003c\/li\u003e\n\u003cli\u003eThe initial setup is variable, so the situation is always fresh. Concealed information (blocks and cards) lends additional uncertainty. In this way it 'feels' something like an actual campaign.\u003c\/li\u003e\n\u003cli\u003eEach player must rally the several daimyo of his coalition, managing the morale and motivation of each clan. The forces are dispersed, and while there are reasons to unify them, the objectives are also dispersed (and the time frame compact) so skirmishing will occur all over the island.\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":403565905,"sku":"1101-18 1101-22 GMT1101-22","price":81.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/Sekigahara_-_The_Unification_of_Japan.jpg?v=1578608840"},{"product_id":"virgin-queen","title":"Virgin Queen (2nd Printing)","description":"\u003ctable width=\"100%\" style=\"height: 176.344px;\" margin=\"1\" padding=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/ed-beach\"\u003e Ed Beach \u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2-6\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e420 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr style=\"height: 58.7812px;\"\u003e\n\u003ctd style=\"height: 58.7812px;\"\u003e\n\u003cdiv\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003cbr\u003e\n\u003c\/div\u003e\n\u003cb\u003eHonors\u003c\/b\u003e\u003cstrong\u003e\u003c\/strong\u003e\n\u003c\/td\u003e\n\u003ctd style=\"height: 58.7812px;\"\u003e\n\u003cdiv id=\"link3606904\"\u003e\u003ca href=\"http:\/\/boardgamegeek.com\/boardgamehonor\/23063\/2012-charles-s-roberts-best-ancient-napoleonic-era\"\u003e2012 Charles S. Roberts Best Ancient to Napoleonic Era Board Wargame Nominee\u003c\/a\u003e\u003c\/div\u003e\n\u003cdiv id=\"link3136347\"\u003e\u003ca href=\"http:\/\/boardgamegeek.com\/boardgamehonor\/20128\/2012-golden-geek-best-wargame-nominee\"\u003e2012 Golden Geek Best Wargame Nominee\u003c\/a\u003e\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr style=\"display: none; height: 0px;\" id=\"bgg-row\"\u003e\n\u003ctd id=\"bgg-column-info\"\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv style=\"display: none;\" id=\"bgg-url\"\u003e41066\/virgin-queen\u003c\/div\u003e\n\u003cdiv style=\"display: none;\" id=\"bgg-forum-url\"\u003ehttp:\/\/boardgamegeek.com\/forum\/39470\/virgin-queen\/reviews\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cbr\u003eVirgin Queen: Wars of Religion 1559-1598\u003c\/strong\u003e is a game of grand strategy for two to six players based on the military, political and religious conflicts within Europe during the reigns of Elizabeth I of England and Philip II of Spain. Each player controls one or more of the major powers that presided over European politics in that day. Spain is the juggernaut, able to draw upon the vast riches of their global empire. But such a dominant power is sure to have many enemies. The Ottoman expansion towards Spain's Mediterranean outposts remains unchecked. Elizabeth's English sea dogs are poised to raid Spain's overseas empire. And the forces of Protestant reform will soon drag Spain into eighty years of rebellion in the Netherlands. Will Spain find aid from its Catholic allies? Perhaps not from France, where the Catholic Valois dynasty is soon to engage another group of Protestant believers in the bloody French Wars of Religion. And even Philip's relatives in Vienna who rule the Holy Roman Empire may dabble in the Protestant faith instead of remaining loyal to their Catholic heritage and Spanish brethren.\u003cbr\u003e\u003cbr\u003eThe six powers in Virgin Queen are:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eOttoman\u003c\/li\u003e\n\u003cli\u003eSpain\u003c\/li\u003e\n\u003cli\u003eEngland\u003c\/li\u003e\n\u003cli\u003eFrance\u003c\/li\u003e\n\u003cli\u003eHoly Roman Empire\u003c\/li\u003e\n\u003cli\u003eProtestants (Dutch \u0026amp; Huguenots)\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eVirgin Queen: Wars of Religion 1559-1598\u003c\/strong\u003e is the sequel to \u003cem\u003eHere I Stand\u003c\/em\u003e, another card-driven game of grand strategy that covered the previous forty years (from Martin Luther's posting of his 95 Theses in 1517 through the abdication of Charles V in 1556). Players familiar with \u003cem\u003eHere I Stand\u003c\/em\u003e will find much that is familiar in \u003cem\u003eVirgin Queen\u003c\/em\u003e as over half of the rule book remains unchanged. New game systems have been put in place to emphasize the changing nature of the conflicts here in the late 16th Century:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eReligion: Streamlined from \u003cem\u003eHere I Stand\u003c\/em\u003e, the new rules for religious conversion and rebellion allow actions to be resolved quickly, reflecting the already entrenched presence of both Catholic and Protestant factions across the key areas of religious struggle.\u003c\/li\u003e\n\u003cli\u003eWorld Map: Oceanic expeditions are now under direct player control as they sail to the Caribbean and beyond to seize plunder, found colonies, and attempt to circumnavigate the globe.\u003c\/li\u003e\n\u003cli\u003eDiplomatic Influence: Alliances with minor powers (and major powers that can be activated in games with fewer than six players) are now made through a unified system where players buy influence at each of these foreign courts.\u003c\/li\u003e\n\u003cli\u003eWeddings: \u003cem\u003eHere I Stand\u003c\/em\u003e’s secret negotiation phase is still present here in \u003cem\u003eVirgin Queen\u003c\/em\u003e, but with a new twist. Now you will want to arrange marriages for each of the princes and princesses of your family dynasty with a suitable foreign royal. Will even the Virgin Queen succumb to love and take a husband, or will she jilt that suitor at the last minute once again?\u003c\/li\u003e\n\u003cli\u003ePatronage: Your royal court will be visited by artists, writers, scientists, and architects, who all want you to invest in their endeavors for the glory and advancement of the realm. Will you sponsor Galileo, Cervantes, or Shakespeare or instead spend your treasury on a fruitless quest for the Philosopher's Stone?\u003c\/li\u003e\n\u003cli\u003eEspionage: Beware, there is also a dark side to this period – a time of espionage and spymasters. In \u003cstrong\u003eVirgin Queen\u003c\/strong\u003e you can ask your ambassadors to spy on foreign courts, send out handgun-armed assassins, invest in cryptology, and even recruit Jesuit priests for undercover missions of conversion.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eThere are several different scenarios included allowing your play sessions to be tailored to the number of players and time available:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eTwo-Player Tutorial: Great for new players just learning the series, this 90-minute game pits the Ottomans against Spain during the time of the Siege of Malta and Battle of Lepanto. Uses a subset of the full rules so you can dive in quickly.\u003c\/li\u003e\n\u003cli\u003eCampaign Scenario: The full \u003cstrong\u003eVirgin Queen\u003c\/strong\u003e experience, this eight-hour game can last up to seven turns and is normally played with from 4 to six players. Variant rules allow you to play with just two or three players if desired.\u003c\/li\u003e\n\u003cli\u003eArmada Scenario: A quicker game focused on Turns 3 to 6 of the full campaign, this 4 to 5-hour game is ideal for tournament play. Once again supports from 4 to 6 players.\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":403572537,"sku":"1201-24","price":91.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/Virgin_Queen.jpg?v=1578608840"},{"product_id":"1989-dawn-of-freedom","title":"1989: Dawn of Freedom (2nd Printing)","description":"\u003ctable padding=\"1\" margin=\"1\" width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigners\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/jason-matthews\"\u003e Jason Matthews\u003c\/a\u003e\u003cbr\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/ted-torgerson\"\u003eTed Torgerson \u003c\/a\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e150 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eHonors\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003cdiv id=\"link3607004\"\u003e\u003ca href=\"http:\/\/boardgamegeek.com\/boardgamehonor\/23069\/2012-charles-s-roberts-best-post-ww2-era-board-wa\"\u003e2012 Charles S. Roberts Best Post-WW2 Era Board Wargame Nominee\u003c\/a\u003e\u003c\/div\u003e\n\u003cdiv id=\"link3136189\"\u003e\u003ca href=\"http:\/\/boardgamegeek.com\/boardgamehonor\/20116\/2012-golden-geek-best-2-player-board-game-nominee\"\u003e2012 Golden Geek Best 2-Player Board Game Nominee\u003c\/a\u003e\u003c\/div\u003e\n\u003cdiv id=\"link3136343\"\u003e\u003ca href=\"http:\/\/boardgamegeek.com\/boardgamehonor\/20128\/2012-golden-geek-best-wargame-nominee\"\u003e2012 Golden Geek Best Wargame Nominee\u003c\/a\u003e\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e26997\/1989-dawn-of-freedom\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/forum\/7406\/1989-dawn-of-freedom\/reviews\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e\u003cem\u003e\u003cbr\u003e\"History punishes those who come too late.\" - Mikhail Gorbachev\u003cbr\u003e\u003cbr\u003e\u003c\/em\u003e\u003cem\u003e\u003cstrong\u003e1989: Dawn of Freedom\u003c\/strong\u003e\u003c\/em\u003e is an exciting, fast paced game simulating the end of the Cold War in 1989. During this amazing year, a series of democratic revolutions ended the 40 year Soviet empire in Eastern Europe. \u003cem\u003e1989\u003c\/em\u003e simulates the political, social and economic aspects of these revolutions using a card-driven system similar to \u003cem\u003eTwilight Struggle\u003c\/em\u003e.\u003cbr\u003e\u003cbr\u003e\u003cem\u003e\"No man is so old he cannot live one more year.\" - Leszek Kolakowski\u003cbr\u003e\u003cbr\u003e\u003c\/em\u003eOne player plays the Communist. At the start of the game he holds unquestioned power across the six nations of the Warsaw Pact. But there are ominous clouds on the horizon. The new leader in Moscow has declared no more will Soviet tanks prop up tottering Communist governments. The economies, after decades of central planning and stagnation, have reached various stages of crisis. Inside the churches and among the students and their professors there are dissident movements that have been emboldened. From crushing dissent to offering concessions, the Communist player will have to use a variety of strategies in a struggle to hold on to his empire.\u003cbr\u003e\u003cbr\u003e\u003cem\u003e\"A bad regime is never in so great danger as when it tries to improve.\" - Alexis de Tocqueville\u003cbr\u003e\u003cbr\u003e\u003c\/em\u003eThe other player plays the Democrat. At the dawn of 1989, behind the iron curtain, no one considers revolution possible. The goal of dissidents is to create a civil society outside the control of the Communist regimes. On their side are students who are fascinated with the style and pop culture of the west, and the Church. Against them is the vast apparatus of the Communist state. Their challenge is to persuade the workers, who are the bulk of society, to join their cause.\u003cbr\u003e\u003cbr\u003e\u003cem\u003e\"Mr. Gorbachev, open this gate. Mr. Gorbachev, tear down this wall!\" - Ronald Reagan\u003c\/em\u003e\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":403577305,"sku":"1202-20","price":79.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/543.jpg?v=1585685873"},{"product_id":"counter-tray","title":"Counter Tray","description":"\u003cp\u003e8.5\" x 11\" 2-piece counter tray with 20 compartments.\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":405053161,"sku":"CT10","price":4.25,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/GMT_Counter_Tray.jpg?v=1578608842"},{"product_id":"combat-commander-europe-5th-printing","title":"Combat Commander: Europe (5th Printing)","description":"\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/chad-jensen\"\u003eChad Jensen\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e60-180 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eHonors\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003cdiv id=\"link3293055\"\u003e\u003ca href=\"http:\/\/www.boardgamegeek.com\/boardgamehonor\/21311\/2006-charles-s-roberts-best-wargame-graphics-nomi\"\u003e2006 Charles S. Roberts Best Wargame Graphics Nominee\u003c\/a\u003e\u003c\/div\u003e\n\u003cdiv id=\"link3293029\"\u003e\u003ca href=\"http:\/\/www.boardgamegeek.com\/boardgamehonor\/21307\/2006-charles-s-roberts-best-world-war-ii-boardgam\"\u003e2006 Charles S. Roberts Best World War II Boardgame Nominee\u003c\/a\u003e\u003c\/div\u003e\n\u003cdiv id=\"link3293068\"\u003e\u003ca href=\"http:\/\/www.boardgamegeek.com\/boardgamehonor\/21313\/2006-james-f-dunnigan-award-nominee\"\u003e2006 James F. Dunnigan Award Nominee\u003c\/a\u003e\u003c\/div\u003e\n\u003cdiv id=\"link1733697\"\u003e\u003ca href=\"http:\/\/www.boardgamegeek.com\/boardgamehonor\/8848\/2007-golden-geek-best-2-player-board-game-nominee\"\u003e2007 Golden Geek Best 2-Player Board Game Nominee\u003c\/a\u003e\u003c\/div\u003e\n\u003cdiv id=\"innerlinks_535c79e3ac501\"\u003e\n\u003cdiv id=\"link1768318\"\u003e\u003ca href=\"http:\/\/www.boardgamegeek.com\/boardgamehonor\/8847\/2007-golden-geek-best-wargame-nominee\"\u003e2007 Golden Geek Best Wargame Nominee\u003c\/a\u003e\u003c\/div\u003e\n\u003cdiv id=\"link1728654\"\u003e\u003ca href=\"http:\/\/www.boardgamegeek.com\/boardgamehonor\/8734\/2007-golden-geek-best-wargame-winner\"\u003e2007 Golden Geek Best Wargame Winner\u003c\/a\u003e\u003c\/div\u003e\n\u003cdiv id=\"link2389240\"\u003e\u003ca href=\"http:\/\/www.boardgamegeek.com\/boardgamehonor\/12966\/2007-international-gamers-award-general-strategy\"\u003e2007 International Gamers Award - General Strategy: Two-players\u003c\/a\u003e\u003c\/div\u003e\n\u003cdiv id=\"link3116584\"\u003e\u003ca href=\"http:\/\/www.boardgamegeek.com\/boardgamehonor\/19775\/2007-walter-luc-haas-best-simulation-winner\"\u003e2007 Walter Luc Haas Best Simulation Winner\u003c\/a\u003e\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\n\u003cb\u003eExpansions\u003c\/b\u003e\u003cstrong\u003e\u003c\/strong\u003e\n\u003c\/td\u003e\n\u003ctd\u003e\n\u003ca href=\"http:\/\/www.boardgamebliss.com\/products\/combat-commander-mediterranean\"\u003eCombat Commander: Mediterranean\u003cbr\u003e\u003c\/a\u003e \u003ca href=\"http:\/\/www.boardgamebliss.com\/products\/combat-commander-battle-pack-7-leader-of-men-tournament-battle-pack\"\u003eCombat Commander: Battle Pack #7 – Leader of Men: Tournament Battle Pack\u003cbr\u003e\u003c\/a\u003e\n\u003cp\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/products\/combat-commander-battle-pack-6-sea-lion\"\u003eCombat Commander: Battle Pack #6 – Sea Lion\u003cbr\u003e\u003c\/a\u003e\u003ca href=\"https:\/\/www.boardgamebliss.com\/products\/combat-commander-battle-pack-2-stalingrad\"\u003eCombat Commander: Battle Pack #2 – Stalingrad \u003cbr\u003e\u003c\/a\u003e\u003ca href=\"https:\/\/www.boardgamebliss.com\/products\/combat-commander-battle-pack-1-paratroopers\"\u003eCombat Commander: Battle Pack #1 – Paratroopers \u003cbr\u003e\u003c\/a\u003e\u003ca href=\"https:\/\/www.boardgamebliss.com\/products\/combat-commander-battle-pack-3-normandy\"\u003eCombat Commander: Battle Pack #3 – Normandy \u003cbr\u003e\u003c\/a\u003e\u003ca href=\"https:\/\/www.boardgamebliss.com\/products\/combat-commander-battle-pack-5-fall-of-the-west\"\u003eCombat Commander: Battle Pack #5 – Fall of the West\u003c\/a\u003e\u003cbr\u003e\u003ca href=\"https:\/\/www.boardgamebliss.com\/products\/combat-commander-battle-pack-8-minor-nations\"\u003eCombat Commander: Battle Pack #8 – Minor Nations\u003c\/a\u003e\u003cbr\u003e\u003ca href=\"https:\/\/www.boardgamebliss.com\/products\/combat-commander-resistance-second-edition\"\u003eCombat Commander: Resistance! (Second Edition)\u003c\/a\u003e\u003c\/p\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eFamily\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/products\/combat-commander-pacific\"\u003eCombat Commander: Pacific\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd id=\"bgg-column-info\"\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e21050\/combat-commander-europe\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/www.boardgamegeek.com\/forum\/281\/combat-commander-europe\/reviews\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cbr\u003eCombat Commander: Europe\u003c\/strong\u003e is a card-driven board game covering tactical infantry combat in the European Theater of World War II. One player takes the role of the Axis (Germany) while another player commands the Allies (America or Russia). These two players will take turns playing one or more “Fate” cards from their hands in order to activate his units on the mapboard for various military functions.\u003c\/p\u003e\n\u003cp\u003ePlayers attempt to achieve victory by moving their combat units across the game map to attack their opponent’s combat units and occupy as many objectives as possible. The degree to which a player succeeds or fails is measured by a scenario’s specific “Objective” chits, the destruction of enemy units, and the exiting of friendly units off the opponent’s board edge.\u003c\/p\u003e\n\u003cp\u003eA game of Combat Commander is divided into several measures of Game Time. There is no sequence of play to follow, however: each Time segment is divided into a variable number of Player Turns, each of which may consist of one or more Fate Card \"Orders\" conducted by the active player. Fate Card \"Actions\" may generally be conducted by either player at any time. \"Events\" — both good and bad — will occur at random intervals to add a bit of chaos and uncertainty to each player’s perfect plan.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eSCALE\u003c\/em\u003e: Each hex of a Combat Commander map is roughly 100 feet of distance (about 30 meters). Each complete Player Phase abstractly represents several seconds of real time. Each complete measure of Game Time abstractly represents several minutes of real time.\u003c\/p\u003e\n\u003cp\u003eEach unit in the game is approximated as either a single Leader, a 5-man Team, or a 10-man Squad. Radios — and individual weapons larger than a pistol, rifle or BAR — are represented by their own counters.\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":711179969,"sku":"GMT0609-25","price":99.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/Combat_Commander_-_Europe.jpg?v=1578608903"},{"product_id":"fire-in-the-lake","title":"Fire in the Lake (Third Printing)","description":"\u003ctable width=\"100%\" margin=\"1\" padding=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigners\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003cdiv id=\"link3549468\"\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/mark-herman\"\u003eMark Herman\u003c\/a\u003e\u003c\/div\u003e\n\u003cdiv id=\"link3549467\"\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/volko-ruhnke\"\u003eVolko Ruhnke\u003c\/a\u003e\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e1-4\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e180 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e14 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eExpansions\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003ca href=\"https:\/\/www.boardgamebliss.com\/products\/fire-in-the-lake-fall-of-saigon\" data-mce-href=\"https:\/\/www.boardgamebliss.com\/products\/fire-in-the-lake-fall-of-saigon\"\u003eFire in the Lake: Fall of Saigon \u003cbr\u003e\u003c\/a\u003e\u003ca href=\"https:\/\/www.boardgamebliss.com\/products\/fire-in-the-lake-trung-bot-update-pack\"\u003eFire in the Lake: Tru'ng Bot Update Pack\u003c\/a\u003e \u003cbr\u003e\u003ca href=\"https:\/\/www.boardgamebliss.com\/products\/fire-in-the-lake-sovereign-of-discord\"\u003eFire in the Lake: Sovereign of Discord\u003c\/a\u003e\u003cbr\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\n\n\u003cb\u003eHonors\u003c\/b\u003e\u003cstrong\u003e\u003c\/strong\u003e\n\u003c\/td\u003e\n\u003ctd\u003e\n\u003cdiv id=\"link4554225\"\u003e\n\u003ca href=\"https:\/\/boardgamegeek.com\/boardgamehonor\/43037\/2014-golden-elephant-award-finalist\" class=\"ng-binding\" ng-href=\"\/boardgamehonor\/43037\/2014-golden-elephant-award-finalist\"\u003e2014 The Golden Elephant Award Finalist\u003c\/a\u003e\u003ca href=\"http:\/\/boardgamegeek.com\/boardgamehonor\/26786\/2014-golden-geek-best-solo-board-game-nominee\"\u003e\u003cbr\u003e2014 Golden Geek Best Solo Board Game Nominee\u003c\/a\u003e\n\u003c\/div\u003e\n\u003cdiv id=\"link4554274\"\u003e\u003ca href=\"http:\/\/boardgamegeek.com\/boardgamehonor\/26789\/2014-golden-geek-best-wargame-nominee\"\u003e2014 Golden Geek Best Wargame Nominee\u003c\/a\u003e\u003c\/div\u003e\n\u003cdiv id=\"link4576035\"\u003e\u003ca href=\"http:\/\/boardgamegeek.com\/boardgamehonor\/26885\/2014-golden-geek-best-wargame-winner\"\u003e2014 Golden Geek Best Wargame Winner\u003c\/a\u003e\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr style=\"display: none;\" id=\"bgg-row\"\u003e\n\u003ctd id=\"bgg-column-info\"\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv style=\"display: none;\" id=\"bgg-url\"\u003e144189\/fire-lake\u003c\/div\u003e\n\u003cdiv style=\"display: none;\" id=\"bgg-forum-url\"\u003ehttp:\/\/boardgamegeek.com\/forum\/1424821\/fire-lake\/reviews\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e\u003cbr\u003eVolume IV in GMT’s \u003cstrong\u003eCOIN Series\u003c\/strong\u003e dives headlong into the momentous and complex battle for South Vietnam. A unique multi-faction treatment of the Vietnam War, \u003cem\u003eFire in the Lake\u003c\/em\u003e will take 1 to 4 players on US heliborne sweeps of the jungle and Communist infiltration of the South, and into inter-allied conferences, Saigon politics, interdiction of the Ho Chi Minh Trail, air defense of Northern infrastructure, graduated escalation, and media war.\u003c\/p\u003e\n\u003cp\u003eRenowned designer and modern warfare expert Mark Herman joins COIN Series creator Volko Ruhnke for a collaborative production not to be missed. \u003cem\u003eFire in the Lake\u003c\/em\u003e features the same card-assisted counterinsurgency game system as GMT's Andean Abyss, Cuba Libre, and A Distant Plain, with a pack of twists that take the Series to another level, including:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003ePivotal events that trump initiative (Tet Offensive, Vietnamization, Easter Offensive, and Linebacker II)\u003c\/li\u003e\n\u003cli\u003eInter-coup campaign effects that vary by RVN leader\u003c\/li\u003e\n\u003cli\u003eCounterinsurgent guerrillas (US-led Irregulars and ARVN Rangers)\u003c\/li\u003e\n\u003cli\u003eInsurgent troops (NVA) for direct force-on-force engagements\u003c\/li\u003e\n\u003cli\u003eTunneled VC and NVA bases\u003c\/li\u003e\n\u003cli\u003eTrail construction and degradation\u003c\/li\u003e\n\u003cli\u003eA larger-than-ever event deck for even greater play variety\u003c\/li\u003e\n\u003cli\u003eShort and medium-length scenarios with either random or period-event options.\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":951600581,"sku":"1409-22","price":102.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic2083738_lg.png?v=1578608953"},{"product_id":"combat-commander-mediterranean","title":"Combat Commander: Mediterranean (3rd Printing)","description":"\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"width: 17.9052%;\"\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd style=\"width: 81.8022%;\"\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/chad-jensen\"\u003eChad Jensen\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd style=\"width: 17.9052%;\"\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd style=\"width: 81.8022%;\"\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd style=\"width: 17.9052%;\"\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd style=\"width: 81.8022%;\"\u003e2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd style=\"width: 17.9052%;\"\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd style=\"width: 81.8022%;\"\u003e120 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd style=\"width: 17.9052%;\"\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd style=\"width: 81.8022%;\"\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd style=\"width: 17.9052%;\"\u003e\u003cstrong\u003eHonors\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd style=\"width: 81.8022%;\"\u003e\n\u003cdiv id=\"link3293055\"\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003cdiv id=\"link3292464\"\u003e\u003ca href=\"http:\/\/boardgamegeek.com\/boardgamehonor\/21292\/2007-charles-s-roberts-best-world-war-ii-boardgame\"\u003e2007 Charles S. Roberts Best World War II Boardgame Nominee\u003c\/a\u003e\u003c\/div\u003e\n\u003cdiv id=\"link3116588\"\u003e\u003ca href=\"http:\/\/boardgamegeek.com\/boardgamehonor\/19776\/2008-walter-luc-haas-best-simulation-winner\"\u003e2008 Walter Luc Haas Best Simulation Winner\u003c\/a\u003e\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd style=\"width: 17.9052%;\"\u003e\u003cb\u003eExpands\u003c\/b\u003e\u003c\/td\u003e\n\u003ctd style=\"width: 81.8022%;\"\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/products\/combat-commander-europe\"\u003eCombat Commander: Europe\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd style=\"width: 17.9052%;\"\u003e\u003cstrong\u003eExpansion\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd style=\"width: 81.8022%;\"\u003e\n\u003ca href=\"http:\/\/www.boardgamebliss.com\/products\/combat-commander-battle-pack-7-leader-of-men-tournament-battle-pack\"\u003eCombat Commander: Battle Pack #7 – Leader of Men: Tournament Battle Pack\u003cbr\u003e\u003c\/a\u003e \u003ca href=\"http:\/\/www.boardgamebliss.com\/products\/combat-commander-battle-pack-6-sea-lion\"\u003eCombat Commander: Battle Pack #6 – Sea Lion\u003cbr\u003e\u003c\/a\u003e\u003ca href=\"https:\/\/www.boardgamebliss.com\/products\/combat-commander-battle-pack-2-stalingrad\"\u003eCombat Commander: Battle Pack #2 – Stalingrad\u003c\/a\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/products\/combat-commander-battle-pack-6-sea-lion\"\u003e\u003c\/a\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/products\/combat-commander-battle-pack-7-leader-of-men-tournament-battle-pack\"\u003e \u003cbr\u003e\u003c\/a\u003e\u003ca href=\"https:\/\/www.boardgamebliss.com\/products\/combat-commander-battle-pack-3-normandy\"\u003eCombat Commander: Battle Pack #3 – Normandy\u003c\/a\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/products\/combat-commander-battle-pack-7-leader-of-men-tournament-battle-pack\"\u003e \u003cbr\u003e\u003c\/a\u003e\u003ca href=\"https:\/\/www.boardgamebliss.com\/products\/combat-commander-battle-pack-5-fall-of-the-west\"\u003eCombat Commander: Battle Pack #5 – Fall of the West\u003c\/a\u003e\u003cbr\u003e\u003ca href=\"https:\/\/www.boardgamebliss.com\/products\/combat-commander-battle-pack-8-minor-nations\"\u003eCombat Commander: Battle Pack #8 – Minor Nation\u003c\/a\u003e\u003cbr\u003e\u003ca href=\"https:\/\/www.boardgamebliss.com\/products\/combat-commander-resistance-second-edition\"\u003eCombat Commander: Resistance! (Second Edition)\u003c\/a\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr style=\"display: none;\" id=\"bgg-row\"\u003e\n\u003ctd id=\"bgg-column-info\" style=\"width: 17.9052%;\"\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\" style=\"width: 81.8022%;\"\u003e\n\u003cdiv style=\"display: none;\" id=\"bgg-url\"\u003e24124\/combat-commander-mediterranean\u003c\/div\u003e\n\u003cdiv style=\"display: none;\" id=\"bgg-forum-url\"\u003ehttp:\/\/boardgamegeek.com\/forum\/8483\/combat-commander-mediterranean\/reviews\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cstrong\u003e\u003cbr\u003eCombat Commander: Volume II - Mediterranean\u003c\/strong\u003e (or \u003cstrong\u003eCC:M\u003c\/strong\u003e) is the expansion to Combat Commander: Europe (\"CC:E\"). \u003cstrong\u003eCC:M's\u003c\/strong\u003e main theme is the addition of three new \"nationalities\" to the Combat Commander family:\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eBritain \u0026amp; the Commonwealth\u003c\/li\u003e\n\u003cli\u003eFrance \u0026amp; the Allied Minors\u003c\/li\u003e\n\u003cli\u003eItaly \u0026amp; the Axis Minors\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cp\u003eThis second module in the Combat Commander Series includes units, cards, and scenarios depicting the fighting forces of these nations.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eFATE CARDS\u003c\/em\u003e: As for Germany, Russia and America in CC:E, each of the new nationalities has its own 72-card Fate Deck highlighting its historical strengths and weaknesses (marksmanship for the British, giving them fewer shots but of higher quality; a higher likelihood of surrender for broken Italian units; quality Orders, Actions and Events for the French but saddled with only a \"1\" discard capability; etc.).\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eCC:M's\u003c\/strong\u003e Playbook will include the following:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e12 new historical scenarios, each one including at least one of the three new nationalities.\u003c\/li\u003e\n\u003cli\u003eAn updated Random Scenario Generator incorporating the new nationalities and the twelve new maps, as well as allowing for the early years of fighting in 1939 and 1940. This random scenario system provides an almost unending variety of map configurations, force structures, and combat situations. Re-playability value for Combat Commander gets even better with this new addition to the family.\u003c\/li\u003e\n\u003cli\u003eA complete manifest of all 432 Fate Cards included in CC:E and CC:M. Number crunchers rejoice!\u003c\/li\u003e\n\u003cli\u003eAssigned Point Values for all units, weapons, radios and fortifications in CC:E and CC:M, allowing players to easily create their own scenarios and Orders of Battle.\u003c\/li\u003e\n\u003cli\u003eAdditional designer's notes and play hints.\u003c\/li\u003e\n\u003cli\u003eAnd more...\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cp\u003eCombat Commander is one of those rare exceptional values in wargaming - one that can be revisited time and time again, each with a new tale to tell.\u003c\/p\u003e\n\u003cp\u003eNOTE: \u003cstrong\u003eCombat Commander: Mediterranean\u003c\/strong\u003e is not a stand-alone game. You will need to own \u003ca href=\"http:\/\/boardgamegeek.com\/boardgame\/21050\/combat-commander-europe\"\u003eCombat Commander: Europe\u003c\/a\u003e in order to play it.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eComponents:\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e352x large counters (5\/8\")\u003c\/li\u003e\n\u003cli\u003e140x small counters (1\/2\")\u003c\/li\u003e\n\u003cli\u003e216x 2.5 x 3.5 cards\u003c\/li\u003e\n\u003cli\u003e6x 2-sided 17 x 22 maps (twelve maps in total)\u003c\/li\u003e\n\u003cli\u003e3x 2-sided player aid cards\u003c\/li\u003e\n\u003cli\u003e1x 32-page Playbook\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e \u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":962813249,"sku":"0709-25","price":99.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic257507.jpg?v=1578608961"},{"product_id":"leaping-lemmings","title":"Leaping Lemmings","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003cspan ng-repeat=\"item in items|limitTo: listshowcount\"\u003e\u003ca title=\"John Poniske\" href=\"http:\/\/www.boardgamebliss.com\/collections\/john-poniske\"\u003eJohn Poniske\u003c\/a\u003e\u003cspan ng-if=\"!$last\"\u003e, \u003c\/span\u003e\u003c\/span\u003e\u003cspan ng-repeat=\"item in items|limitTo: listshowcount\"\u003e\u003ca title=\"Rick Young\" href=\"http:\/\/www.boardgamebliss.com\/collections\/rick-young\"\u003eRick Young\u003c\/a\u003e\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca title=\"GMT Games\" href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2-6\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e60 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e10 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd id=\"bgg-column-info\"\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e29687\/leaping-lemmings\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/29687\/leaping-lemmings\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003e\u003cmeta charset=\"utf-8\"\u003e\u003cmeta charset=\"utf-8\"\u003e\n\u003cp\u003e\u003cstrong\u003eLeaping Lemmings\u003c\/strong\u003e - The Original Cliff Divers\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eLeaping Lemmings\u003c\/strong\u003e is a humorous game for 2-6 players. Each player controls a cloned clan of lemmings that have been specially trained to compete with the other lemming clans, all trying to scurry down a canyon and hurl themselves over a cliff. Distance and style points are important. One lemming diving with style and élan is worth as many as five of the more mundane divers. But beware the hungry eagles circling overhead or your lemmings might not even make the cliff edge!\u003c\/p\u003e\n\u003cp\u003eObjective: The player with the most victory points wins the game. To earn victory points, players dive their lemmings over the cliff edge and\/or collect Lemming Chow Pellets.\u003c\/p\u003e\n\u003cp\u003eThe game board is a hex-based map representing the canyon down which up to six separate lemming clans will travel. The canyon ends with the cliff edge hexes, which are the lemmings' ultimate goal. Between the lemmings and their goal there are two eagles circling overhead hoping for multiple lemming snacks.\u003c\/p\u003e\n\u003cp\u003eEach turn a movement card is revealed which will allow for 2-5 lemming movement points. Card luck is mitigated in that all players use the same card to move that turn. Only the top lemming in each stack is allowed to move, so covering your opponents' lemmings is one tactic that is used to slow them down. The down side is that the top lemming in each stack is the only one in danger of becoming eagle chow.\u003c\/p\u003e\n\u003cp\u003eSpecial Actions allow players to briefly alter the normal rules of the game to their advantage or to their opponents' detriment. There are 16 different Special Actions in the game.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eHome Page:\u003c\/strong\u003e \u003ca rel=\"nofollow\" href=\"http:\/\/www.gmtgames.com\/p-143-leaping-lemmings.aspx\" onclick=\"window.open(this.href, '_blank'); return false;\"\u003ehttp:\/\/www.gmtgames.com\/p-143-leaping-lemmings.aspx\u003c\/a\u003e\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":974160285,"sku":"1006","price":39.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic720511.jpg?v=1578608969"},{"product_id":"next-war-taiwan","title":"Next War: Taiwan (New Edition)","description":"\u003ctable width=\"100%\" style=\"height: 154.35px;\"\u003e\n\u003ctbody\u003e\n\u003ctr style=\"height: 34.3px;\"\u003e\n\u003ctd style=\"height: 34.3px;\"\u003e\u003cstrong\u003eDesigners\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd style=\"height: 34.3px;\"\u003e\n\u003cdiv id=\"link3272268\"\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/gene-billingsley\"\u003eGene Billingsley\u003c\/a\u003e\u003c\/div\u003e\n\u003cdiv id=\"link3272267\"\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/mitchell-land\"\u003eMitchell Land\u003c\/a\u003e\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr style=\"height: 17.15px;\"\u003e\n\u003ctd style=\"height: 17.15px;\"\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd style=\"height: 17.15px;\"\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr style=\"height: 17.15px;\"\u003e\n\u003ctd style=\"height: 17.15px;\"\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd style=\"height: 17.15px;\"\u003e2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr style=\"height: 17.15px;\"\u003e\n\u003ctd style=\"height: 17.15px;\"\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd style=\"height: 17.15px;\"\u003e480 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr style=\"height: 17.15px;\"\u003e\n\u003ctd style=\"height: 17.15px;\"\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd style=\"height: 17.15px;\"\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr style=\"height: 51.45px;\"\u003e\n\u003ctd style=\"height: 51.45px;\"\u003e\n\u003cstrong\u003eExpansions\u003c\/strong\u003e\u003cstrong\u003e\u003c\/strong\u003e\n\u003c\/td\u003e\n\u003ctd style=\"height: 51.45px;\"\u003e\n\u003ca href=\"https:\/\/www.boardgamebliss.com\/products\/next-war-supplement-1\"\u003eNext War: Supplement #1 \u003cbr\u003e\u003c\/a\u003e\u003ca href=\"https:\/\/www.boardgamebliss.com\/products\/next-war-supplement-2-insurgency\"\u003eNext War Supplement #2: Insurgency\u003c\/a\u003e \u003cbr\u003e\u003ca href=\"https:\/\/www.boardgamebliss.com\/products\/next-war-supplement-3\"\u003eNext War: Supplement #3\u003c\/a\u003e\u003cbr\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none; height: 0px;\"\u003e\n\u003ctd id=\"bgg-column-info\" style=\"height: 0px;\"\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\" style=\"height: 0px;\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e135796\/next-war-taiwan\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/forum\/1347230\/next-war-taiwan\/reviews\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e\u003cbr\u003e\u003cem\u003eOver sixty years later, and the divisions still run deeper than the straits which separate the Republic of China from the People's Republic of China. Once again, a historically, ethnically, and culturally homogeneous people separated by politics and economics hurl men, weapons, and material into the maelstrom of modern combat in an attempt to settle their bitter division once and for all.\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eNext War: Taiwan\u003c\/em\u003e, the next volume in GMT's series of Next War games and the follow-on to \u003ca href=\"https:\/\/www.boardgamebliss.com\/products\/next-war-korea\"\u003eNext War: Korea\u003c\/a\u003e, allows players to fight a near future war in and around the island of Taiwan. In this sequel, the communist state of China, the PRC, has decided that its time to end the rhetoric and posturing and bring the breakaway republic back into the Socialist Harmonious Society.\u003c\/p\u003e\n\u003cp\u003eDue to the nature of the \"terrain\" surrounding Taiwan, the game features an expanded, yet still abstracted and playable, naval system including submarine threats, ASW, mine warfare, and anti-naval strikes. In addition, rules exist for combining \u003cem\u003eNext War: Taiwan\u003c\/em\u003e with \u003ca href=\"https:\/\/www.boardgamebliss.com\/products\/next-war-korea\"\u003eNext War: Korea\u003c\/a\u003e to simulate an expanded conflict.\u003c\/p\u003e\n\u003cp\u003eNote: the Next War series is not an Introductory wargame. Rather, we have intended herein to create a system (and a series) that will allow detailed study of modern warfare in various venues as well as engaging gameplay. That said, the Standard Game rules encompass a fairly straightforward ruleset that will, we think, be considered pretty \"easy to learn\" by experienced wargamers. So players who choose to play Standard Game scenarios can have a relatively quick game when that's what suits them. The real flavor of a war in the theatre, though, comes through in the Advanced Game, where you get much more control over airpower and can more clearly see each side's strengths and weaknesses. For players who want a \"mini-monster game\" experience, playing the Advanced Game Campaign Scenarios with some or all of the optional rules will definitely \"deliver.\"\u003c\/p\u003e\n\u003cp\u003eOwnership of \u003ca href=\"https:\/\/www.boardgamebliss.com\/products\/next-war-korea\"\u003eNext War: Korea\u003c\/a\u003e will NOT be required to play.\u003c\/p\u003e\n\u003cdiv id=\"toc0\"\u003e\n\u003ch1\u003eUnits\u003c\/h1\u003e\n\u003cp\u003eGround units in Next War: Taiwan represent primarily brigades, regiments, and battalions of the armies of the two Chinas and the United States. All ground units are rated for their attack and defense strengths, movement capabilities, and unit efficiency.\u003c\/p\u003e\n\u003cp\u003eAir units represent fighter, bomber, and attack squadrons of the major combatants and are rated for All-Weather Capabilities as well as their range, average pilot skill, and their abilities in Air-to-Air Combat, Close Air Support, and Strike missions.\u003c\/p\u003e\n\u003cp\u003eNaval units and capabilities are abstracted somewhat in the Next War series. A \"Sea Control\" mechanism reflects the results of the surface and sub-surface battles, while the game's naval unit counters represent the major Aircraft Carrier Battle Groups and Amphibious Ready Groups of the US Navy. Additional amphibious capabilities are represented by the Special Forces capabilities of each side. Changes to the naval system include\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eNaval Display Play Aid to allow for movement, air ranges, etc. in the seas surrounding Taiwan\u003c\/li\u003e\n\u003cli\u003ea Submarine Threat Level and ASW Level matrix for the PRC and Allies respectively to represent the subsurface conflict\u003c\/li\u003e\n\u003cli\u003enaval mine warfare allowing either side to attempt to deny usage of Beaches for Amphibious Assaults or Ports and Beachheads for Sea Transport\u003c\/li\u003e\n\u003cli\u003eanti-Naval Strikes (including Cruise Missiles) allowing each side to force enemy Naval units to withdraw or risk losses\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e\n\u003cdiv id=\"toc1\"\u003e\n\u003ch1\u003eMaps and Terrain\u003c\/h1\u003e\n\u003cp\u003eThe game's map presents the island of modern-day Taiwan at a scale of roughly 7.5 miles per hex. The map covers the entire island and includes several holding boxes and tracking displays.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003cdiv id=\"toc2\"\u003e\n\u003ch1\u003eGame System\u003c\/h1\u003e\n\u003cp\u003eA game turn is generally composed of:\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWeather Determination\u003c\/strong\u003e. Bad weather can severely hamper air and naval operations activity and can significantly slow ground operations.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eInitiative Determination and Air\/Naval Phase\u003c\/strong\u003e, wherein Air Superiority levels and air availability are determined and Sea Control is established or modified.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eSpecial Operations Phases\u003c\/strong\u003e in the Advanced Game allowing players to utilize their special operators in various recon and raid missions behind enemy lines.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eStrike Phases\u003c\/strong\u003e in the Advanced Game allowing players to launch air strikes, cruise missiles, and artillery and SSM strikes.\u003c\/p\u003e\n\u003cp\u003eOne or more \u003cstrong\u003eMovement and Combat Phases\u003c\/strong\u003e that allow both sides to move, react, and fight, with an advantage to the Initiative player on non-Contested turns\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eArrival of Reinforcements and Replacements\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eVictory Determination\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eCombat\u003c\/strong\u003e resolution examines not only unit strengths but also unit efficiency (representing training, doctrine, and morale), as well as the terrain where the combat takes place. The CRT tends to be very bloody in nature, reflecting what we believe will be a degree of attritional warfare early due to the lethality of modern weapons. As in many games, casualties represent not only actual combat losses but also losses of unit cohesion brought about by the rapid pace with which modern armies are able to engage and exploit on the battlefield.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003cdiv id=\"toc3\"\u003e\n\u003ch1\u003eScenarios\u003c\/h1\u003e\n\u003cp\u003eThere are several Standard Game scenarios. The first three are small and cover the first weeks of the war by dividing the island into roughly three equal sections. These focus on the initial assaults by the PRC to establish beachheads and take Ports and introduce players to the basic mechanics of the system, while giving them insight into attack and defense strategies for the \"big game.\" Players can also play the entire Campaign Game which uses the entire map and all of the Standard Game rules. One other scenario is provided which examines a theoretical U.S. Amphibious landing in an attempt to take back the island.\u003c\/p\u003e\n\u003cp\u003eThe Advanced Game Scenarios come in three flavors à la NATO: The Next War in Europe: Strategic Surprise, Tactical Surprise, and Extended Buildup. This offers the players the ability to game out a variety of \"At Start\" war scenarios based on varying levels of readiness.\u003c\/p\u003e\n\u003cp\u003eThere is also an International Posture Matrix à la Flashpoint: Golan to allow players to experiment with a variety of intervention options for the non-Chinese players in the region.\u003c\/p\u003e\n\u003cp\u003eIn addition, there is a full set of rules covering how to play a combined \u003cem\u003eNext War: Taiwan\/Korea\u003c\/em\u003e game.\u003c\/p\u003e\n\u003cp\u003eIn \u003cem\u003eNext War: Taiwan\u003c\/em\u003e, the Taiwan Straits are on fire with the Goliath of the PRC arrayed against the David of the ROC. Can you, as the People's Liberation Army\/Naval commander, conquer the separatist rebels in four weeks before the full might of the U.S. can be brought to bear? Can you, as the Republic of China's Army commander, hold out against the renewed Communist assault until help arrives? And what will happen in Korea while all this is going on? There’s only one way to find out...\u003c\/p\u003e\n\u003c\/div\u003e\n\u003cdiv id=\"toc4\"\u003e\n\u003ch1\u003eComponents\u003c\/h1\u003e\n\u003cul\u003e\n\u003cli\u003e1 22x34\" map\u003c\/li\u003e\n\u003cli\u003e1 11x17\" Naval Display\u003c\/li\u003e\n\u003cli\u003e3 9\/16\" counter sheets\u003c\/li\u003e\n\u003cli\u003e2 rulebooks (Standard + Advanced Rules and Game Specific Rules)\u003c\/li\u003e\n\u003cli\u003e6 8.5x11\" Player Aids\u003c\/li\u003e\n\u003cli\u003e2 11x17\" Player Aids\u003c\/li\u003e\n\u003cli\u003e1 10-sided die\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eGame Design and Development:\u003c\/strong\u003e Mitchell Land\u003cbr\u003e\u003cstrong\u003eOriginal System Design:\u003c\/strong\u003e Gene Billingsley\u003c\/p\u003e\n\u003cp\u003eTIME SCALE 3.5 days per turn\u003cbr\u003eMAP SCALE 7.5 miles per hex\u003cbr\u003eUNIT SCALE Brigade \/ Regiment \/ Battalion\u003cbr\u003eNUMBER OF PLAYERS One or two (can be played in teams)\u003c\/p\u003e\n\u003c\/div\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":1051372025,"sku":"1412-25","price":94.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/files\/894.png?v=1762867366"},{"product_id":"1862-railway-mania-in-the-eastern-counties","title":"1862: Railway Mania in the Eastern Counties","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/mike-hutton\"\u003eMike Hutton\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2-8\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e300 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e66837\/1862-railway-mania-eastern-counties\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/66837\/1862-railway-mania-eastern-counties\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003e1862: Railway Mania in the Eastern Counties is an 18xx game set in East Anglia, England. It features a company-packed board, where 16 of 20 companies are randomly selected for use on a board containing only 37 hexes. Major features of the game are:\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e Petitioning parliament as a means of floating your preferred company\u003cbr\u003e a mixture of full and partial capitalisation for companies\u003cbr\u003e three train types with differing objectives and building requirements\u003cbr\u003e company mergers and re-floatation\u003cbr\u003e 1860-style semi-linear stock-market featuring multiple stock jumps.\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":1098040005,"sku":"1904","price":99.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/692_4e0fcb82-8fa2-4566-b361-e0df97a0ba2e.jpg?v=1578608996"},{"product_id":"commands-colors-napoleonics-expansion-1-the-spanish-army","title":"Commands \u0026 Colors: Napoleonics Expansion #1 - The Spanish Army (4th Printing)","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\" data-mce-href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eRichard Borg\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"#temp_created_link\" data-mce-href=\"#temp_created_link\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e90 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e14 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\n\u003cdiv\u003e\n\u003cmeta charset=\"utf-8\"\u003e \u003cbr\u003e\n\u003c\/div\u003e\n\u003cb\u003eHonors\u003c\/b\u003e\u003cstrong\u003e\u003c\/strong\u003e\n\u003c\/td\u003e\n\u003ctd\u003e\n\u003cdiv\u003e\n\u003cmeta charset=\"utf-8\"\u003e \u003cbr\u003e\n\u003c\/div\u003e\n\u003ca href=\"http:\/\/boardgamegeek.com\/boardgamehonor\/21129\/2011-charles-s-roberts-best-expansion-or-supplemen\" data-mce-href=\"http:\/\/boardgamegeek.com\/boardgamehonor\/21129\/2011-charles-s-roberts-best-expansion-or-supplemen\"\u003e2011 Charles S. Roberts Best Expansion or Supplement for an Existing Game Nominee\u003c\/a\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\n\u003cdiv\u003e\n\u003cmeta charset=\"utf-8\"\u003e \u003cbr\u003e\n\u003c\/div\u003e\n\u003cb\u003eExpands\u003c\/b\u003e\n\u003c\/td\u003e\n\u003ctd\u003e\n\u003cdiv\u003e\n\u003cmeta charset=\"utf-8\"\u003e \u003cbr\u003e\n\u003c\/div\u003e\n\u003ca href=\"http:\/\/www.boardgamebliss.com\/products\/commands-colors-napoleonics\" data-mce-href=\"http:\/\/www.boardgamebliss.com\/products\/commands-colors-napoleonics\"\u003eCommands \u0026amp; Colors: Napoleonics\u003c\/a\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\" data-mce-style=\"display: none;\"\u003e\n\u003ctd id=\"bgg-column-info\"\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\" data-mce-style=\"display: none;\"\u003e85768\/commands-colors-napoleonics-expansion-1-spanish-ar\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\" data-mce-style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/forum\/885771\/commands-colors-napoleonics-expansion-1-spanish-ar\/reviews\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003e\u003cb data-mce-fragment=\"1\"\u003eNote on 4th Printing\u003c\/b\u003e: This is identical to the 3rd Printing, except that any known errata will be corrected.\u003cbr\u003e\u003cbr\u003e\n\u003cp\u003eAt the time of the Napoleonic Wars, Spain was only a shadow of its former power. Spanish troops and leaders, as many Napoleonic historians point out, performed badly on a large number of occasions. Yet there are a number of battles, Bailen, Tamames, Alcaniz and San Marcial where the Spaniards fought valiantly and gained victory. Ironically, the point most historians overlook is the fact that the Spanish armies constituted a threat that the French simply could not ignore. As good as Wellington’s Anglo-Portuguese field army was, that army faced multiple French armies. They could only defeat one French army at a time. The Spanish Armies and the accompanying guerrilla warfare against French troops tied down the remainder, allowing the Anglo-Portuguese army to ultimately emerge victorious.\u003c\/p\u003e\n\u003cp\u003eIn this expansion you will find 18 historical scenarios that focus on Peninsular battles fought by the Spanish army from 1808 to 1813, plus all the new units you’ll need to field for these engagements.\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":1217035405,"sku":"1114-23 - Exp (Blue + Red)","price":74.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/files\/Capture_13879c34-34a4-4239-88a0-9e66204c7065.jpg?v=1697769693"},{"product_id":"hoplite","title":"Hoplite (Second Printing)","description":"\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003cdiv id=\"link3601890\"\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/richard-h-berg\"\u003eRichard H. Berg\u003c\/a\u003e\u003c\/div\u003e\n\u003cdiv id=\"link3601891\"\u003e\n\u003cmeta charset=\"utf-8\"\u003e \u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/mark-herman\"\u003eMark Herman\u003c\/a\u003e\n\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2-9\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e240 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e13 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\n\u003cb\u003eHonors\u003c\/b\u003e\u003cstrong\u003e\u003c\/strong\u003e\n\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/boardgamegeek.com\/boardgamehonor\/26789\/2014-golden-geek-best-wargame-nominee\"\u003e2014 Golden Geek Best Wargame Nominee\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd id=\"bgg-column-info\"\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e145975\/hoplite\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/forum\/1436445\/hoplite\/reviews\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cbr\u003eHoplite\u003c\/strong\u003e, the 15th volume in the \u003ca class=\"\" href=\"http:\/\/boardgamegeek.com\/wiki\/page\/GBOH#\"\u003eGreat Battles of History\u003c\/a\u003e series of games, allows players to recreate classic battles from the pre-Alexandrian Persian-Hellenistic Age, the heyday of the Hoplite (heavy infantry fighting in packed formation). This period is often considered to feature the birth of Western Warfare, as opposed to the Persian\/Eastern style, which relied on archery , light cavalry, and mobility.\u003c\/p\u003e\n\u003cp\u003eExactly how hoplite warfare was fought – what really happened when “the bell rang” – is highly disputed by ancient military historians, even today. \u003cstrong\u003eHoplite\u003c\/strong\u003e allows you to test out your theories (well, our theories, using your dice) with eleven of the great battles of this era, from the Battle of Leuctra, featuring the huge 60-man deep phalanx of Beotarch Epaminondas to the classic confrontations with the Persian missile-armed troops against the classic Greek hoplite phalanxes.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eHoplite\u003c\/strong\u003e\u003cspan\u003e uses detailed mechanics meant to convey all the possibilities of this style of warfare, from The Hellenic Law of Inertia, to Drift to the Right, to the special capabilities of the Persian Light Cavalry (Harassment and Dispersal) to three different levels of Hoplite advance to Combat (the Run Don’t Walk rules) and a whole lot more. We even still have some good old chariots!\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eAnd you get to fight what was the biggest land battle in European history up until Napoleonic times, the immense Battle of Plataea (truly the deciding engagement of the Greco-Persian Wars): two maps and about 250 combat counters covering The Greek Contingents from 26 City-States under Pausanias, Spartan Regent and General, vs. The Persians, Medes, Asians (Bactrians, Scythians, Indians and a whole lot of others) and seven Medized Greek city-states, under Mardonius, Persian Commander and son-in-law of The Great King, Darius I.\u003c\/span\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003eThe package includes \u003ca href=\"http:\/\/boardgamegeek.com\/boardgameexpansion\/1347\/simple-gboh\"\u003eSimple GBoH\u003c\/a\u003e versions for each of the battles along with special rules that highlight the hoplite style of warfare.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eHoplite\u003c\/strong\u003e is the ultimate board game simulation on the birth of Western Warfare. And it lets you see how we stack up with the latest (June 2013) book on the subject:\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eMen of Bronze: Hoplite Warfare in Ancient Greece, Donald Kagan (Editor), Gregory F. Viggiano (Editor) \u003c\/span\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eComponents:\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e3 22 x 34\" back printed maps\u003c\/li\u003e\n\u003cli\u003e4 Counter Sheets (1,120 1\/2\" counters)\u003c\/li\u003e\n\u003cli\u003e1 Rules Book\u003c\/li\u003e\n\u003cli\u003e1 Scenario Book\u003c\/li\u003e\n\u003cli\u003e2 player aid folio cards (standard rules)\u003c\/li\u003e\n\u003cli\u003e1 player aid card (Simple GBoH rules)\u003c\/li\u003e\n\u003cli\u003e1 ten-sided die\u003c\/li\u003e\n\u003cli\u003eplastic counter storage bags\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eGame scale:\u003c\/strong\u003e 100 yards per hex\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003ePlayers:\u003c\/strong\u003e\u003cspan\u003e 1 to 4 – Plataea (no solo rules; Plataea could hold up to nine actually)\u003c\/span\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003ePlaying Time:\u003c\/strong\u003e 1 ½ to 8 hours\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBattles:\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eCunaxa\u003c\/li\u003e\n\u003cli\u003eDelium\u003c\/li\u003e\n\u003cli\u003eEphesus\u003c\/li\u003e\n\u003cli\u003eLeuctra\u003c\/li\u003e\n\u003cli\u003eMantinea\u003c\/li\u003e\n\u003cli\u003eMarathon\u003c\/li\u003e\n\u003cli\u003eMycale\u003c\/li\u003e\n\u003cli\u003ePlataea\u003c\/li\u003e\n\u003cli\u003eNemea\u003c\/li\u003e\n\u003cli\u003eCoronea\u003c\/li\u003e\n\u003cli\u003eTanagra\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":3472647617,"sku":"1403-24","price":109.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/Hoplite.jpg?v=1578609020"},{"product_id":"a-world-at-war","title":"A World at War (Fourth Edition)","description":"\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/bruce-harper\"\u003eBruce Harper\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e1-8\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e360 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e14 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\n\u003cb\u003eHonors\u003c\/b\u003e\u003cstrong\u003e\u003c\/strong\u003e\n\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/boardgamegeek.com\/boardgamehonor\/21349\/2003-charles-s-roberts-best-world-war-ii-boardgame\"\u003e2003 Charles S. Roberts Best World War II Boardgame Nominee\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd id=\"bgg-column-info\"\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e7614\/world-war\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/forum\/2489\/world-war\/reviews\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e\u003cstrong\u003e\u003c\/strong\u003e\u003cbr\u003e\u003cmeta charset=\"utf-8\"\u003e\u003cstrong\u003eA World at War\u003c\/strong\u003e\u003cspan\u003e, a wargaming masterpiece, brings together in one game all of the decisive elements of the Second World War. With roots tracing back to \u003c\/span\u003eAvalon Hill\u003cspan\u003e's classic \u003c\/span\u003eRise and Decline of the Third Reich\u003cspan\u003e, and to its eventual successors--\u003c\/span\u003eAdvanced Third Reich\u003cspan\u003e and \u003c\/span\u003eEmpire of the Rising Sun\u003cspan\u003e--\u003c\/span\u003e\u003cstrong\u003eA World at War\u003c\/strong\u003e\u003cspan\u003e\u003cspan\u003e takes this popular gaming system even further, clearing up ambiguities and adding more detail to what was already a fine family of wargames.\u003cbr\u003e\u003c\/span\u003e\u003c\/span\u003e\u003cmeta charset=\"utf-8\"\u003e\u003cspan\u003e\u003cspan\u003e\u003cspan\u003e\u003cbr\u003eDeveloped through a decade of design and playtesting,\u003c\/span\u003e\u003cstrong\u003eA World at War\u003c\/strong\u003e\u003cspan\u003e has it all: marines and paratroopers blasting away at armor and infantry; submarines and carriers skulking cruisers and pouncing battlewagons; army planes and carrier planes crisscrossing the skies with bombers and interceptors and ultra-fast jets. Yet unlike in other games, in \u003c\/span\u003e\u003cstrong\u003eA World at War\u003c\/strong\u003e\u003cspan\u003e you get to decide which units to build and where to deploy them. Will this corps go to Europe or the Pacific? Will those planes prowl the eastern front or the Med? You must be careful though, for armaments don't constitute the only battlefield: the struggle extends into foreign parliaments, through diplomacy; into your own skunk works, through research; even behind enemy lines, through partisans. So seize every advantage you can get--not just in drop tanks and detonators, but also in oil fields and fur-lined boots. Most of all stay flexible, for when the worst happens and you find yourself outwitted and outgunned, you may need to surge-research the atomic bomb or to take the exigency--less risky and less glitzy--of barricading your beaches and erecting flak near your factories. (Self-recrimination can come later, like how you cracked too few encryptions, or gobbled too many island groups, or skimped too much on Murmansk.) For in \u003c\/span\u003e\u003cstrong\u003eA World a War\u003c\/strong\u003e\u003cspan\u003e, winning never comes easily. To contend with so wide-ranging of a conflict, your strategies must always be interwoven and your choices anguished. But take heart, if you soldier on long enough and unleash the latest weapons in the cleverest assaults, you just might knock those rivals to their knees!\u003c\/span\u003e\u003c\/span\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eA World at War\u003c\/strong\u003e, a game that has it all. Warfare not only on the land, under the sea, and in the air--but also on trucks and in treasuries, on the lab bench and in the diplomatic pouch. A battlefield where only the elite can thrive. Master every sphere, weather every setback, and you'll earn that rare chance to conquer armies and rule nations . . . even if they're only cardboard.\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":3479562753,"sku":"0303-18 GMT0303-24","price":149.97,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/files\/1109.jpg?v=1729069873"},{"product_id":"gathering-storm","title":"Gathering Storm","description":"\u003ctable padding=\"1\" margin=\"1\" width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/bruce-harper\"\u003eBruce Harper\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2-5\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e360-480 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd id=\"bgg-column-info\"\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e151952\/gathering-storm\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttps:\/\/boardgamegeek.com\/forum\/1507121\/gathering-storm\/reviews\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003e\u003cmeta charset=\"utf-8\"\u003e\n\u003cp\u003e\u003cstrong\u003eGathering Storm\u003c\/strong\u003e does for GMT's \u003cem\u003eA World at War\u003c\/em\u003e what \u003cem\u003eDays of Decision\u003c\/em\u003e did for ADG's \u003cem\u003eWorld in Flames\u003c\/em\u003e. It allows players to simulate the diplomatic, economic, and political maneuverings that preceded the Second World War, either as a stand alone game or as an expansion for \u003cem\u003eA World at War\u003c\/em\u003e. (Unlike \u003cem\u003eDays of Decision,\u003c\/em\u003e \u003cstrong\u003eGathering Storm\u003c\/strong\u003e covers only the European events leading to war.)\u003c\/p\u003e\n\u003cp\u003e\u0026lt;From the publisher's website:\u0026gt;\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eGathering Storm\u003c\/strong\u003e, both a game in its own right and a prequel to GMT’s \u003cem\u003eA World at War\u003c\/em\u003e, covers the period from 1935 to the outbreak of World War II, whenever that might be. Like \u003cem\u003eA World at War\u003c\/em\u003e, \u003cstrong\u003eGathering Storm\u003c\/strong\u003e simulates the military, economic, political, diplomatic, research and production preparations for the Second World War, allowing the players to explore what might have happened if:\u003c\/p\u003e\n\u003cp\u003e- Admiral Doenitz had convinced his superiors of the importance of submarine warfare in the impending war with Britain.\u003cbr\u003e- Germany had pursued the Z Plan earlier and more consistently.\u003cbr\u003e- The development of the “Ural bomber” had been pursued.\u003cbr\u003e- Poland had become a German satellite, rather than resisting German aggression.\u003cbr\u003e- War had broken out over the Sudetenland, or even the remilitarization of the Rhineland.\u003cbr\u003e- Mussolini had given a lower priority to naval armaments, to the benefit of the Italian armor and air forces.\u003cbr\u003e- France had extended the Maginot Line.\u003cbr\u003e- de Gaulle’s arguments to expand and strengthen France’s armor units had been accepted.\u003cbr\u003e- Britain had rearmed sooner.\u003cbr\u003e- Russia had deferred the Great Purges. Or accelerated them.\u003cbr\u003e- The Spanish civil war had been won by the Loyalists.\u003cbr\u003e- A civil war had broken out in Yugoslavia. Or Greece.\u003cbr\u003e- Atomic fission had been discovered earlier.\u003cbr\u003e- The Second World War had begun with a Franco-Italian conflict. Or a French pre-emptive attack on Germany. Or a Russo-German war, with Italy and the Western Allies neutral.\u003cbr\u003eWar comes early. Or later, in 1940 or even 1941. \u003cbr\u003e- YOU had been in command.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eGathering Storm\u003c\/strong\u003e can be played as a separate game in a single session, with its own victory conditions, but \u003cem\u003eA World at War\u003c\/em\u003e players will want to press on and see how the war they have created plays out. While using different mechanics, \u003cstrong\u003eGathering Storm's\u003c\/strong\u003e structure is consistent with \u003cem\u003eA World at War\u003c\/em\u003e and allows for a seamless transition to whatever alternate war the players planned – or stumbled into. Some 30 years in development, with three years of design and playtesting, \u003cstrong\u003eGathering Storm\u003c\/strong\u003e, includes the following:\u003c\/p\u003e\n\u003cp\u003e- Six random events each turn, providing unlimited replay value.\u003cbr\u003e- Economics based on tiles and activity counters, eliminating any paperwork.\u003cbr\u003e- Flexible mobilization rules, allowing players to emphasis civilian or military production – each at the expense of the other.\u003cbr\u003e- Unit construction which allows players to activate reserve units for immediate benefits, at a cost of limiting future options.\u003cbr\u003e- Variable research, which can focus on air, naval, military or intelligence projects, as well as short or long term gains.\u003cbr\u003e- A fast-moving diplomatic system, with each player allocating diplomatic counters each turn. Diplomatic targets are public, but the points allocated to them are not.\u003cbr\u003e- Shipbuilding that allows varied fleets, including the possibility of 5-factor super battleships.\u003cbr\u003e- Ahistorical \u003cem\u003eA World at War\u003c\/em\u003e counters, including armor units of different strengths and additional ships. \u003cbr\u003e- A dynamic crisis system, in which the Allies can appease or oppose the Axis, with neither side necessarily being certain whether war might break out.\u003cbr\u003e- No dice.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eGathering Storm\u003c\/strong\u003e is a must-buy for any committed \u003cem\u003eA World at War\u003c\/em\u003e player, an excellent – and possibly dangerously time consuming – introduction to the \u003cem\u003eA World at War\u003c\/em\u003e universe for those unfamiliar with that game, and a enjoyable and instructive fast-paced game all on its own.\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":5006113281,"sku":"1502 GMT1502","price":128.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/Gathering_Storm.jpg?v=1578609029"},{"product_id":"churchill","title":"Churchill (3rd Printing)","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/mark-herman\"\u003eMark Herman\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e1-3\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e60-300 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eHonors\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003ca href=\"https:\/\/boardgamegeek.com\/boardgamehonor\/34820\/2016-goblin-magnifico-nominee\" ng-href=\"\/boardgamehonor\/34820\/2016-goblin-magnifico-nominee\"\u003e2016 Goblin Magnifico Nominee\u003c\/a\u003e\u003cbr\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgamehonor\/37315\/2015-meeples-choice-nominee\" ng-href=\"\/boardgamehonor\/37315\/2015-meeples-choice-nominee\"\u003e2015 Meeples' Choice Nominee\u003c\/a\u003e\u003cbr\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgamehonor\/34506\/2015-golden-geek-best-innovative-board-game-nomine\" ng-href=\"\/boardgamehonor\/34506\/2015-golden-geek-best-innovative-board-game-nomine\"\u003e2015 Golden Geek Most Innovative Board Game Nominee\u003c\/a\u003e\u003cbr\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgamehonor\/34788\/2015-golden-geek-best-wargame-winner\" ng-href=\"\/boardgamehonor\/34788\/2015-golden-geek-best-wargame-winner\"\u003e2015 Golden Geek Best Wargame Winner\u003c\/a\u003e\u003cbr\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgamehonor\/34512\/2015-golden-geek-best-wargame-nominee\" ng-href=\"\/boardgamehonor\/34512\/2015-golden-geek-best-wargame-nominee\"\u003e2015 Golden Geek Best Wargame Nominee\u003c\/a\u003e\u003cbr\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgamehonor\/34510\/2015-golden-geek-best-strategy-board-game-nominee\" ng-href=\"\/boardgamehonor\/34510\/2015-golden-geek-best-strategy-board-game-nominee\"\u003e2015 Golden Geek Best Strategy Board Game Nominee\u003c\/a\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd id=\"bgg-column-info\"\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e132018\/churchill\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttps:\/\/boardgamegeek.com\/forum\/1311773\/churchill\/reviews\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003e\n\u003cp\u003eChurchill is NOT a wargame, but a political conflict of cooperation and competition. While the game focuses on 10 of the historical conferences from 1943 till the end of the war these and much of this design should not be taken literally. Before and after each conference small groups of advisors and senior officials moved between the Allied capitals making the deals that drove the post war peace. Each conference sees one of a group of issues nominated for inclusion in the conference. The issues categories are: Theater leadership changes, directed offensives, production priorities, clandestine operations, political activity, and strategic warfare (A-bomb). Each of the historical conference cards independently puts some number of issues such as directed offensives or production priorities metaphorically put on the table, while the players nominate an additional 7 issues.\u003c\/p\u003e\n\u003cp\u003e\u003cbr\u003eThe game display for this is a circular conference table that the three players sit around behind their 'seat'. Each player has a staff deck of named personages, such as Secretary Stimson and Anthony Eden that are randomly drawn to make your conference hand. A pre-conference round of cards gives leverage to the winner who then moves an issue toward their side of the table equal to the value of the card played. Play then proceeds with the conference where each player in turn plays a card on one of the issues in the center of the conference table moving it the value of the card toward his side of the table. Each card is an historical personage and they often have bonuses if played on a particular category of issue. Contesting an issue has you move an issue away from an Ally toward your own. At all times each player has his Head of State card (Roosevelt, Churchill, or Stalin) that can weigh in on any issue once per conference by discarding another card. Each use of your personage has a bonus and a potential penalty. Each time Roosevelt is used he may die and be replaced by Harry Truman. Churchill can have a heart attack and miss the next conference, while Stalin's paranoia may cause a mini-purge and reduce his sides effectiveness for the remainder of the conference. The net result of the conference play is players will 'win' various' issues with the player who won the most issues gaining leverage in one of the bilateral global issues (UK versus USSR global issue is Free Europe versus Spheres of Influence).\u003c\/p\u003e\n\u003cp\u003e\u003cbr\u003eThe game then moves into a post conference phase where players implement the issues that they now control. These actions impact three basic game functions: clandestine operations, political activity, and military offensives. Clandestine operations has players try to establish political networks in conquered countries and colonies. Using a very simple mechanic of place a network or remove an opponents network the historical ferment that occurred in Yugoslavia, France and across the world is simply simulated. A country or colony can only have one dominant side's network at any given time and during political activity players can emplace friendly governments in exile that can be subsequently undermined and replaced if the supporting networks are later neutralized by one of your allies.\u003c\/p\u003e\n\u003cp\u003e\u003cbr\u003eOnce this has all been sorted out the military portion of the game keeps the score. There is a separate display that abstractly represents the major theaters of war, Western, Eastern, Mediterranean, Arctic (Murmansk convoys and Scandinavia), CBI, SW Pacific, Central Pacific, and Far East. Each of these tracks has a Allied front for which I am looking for some kind of 3D tank piece that advance toward Germany, Italy, and Japan. Using a very simple combat mechanic each front tries to advance with Axis reserves deploying to oppose the various fronts. A successful offensive advances the front one space, although with overwhelming superiority a two space breakthrough is possible. Naval operations are simply handled by requiring a defined level of support to advance into an amphibious entry space such as France (D-Day). When a front enters Germany, Italy or Japan they surrender shutting down military operations although clandestine and political activity continue until the end of the game. In the background is the development of the A-bomb and Soviet efforts to steal its secrets. If the A-bomb is available Japan can be forced to surrender sans a direct invasion.\u003c\/p\u003e\n\u003cp\u003e\u003cbr\u003eIf at the end of Potsdam conference Germany, Italy, and Japan have not surrendered the Allies as represented by the players collectively lose the game. If the Axis have been defeated then tthe winner is the player with the most Cold War points portioned out for governments and networks aligned to your side, global issues, and a list of conditional situations. For example colonies with no network or political authority give Churchill points for keeping colonialism alive or which fronts caused axis surrender.\u003c\/p\u003e\n\u003cp\u003e\u003cbr\u003eAs I stated this is not a wargame, but a three player excursion into power politics. The game takes around 3 hours to finish, but I will be including a short and medium scenario. All scenarios end with Potsdam, but you will be able to start later in the war if you only have 1 or 2 hours to play. In addition the game can be played with 3 or 2 players plus solitaire. I am very excited about the new Churchill and large scale playtesting will commence by the end of the month. More to follow...\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":5406912449,"sku":"1504-21 GMT1504-21","price":109.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic2467234.jpg?v=1578609032"},{"product_id":"liberty-or-death-the-american-insurrection","title":"Liberty or Death: The American Insurrection (3rd Printing)","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\n\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/harold-buchanan\"\u003eHarold Buchanan\u003c\/a\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\n\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e1-4\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e180 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e14 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd id=\"bgg-column-info\"\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e165872\/liberty-or-death-american-insurrection\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttps:\/\/boardgamegeek.com\/forum\/1549116\/liberty-or-death-american-insurrection\/reviews\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003e\n\u003cp\u003eVolume V in GMT’s COIN Series takes us back to the struggle of the American Patriots against their parent British government. A unique multi-faction treatment of the American Revolution, Liberty or Death: The American Insurrection will take 1 to 4 players between lines of clashing red and blue infantry, Indian raids, European politics, British control of the seas, French intervention, and the propaganda war.\u003c\/p\u003e\n\u003cp\u003eBuilding off the good works of COIN Series Creator Volko Ruhnke and Series Designers Jeff Grossman, Brian Train, Mark Herman, and Andrew Ruhnke Designer Harold Buchanan applies his knowledge of the American Revolutionary period to take a new look at the struggle that built a nation. COIN Series Developer Mike Bertucelli continues his work on this project and Volko Ruhnke is an active advisor.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eLiberty or Death: The American Insurrection\u003c\/em\u003e features the same card-assisted counterinsurgency game system as GMT's Andean Abyss, Cuba Libre, A Distant Plain, Fire in the Lake and Gallic War with a set of twists that take the COIN Series to the 18th Century, including:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eBrilliant Strokes that trump initiative (Led by leaders like Washington, Rochambeau, Clinton and Joseph Brant)\u003c\/li\u003e\n\u003cli\u003eIrregular troops (Patriot Militia and Indian War Parties)\u003c\/li\u003e\n\u003cli\u003eRegular troops (British and French Regulars and Patriot Continentals) for battles and skirmishes with line infantry\u003c\/li\u003e\n\u003cli\u003eRabble Rousing, Skirmishing, Tories, variable French entry, and Indian Raids\u003c\/li\u003e\n\u003cli\u003eVariable impact of naval commitments between the British and French\u003c\/li\u003e\n\u003cli\u003eFrench blockades to confound British plans\u003c\/li\u003e\n\u003cli\u003eFrench financing options to feed the Patriot’s war effort\u003c\/li\u003e\n\u003cli\u003eA large deck of 110 + cards for great play variety\u003c\/li\u003e\n\u003cli\u003eShort, medium, and long-length scenarios with period-event or random options.\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":11410906625,"sku":"1508-23","price":109.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic2729630.png?v=1578609089"},{"product_id":"a-distant-plain","title":"A Distant Plain (4th Printing)","description":"\u003ctable width=\"100%\" style=\"height: 112.9px;\"\u003e\n\u003ctbody\u003e\n\u003ctr style=\"height: 34.3px;\"\u003e\n\u003ctd style=\"height: 34.3px;\"\u003e\u003cstrong\u003eDesigners\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd style=\"height: 34.3px;\"\u003e\n\u003cspan\u003e\u003cspan\u003e\u003ca title=\"Volko Ruhnke\" href=\"http:\/\/www.boardgamebliss.com\/collections\/volko-ruhnke\"\u003eVolko Ruhnke\u003c\/a\u003e\u003cspan\u003e, \u003c\/span\u003e\u003c\/span\u003e\u003c\/span\u003e \u003cbr\u003e\u003cspan\u003e\u003cspan\u003e\u003ca title=\"Brian Train\" href=\"http:\/\/www.boardgamebliss.com\/collections\/brian-train\"\u003eBrian Train\u003c\/a\u003e\u003c\/span\u003e\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr style=\"height: 17.15px;\"\u003e\n\u003ctd style=\"height: 17.15px;\"\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd style=\"height: 17.15px;\"\u003e\u003ca title=\"GMT Games\" href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr style=\"height: 17.15px;\"\u003e\n\u003ctd style=\"height: 17.15px;\"\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd style=\"height: 17.15px;\"\u003e1-4\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr style=\"height: 17.15px;\"\u003e\n\u003ctd style=\"height: 17.15px;\"\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd style=\"height: 17.15px;\"\u003e180 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr style=\"height: 17.15px;\"\u003e\n\u003ctd style=\"height: 17.15px;\"\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd style=\"height: 17.15px;\"\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none; height: 10px;\"\u003e\n\u003ctd id=\"bgg-column-info\" style=\"height: 10px;\"\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\" style=\"height: 10px;\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e127518\/distant-plain\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttps:\/\/boardgamegeek.com\/boardgame\/127518\/distant-plain\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e\u003cbr\u003e\u003cstrong\u003eNote: The 4th Printing is a identical to the 3rd Printing, with any known errata corrected.\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003eThis volume in Volko Ruhnke's COIN Series takes 1 to 4 players into the Afghan conflict of today’s headlines, this time in a unique collaboration between two top designers of boardgames on modern irregular warfare. \u003cem\u003e\u003cstrong\u003eA Distant Plain\u003c\/strong\u003e\u003c\/em\u003e teams Volko Ruhnke, the award-winning designer of \u003cem\u003eLabyrinth: The War on Terror\u003c\/em\u003e, with Brian Train, a designer with 20 years' experience creating influential simulations such as \u003cem\u003eAlgeria, Somalia Interventions, Shining Path: The Struggle for Peru,\u003c\/em\u003e and many others.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eA Distant Plain\u003c\/em\u003e features the same accessible game system as GMT's recent \u003cem\u003eAndean Abyss\u003c\/em\u003e and upcoming \u003cem\u003eCuba Libre\u003c\/em\u003e but with new factions, capabilities, events, and objectives. For the first time in the Series, two counterinsurgent (COIN) factions must reconcile competing visions for Afghanistan in order to coordinate a campaign against a dangerous twin insurgency.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eA Distant Plain\u003c\/em\u003e adapts familiar \u003cem\u003eAndean Abyss\u003c\/em\u003e mechanics to the conditions of Afghanistan without adding rules complexity. A snap for GMT COIN Series players to learn, \u003cem\u003eA Distant Plain\u003c\/em\u003e will transport them to a different place and time. New features include:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eCoalition-Government joint operations.\u003c\/li\u003e\n\u003cli\u003eVolatile Pakistani posture toward the conflict.\u003c\/li\u003e\n\u003cli\u003eEvolution of both COIN and insurgent tactics and technology.\u003c\/li\u003e\n\u003cli\u003eGovernment graft and desertion.\u003c\/li\u003e\n\u003cli\u003eCoalition casualties.\u003c\/li\u003e\n\u003cli\u003eReturning Afghan refugees.\u003c\/li\u003e\n\u003cli\u003ePashtun ethnic terrain.\u003c\/li\u003e\n\u003cli\u003eMultiple scenarios.\u003c\/li\u003e\n\u003cli\u003eA deck of 72 fresh events.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e... and more.\u003c\/p\u003e\n\u003cp\u003eAs with each COIN Series volume, players of \u003cem\u003eA Distant Plain\u003c\/em\u003e will face difficult strategic decisions with each card. The innovative game system smoothly integrates political, cultural, and economic affairs with military and other violent and non-violent operations and capabilities. Flow charts are at hand to run the three Afghan factions, so that any number of players—from solitaire to 4—can experience the internecine brawl that is today's Afghanistan.\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":17803781633,"sku":"1310-25","price":102.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/files\/961.jpg?v=1770107980"},{"product_id":"1846","title":"1846: The Race for the Midwest (Second Printing)","description":"\u003ctable padding=\"1\" margin=\"1\" width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr style=\"height: 20px;\"\u003e\n\u003ctd style=\"height: 20px;\"\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd style=\"height: 20px;\"\u003e\u003ca title=\"Thomas Lehmann\" href=\"http:\/\/www.boardgamebliss.com\/collections\/thomas-lehmann\"\u003eThomas Lehmann\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr style=\"height: 20px;\"\u003e\n\u003ctd style=\"height: 20px;\"\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd style=\"height: 20px;\"\u003eGMT Games\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr style=\"height: 20.875px;\"\u003e\n\u003ctd style=\"height: 20.875px;\"\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd style=\"height: 20.875px;\"\u003e3-5\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr style=\"height: 20px;\"\u003e\n\u003ctd style=\"height: 20px;\"\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd style=\"height: 20px;\"\u003e240 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr style=\"height: 20px;\"\u003e\n\u003ctd style=\"height: 20px;\"\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd style=\"height: 20px;\"\u003e14 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none; height: 10px;\"\u003e\n\u003ctd id=\"bgg-column-info\" style=\"height: 10px;\"\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\" style=\"height: 10px;\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e17405\/1846\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttps:\/\/boardgamegeek.com\/boardgame\/17405\/1846\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003e\n\u003cp\u003e\u003cstrong\u003e1846\u003c\/strong\u003e is an \u003ca href=\"https:\/\/boardgamegeek.com\/wiki\/page\/18xx#\" class=\"\"\u003e18xx\u003c\/a\u003e game that traces the westward expansion of railways across the Midwestern United States.\u003c\/p\u003e\n\u003cp\u003eAs in other 18XX games, the winner is the player with the greatest combined wealth (cash on hand + value of stock held + value of private companies owned) at the end of the game. Play proceeds in a series of stock rounds, each followed by a pair of operating rounds. In stock rounds, players act as investors buying and selling stock in corporations. During operating rounds, corporations will lay track, build stations, run trains for revenue to be paid out as dividends or withheld, and buy trains. The majority shareholder of each corporation acts at its president, making all decisions during operating rounds. Players will continue operating companies, collecting dividends, and reinvesting until the bank breaks.\u003c\/p\u003e\n\u003cp\u003e1846 features several unique elements, such as scaling the number of corporations, private companies, and bank size to the number of players. Additionally, the traditional starting private company auction has been replaced with a private company draft, introducing hidden information and a degree of randomness. Corporations that run a train from the East coast to the West will receive additional revenue. Moreover, virtually all track builds will incur costs, bringing corporate capitalization and long term financing questions to the fore.\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":18610218241,"sku":"1605-21","price":92.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/847.jpg?v=1634937131"},{"product_id":"labyrinth-the-war-on-terror-2001","title":"Labyrinth: The War on Terror, 2001 - ? (5th Printing)","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr style=\"height: 20.7639px;\"\u003e\n\u003ctd style=\"height: 20.7639px;\"\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd style=\"height: 20.7639px;\"\u003e\u003ca title=\"Volko Ruhnke\" href=\"http:\/\/www.boardgamebliss.com\/collections\/volko-ruhnke\"\u003eVolko Ruhnke\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr style=\"height: 20px;\"\u003e\n\u003ctd style=\"height: 20px;\"\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd style=\"height: 20px;\"\u003e\u003ca title=\"GMT Games LLC\" href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eGMT Games LLC\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr style=\"height: 20px;\"\u003e\n\u003ctd style=\"height: 20px;\"\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd style=\"height: 20px;\"\u003e1-2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr style=\"height: 20px;\"\u003e\n\u003ctd style=\"height: 20px;\"\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd style=\"height: 20px;\"\u003e180 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr style=\"height: 20px;\"\u003e\n\u003ctd style=\"height: 20px;\"\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd style=\"height: 20px;\"\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr style=\"height: 20px;\"\u003e\n\u003ctd style=\"height: 20px;\"\u003e\u003cstrong\u003eHonors\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd style=\"height: 20px;\"\u003e\n\u003ca href=\"https:\/\/boardgamegeek.com\/boardgamehonor\/18783\/2011-jota-best-wargame-nominee\" ng-href=\"\/boardgamehonor\/18783\/2011-jota-best-wargame-nominee\"\u003e2011 JoTa Best Wargame Nominee\u003c\/a\u003e\u003cbr\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgamehonor\/18774\/2011-jota-best-2-player-board-game-nominee\" ng-href=\"\/boardgamehonor\/18774\/2011-jota-best-2-player-board-game-nominee\"\u003e2011 JoTa Best 2-Player Board Game Nominee\u003c\/a\u003e\u003cbr\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgamehonor\/13906\/2011-golden-geek-best-wargame-nominee\" ng-href=\"\/boardgamehonor\/13906\/2011-golden-geek-best-wargame-nominee\"\u003e2011 Golden Geek Best Wargame Nominee\u003c\/a\u003e\u003cbr\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgamehonor\/13894\/2011-golden-geek-best-2-player-board-game-nominee\" ng-href=\"\/boardgamehonor\/13894\/2011-golden-geek-best-2-player-board-game-nominee\"\u003e2011 Golden Geek Best 2-Player Board Game Nominee\u003c\/a\u003e\u003cbr\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgamehonor\/21184\/2010-james-f-dunnigan-design-elegance-award-winner\" ng-href=\"\/boardgamehonor\/21184\/2010-james-f-dunnigan-design-elegance-award-winner\"\u003e2010 James F. Dunnigan Design Elegance Award Winner\u003c\/a\u003e\u003cbr\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgamehonor\/21165\/2010-charles-s-roberts-best-post-ww2-era-board-war\" ng-href=\"\/boardgamehonor\/21165\/2010-charles-s-roberts-best-post-ww2-era-board-war\"\u003e2010 Charles S. Roberts Best Post-WW2 Era Board Wargame Winner\u003c\/a\u003e\u003cbr\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgamehonor\/21164\/2010-charles-s-roberts-best-post-ww2-era-board-war\" ng-href=\"\/boardgamehonor\/21164\/2010-charles-s-roberts-best-post-ww2-era-board-war\"\u003e2010 Charles S. Roberts Best Post-WW2 Era Board Wargame Nominee\u003c\/a\u003e\u003cbr\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgamehonor\/21180\/2010-charles-s-roberts-best-board-game-graphics-no\" ng-href=\"\/boardgamehonor\/21180\/2010-charles-s-roberts-best-board-game-graphics-no\"\u003e2010 Charles S. Roberts Best Board Game Graphics Nominee\u003c\/a\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr style=\"height: 20px;\"\u003e\n\u003ctd style=\"height: 20px;\"\u003e\u003cstrong\u003eExpansions\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd style=\"height: 20px;\"\u003e\n\u003ca href=\"http:\/\/www.boardgamebliss.com\/products\/labyrinth-the-awakening-2010\"\u003eLabyrinth: The Awakening, 2010 – ?  \u003cbr\u003e\u003c\/a\u003e\u003ca href=\"https:\/\/www.boardgamebliss.com\/products\/labyrinth-the-forever-war-2015\"\u003eLabyrinth: The Forever War, 2015-?\u003c\/a\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none; height: 10px;\"\u003e\n\u003ctd id=\"bgg-column-info\" style=\"height: 10px;\"\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\" style=\"height: 10px;\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e62227\/labyrinth-war-terror-2001\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttps:\/\/boardgamegeek.com\/boardgame\/62227\/labyrinth-war-terror-2001\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e\u003cbr\u003e\u003cstrong\u003eNote on 5th Printing:\u003c\/strong\u003e This printing will be identical to the 4th Printing, except that we will correct any known errata.\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003e2001: The “American Century” had closed with a single Cold War superpower standing and a pause in conflict that some at the time dubbed “The End of History”. It wasn’t.\u003c\/p\u003e\n\u003cp\u003eIn the Middle East and South Asia, an Islamic revival was underway. Resentments bred in part of US support for the regions’ anti-Soviet tyrannies soon erupted into a new struggle against the West. Wealthy Saudi fanatic Usama bin Ladin issued a declaration of holy war against America in 1996 and then fired the first shots with spectacular terrorist attacks on US targets in East Africa in 1998 and the Arab Peninsula in 2000.\u003c\/p\u003e\n\u003cp\u003eBin Ladin’s al-Qaeda organization plotted securely under the protection of the Taliban, a fundamentalist movement in Afghanistan born of the anti-Soviet “Bear Trap” of the 1980s. By 2001, al-Qaeda had set in motion even more devastating strikes — this time within the US Homeland — that Bin Ladin hoped would light off a global Muslim uprising. Uprising or not, the Western response to those September 11th attacks would reshape international affairs from London to Jakarta and from Moscow to Dar es Salaam.\u003c\/p\u003e\n\u003cp\u003eLabyrinth takes 1 or 2 players inside the Islamist jihad and the global war on terror. With broad scope, ease of play, and a never-ending variety of event combinations similar to GMT’s highly popular Twilight Struggle, Labyrinth portrays not only the US efforts to counter extremists’ use of terrorist tactics but the wider ideological struggle — guerrilla warfare, regime change, democratization, and much more.\u003c\/p\u003e\n\u003cp\u003eFrom the award-winning designer of Wilderness War and later Andean Abyss,Cuba Libre, A Distant Plain, and Fire in the Lake, Labyrinth combines an emphasis on game play with multifaceted simulation spanning recent history and near future. In the 2-player game, one player takes the role of jihadists seeking to exploit world events and Islamic donations to spread fundamentalist rule over the Muslim world. The other player as the United States must neutralize terrorist cells while encouraging Muslim democratic reform to cut off extremism at its roots. With the game’s solitaire system, a single player as the US takes on ascending levels of challenge in defeating al-Qaeda and its allies.\u003c\/p\u003e\n\u003cp\u003eThe jihadists must operate in a hostile environment — staying below the authorities’ radar while plotting terrorist attacks and building for the Muslim revolution. Will Iran’s Shia mullahs help or hinder the Sunni jihadists? Will the gradual spread of Islamist rule bring final victory — or will it be a sudden strike at the United States with an Islamic weapon of mass destruction?\u003c\/p\u003e\n\u003cp\u003eThe United States has the full weight of its military force and diplomacy at the ready — but it can’t be everywhere: will technological and material superiority be enough? US forces can invade and topple Islamist regimes, but how will the Muslim “street” react? And if quagmire results, how will the US find its way out?\u003c\/p\u003e\n\u003cp\u003eLabyrinth features distinct operational options for each side that capture the asymmetrical nature of the conflict, while the event cards that drive its action pose a maze of political, religious, military, and economic issues. In the parallel wars of bombs and ideas, coordinated international effort is key — but terrorist opportunities to disrupt Western unity are many. The Towers have fallen, but the global struggle has only just begun.\u003c\/p\u003e\n\u003cp\u003e“Let’s roll!”\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":20891825729,"sku":"1012-24 GMT1012-24","price":87.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/files\/1023_1.jpg?v=1720993853"},{"product_id":"mbt","title":"MBT (Second Edition)","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca title=\"James M. Day\" href=\"http:\/\/www.boardgamebliss.com\/collections\/james-m-day\"\u003eJames M. Day\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca title=\"GMT Games\" href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003cspan min=\"::geekitemctrl.geekitem.data.item.minplaytime\" max=\"::geekitemctrl.geekitem.data.item.maxplaytime\"\u003e\u003cspan style=\"box-sizing: border-box;\" ng-if=\"min \u0026gt; 0\"\u003e360\u003c\/span\u003e\u003cspan\u003e \u003c\/span\u003e\u003c\/span\u003e\u003cspan\u003eMin\u003c\/span\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e14 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eExpansions\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003cp\u003e\u003ca href=\"https:\/\/www.boardgamebliss.com\/products\/mbt-baor\"\u003eMBT: BAOR\u003c\/a\u003e\u003cbr\u003e\u003ca href=\"https:\/\/www.boardgamebliss.com\/products\/mbt-frg\"\u003eMBT: FRG\u003c\/a\u003e \u003cbr\u003e\u003ca href=\"https:\/\/www.boardgamebliss.com\/products\/mbt-4cmbg\"\u003eMBT: 4CMBG\u003c\/a\u003e \u003c\/p\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd id=\"bgg-column-info\"\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e157323\/mbt\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttps:\/\/boardgamegeek.com\/boardgame\/157323\/mbt\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003eFrom GMT P500:\u003cbr\u003e\u003cbr\u003eMBT is a complete game system modeling the US 7th Army and the GSFG Soviet mechanized forces of 1987. It is M1 Abrams (105mm and 120mm armed version)versus a whole stable of Soviet armor with their T-80s, T-72s, T-64s, and upgraded models of T-62 and T-55. There is even M60A3s sprinkled in to balance out the US tank inventory. Bradley IFVs and CFVs mechanized units are set to take on their counterparts mounted in BMP 1,2s and even a few 3s. Not to overlooked M113A2s and BTRs and MT-LBs are also set to make their appearance.\u003cbr\u003e\u003cbr\u003eMechanized infantry and their related weapons are in abundance, including M47 Dragon, M72 LAW, AT-7 Saxon, AT-4 Spigot, and multiple RPG versions.\u003cbr\u003e\u003cbr\u003eThe scale is right down in the weeds with individual vehicles, infantry squads, half squads and sections. Each hex is just 100 meters across, so it is going to be nose-to-nose action at its finest.\u003cbr\u003e\u003cbr\u003eThe rules cover the total realm of modern mechanized combat with ATGMs, including TOW and deadly Soviet gun launched missiles like the AT-11 Sniper and AT-8 Songster, special armor (including ERA), advanced night fighting with thermal images and image intensifiers, advance artillery with ICM and laser guided shells, helicopters, including the AH-64A Apache and Mi-24P Hind-F, attack aircraft, including the A-10A Warthog and SU-25 Frogfoot, and missile and gun armed AA units to counter the deadly air threats. It is all included in this total package.\u003cbr\u003e\u003cbr\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":22408862145,"sku":"1519-21 GMT1519-21","price":109.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic2958247.jpg?v=1578609135"},{"product_id":"clash-of-giants-civil-war","title":"Clash of Giants: Civil War","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/ted-raicer\"\u003eTed Raicer\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e1-2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e149794\/clash-giants-civil-war\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/149794\/clash-giants-civil-war\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003eClash of Giants: Civil War takes the game system from Ted S. Raicer’s popular and critically acclaimed Clash of Giants WWI series to two of the storied battles of the American Civil War: Second Bull Run and Gettysburg. CoG: Civil War uses a modified version of the chit-pull Activation system of Clash of Giants II: Campaigns of Galicia and First Ypres, 1914, while retaining the CoG combat system. Every (mostly brigade-level) unit has a Tactical Efficiency Rating based on its morale, training, leadership, and experience, but even a poor unit can have a heroic moment, while the Iron Brigade might not always be made of iron. It is a true player’s system, which produces realistic results without a lot of fiddly procedures, and allows players to concentrate on the game rather than the rules.\u003cbr\u003eUnits in CoG: Civil War are mostly infantry brigades, (with the odd cavalry brigade or demi-brigade). Each day is divided into four day turns and one night turn. The maps depict woods, hills, steep hexsides, railway cuts and embankments, roads, rivers, creeks, bridges, towns, marshy ground, and the Devil’s Den at Gettysburg.\u003cbr\u003eThe Activation rules, which combines random formation activation (mostly corps for the Union and divisions for the Confederates) with variable movement allowances, creates the fog of war and friction so important to Civil War battles. Ordering your corps commander to take a hill is one thing-getting him to act as you wish is another. And because these effects are achieved without hidden counter\/dummy unit mechanics, CoG: Civil War is not only a fast-paced two-player game, but excellent as well for solo play. Some Activation markers also allow you to coordinate more than one formation, such as Longstreet at Gettysburg. But don’t expect Old Pete to do so early in the day!\u003cbr\u003e\u003cbr\u003eOne thing that speeds play in CoG: Civil War is the unusual treatment of artillery. There are no artillery units depicted; instead artillery appears as Combat Support Markers which are added (attacker first) to the combat strength of engaged units. Artillery CSMs are generally assigned to a specific division or corps, though army reserve artillery can be used to support any units. Artillery cannot be used in combat in certain terrain (woods or town hexes), but there are no line of sight considerations to slow down play or complicate the rules. Instead both line of sight and enemy counter-battery fire are handled with an elegant abstraction: each turn all available artillery CSMs of both sides go into a cup, and then half are randomly drawn. Whatever comes out of the cup is available for use that turn, so the player with more artillery on the field is more likely to get artillery support. This also allows a simple way to model the effectiveness of the Union Artillery Reserve at Gettysburg; once arrived, these markers never go in the cup, and are always available for use. Overall, CoG: Civil War’s portrait of artillery as an occasionally decisive but definitely secondary arm is arguabley more realistic than many more complicated designs.\u003cbr\u003eThe two battles, Second Bull Run and Gettysburg, depict one of Lee’s greatest victories, prior to his first invasion of the north, and his greatest defeat during his second invasion. Both are meeting engagements, with limited forces deployed at the start, gradually building to mighty clashes. The arrival of fresh forces is another area where the game system allows variability: units may be delayed or arrive at the wrong road. You can even attempt to speed the arrival of your off-board forces, but at increased risk of their arriving later instead.\u003cbr\u003e\u003cbr\u003e\u003cbr\u003eWinning involves a combination of taking and holding victory hexes, exiting units, and inflicting casualties. You can also earn victory points to compensate for units whose arrival is delayed-but only if you didn’t try to force march them to an earlier arrival! Players will have to judge trading losses for taking or holding tactically important ground.\u003cbr\u003e\u003cbr\u003e\u003cbr\u003eSpecial rules cover such things as General Pope’s confused and confusing orders at Second Bull Run, the Confederate grand battery on the third day at Gettysburg, the use of the Union VI Corps as a reserve in both battles, cavalry delaying actions and retreat before combat, rallying units at night, and the actions of certain key leaders. But though there is enough chrome to give each battle a distinctive flavor, the action remains uncluttered, quick-playing, and exciting.\u003cbr\u003eNot simply “another Civil War battle system,” CoG: Civil War presents a fresh new look at an oft-game topic. Giving each side a chance to change history in an afternoon’s gaming, the use of the Clash of Giants system also shows the sometimes surprising links between the battles of the Civil War and the opening battles of the Great War 50 years later. Fans of either the Civil War or the Clash of Giants series will not be disappointed.\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":29794415501,"sku":"1603","price":69.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic3238298.jpg?v=1578609196"},{"product_id":"wing-leader-supremacy-1943-1945","title":"Wing Leader: Supremacy 1943-1945 (Second Edition)","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/lee-brimmicombe-wood\"\u003eLee Brimmicombe-Wood\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e60-180 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e14 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eReimplements\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/products\/wing-leader-victories-1940-1942\"\u003eWing Leader: Victories 1940-1942\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eExpansions\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003ca href=\"https:\/\/www.boardgamebliss.com\/products\/wing-leader-legends-1937-1945\"\u003eWing Leader: Legends 1937-1945\u003c\/a\u003e \u003cbr\u003e\u003ca data-mce-fragment=\"1\" href=\"https:\/\/www.boardgamebliss.com\/products\/wing-leader-eagles-1943-45\" data-mce-href=\"https:\/\/www.boardgamebliss.com\/products\/wing-leader-eagles-1943-45\"\u003eWing Leader: Eagles 1943-45\u003c\/a\u003e \u003cbr\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e183578\/wing-leader-supremacy-1943-1945\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/183578\/wing-leader-supremacy-1943-1945\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003e\n\u003cp data-mce-fragment=\"1\"\u003eThe second edition of Wing Leader: Supremacy will include major updates to the original version, including brand new scenarios and data cards. These changes are significant enough that we are offering an update kit separately to original owners. The updated components to the second edition (with noted changes) are:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e1 x Rulebook (UPDATED)\u003c\/li\u003e\n\u003cli\u003e1 x Scenario Book (UPDATED with new scenarios and expanded by 12 pages)\u003c\/li\u003e\n\u003cli\u003e1 34x22 Mounted Mapboard\u003c\/li\u003e\n\u003cli\u003e1 Bombing Player Aid (UPDATED)\u003c\/li\u003e\n\u003cli\u003e2 Air Combat Player Aids (UPDATED)\u003c\/li\u003e\n\u003cli\u003e1 Battle Board\u003c\/li\u003e\n\u003cli\u003e2 Wing Displays\u003c\/li\u003e\n\u003cli\u003e4 Countersheets\u003c\/li\u003e\n\u003cli\u003e6 Aircraft Data Card Sheets (UPDATED)\u003c\/li\u003e\n\u003cli\u003e1 NEW Mixed Sheet of Aircraft Data Cards and Counters (4 ADCs and over 40 counters)\u003c\/li\u003e\n\u003cli\u003e2 Six-Sided Dice\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cbr\u003eWING LEADER: Supremacy 1943-1945 is the second volume of GMT's exciting Wing Leader game series, which started with Wing Leader: Victories 1940-1942. WING LEADER allows you to play out large-scale aerial combats in World War II.\u003cbr\u003e\u003cbr\u003eBased on a unique side-scrolling view, WING LEADER: Supremacy 1943-1945 lets you recreate the climactic air battles at the end of the war. Scenarios feature fights above the Reich, Normandy, Italy, Romania, the Eastern Front, and the Pacific. Players fly squadrons and flights, attempting to intercept raids or fend off marauding fighters in fast-playing games that take between 90 and 120 minutes. Rules cover late war armaments such as air-to-air rockets and jet aircraft.\u003cbr\u003e\u003cbr\u003eWING LEADER: Supremacy 1943-1945 is a stand-alone game and features more aircraft, more squadrons, and more battles. When combined with its sister game, WING LEADER: Victories 1940-1942, this second volume creates an experience that spans the entire war.\u003cbr\u003e\u003cbr\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":29833802509,"sku":"1612-21 GMT1612","price":85.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/873.jpg?v=1637833879"},{"product_id":"holland-44-operation-market-garden","title":"Holland '44: Operation Market-Garden (2nd Printing)","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/mark-simonitch\"\u003eMark Simonitch\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e240-900 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e16 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eExpansions\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"https:\/\/www.boardgamebliss.com\/products\/holland-44-operation-market-garden-mounted-map-set\"\u003eHolland '44: Operation Market-Garden - Mounted Map Set\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e207572\/holland-44-operation-market-garden\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/207572\/holland-44-operation-market-garden\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e\u003cstrong\u003e\u003c\/strong\u003e\u003cbr\u003eHolland '44 is a two-player game depicting the Allies’ combined ground and airborne attack in the Netherlands during WWII, which was code named Operation Market-Garden.\u003cbr\u003e\u003cbr\u003eThe game starts with the airborne landings on September 17th and continues until September 23rd. The Allied player must rush his ground forces forward as fast as possible to relieve his beleaguered airborne divisions and capture a bridge across the Rhine.\u003cbr\u003e\u003cbr\u003eThe scale of the map is 2 kilometers per hex and covers the battlefield from the Belgium border to Arnhem. The map also includes the area where the British 8th Corps fought on the right flank of 30th Corps.\u003cbr\u003e\u003cbr\u003eMost units in Holland ‘44 are battalions, but some company size units are included.\u003cbr\u003e\u003cbr\u003eHolland '44 uses a system very similar to Ardennes '44. It is basically a simple move-fight, I-go then u-go game. If you have played Ardennes ‘44 or Normandy '44 you will have no trouble learning the game. Rules such as ZOC Bonds, Determined Defense, Extended Movement, and Traffic Markers all make their reappearance. Due to the terrain of the Netherlands, special attention was given to river crossings, bridge building, and fighting in the flat polder terrain.\u003cbr\u003e\u003cbr\u003e\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":40029388237,"sku":"1713-24 GMT1713-24","price":67.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic3760409_lg_71cfad99-e5d5-43c6-847c-f597ca1cebe4.jpg?v=1578609281"},{"product_id":"wild-blue-yonder","title":"Wild Blue Yonder","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/gene-billingsley\"\u003eGene Billingsley\u003c\/a\u003e\u003cbr\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/rodger-b-macgowan\"\u003eRodger B. MacGowan\u003c\/a\u003e\u003cbr\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/dan-verssen\"\u003eDan Verssen\u003c\/a\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e1-8\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e15-180 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e62230\/wild-blue-yonder\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/62230\/wild-blue-yonder\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003eIn 1992, GMT released Rise of the Luftwaffe, the first Down in Flames WWII air combat card game. That game covered the early part of the War in Europe, from 1939 to early 1942. It was followed a few years later by the 8th Air Force expansion module, which added aircraft and campaigns for the latter part of the war.\u003cbr\u003e\u003cbr\u003eSince then there have been two more games, two packs of additional aircraft, and a large number of C3i modules for the series. However, the original two games have been long out of print. GMT has considered a number of options to address that, from straight reprints to a base game\/ campaign module arrangement. Finally, though, the company has decided to P500 an entire new game covering the war in the ETO from 1940-1944.\u003cbr\u003e\u003cbr\u003eWild Blue Yonder will be a true deluxe Down in Flames product. It will contain a dozen full campaigns, over 200 aircraft cards, plus all of the necessary targets, resource sheets, and play aids needed for play. All of this will be packaged in a large box similar to the ones for the Combat Commander games.\u003cbr\u003e\u003cbr\u003eMany of the campaigns will be on the same subjects as those in Rise of the Luftwaffe, 8th Air Force and various C3i modules. However, they will not be simple reprints of those campaigns. Wild Blue Yonder will contain three different types of campaigns, Land Campaigns, Progressive Campaigns, and Operations (The Schweinfurt Raids, for example). The first type will be the familiar “standard” DiF campaign to which players of the system are accustomed. Progressive Campaigns give both players a fixed “order of battle” along with reinforcements and replacements they will have to use throughout the campaign. This will reflect the more attritional nature of these air campaigns. The game will also include one solitaire campaign for players who don’t have an opponent available.\u003cbr\u003e\u003cbr\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":68619436058,"sku":"GMT1705 1705","price":115.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic3699994_md.jpg?v=1578609291"},{"product_id":"next-war-poland","title":"Next War: Poland (Second Edition)","description":"\u003ctable margin=\"1\" padding=\"1\" width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigners\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/gene-billingsley\"\u003eGene Billingsley\u003c\/a\u003e\u003cbr\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/mitchell-land\"\u003eMitchell Land\u003c\/a\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e1-2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e120-1200 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eExpansions\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003ca href=\"https:\/\/www.boardgamebliss.com\/products\/next-war-supplement-1\"\u003eNext War: Supplement #1\u003c\/a\u003e\u003ca href=\"https:\/\/www.boardgamebliss.com\/products\/next-war-supplement-2-insurgency\"\u003e \u003cbr\u003eNext War Supplement #2: Insurgency\u003c\/a\u003e \u003cbr\u003e\u003ca href=\"https:\/\/www.boardgamebliss.com\/products\/next-war-supplement-3\"\u003eNext War: Supplement #3\u003c\/a\u003e\u003cbr\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr style=\"display: none;\" id=\"bgg-row\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv style=\"display: none;\" id=\"bgg-url\"\u003e191989\/next-war-poland\u003c\/div\u003e\n\u003cdiv style=\"display: none;\" id=\"bgg-forum-url\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/191989\/next-war-poland\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003eUkraine is in turmoil: embroiled in a civil war which has lasted for years and the situation seems further from resolution with each year that passes. Clandestine support from both Russia and the West fuels the war and keeps any hope of peace at bay. In the meantime, the civil war in Syria and the fight against Islamic extremism gathers steam. NATO and Russia stare each other down in a \"coopetittion\" in the region, and tensions rise meteorically as not so \"friendly\" fire incidents occur. The West tightens sanctions against Russia and ratchets up its rhetoric; Russia, meanwhile, attempting to regain a place in global power politics, responds with sanctions of its own against Turkey and starts low-level cyber warfare and \"little green men\" incidents in the Baltics. Tempers flare across the world, Turkey shoots down another Russian plane while Russian SAM batteries shoot down a Turkish F-16 in retaliation. Russia declares enough is enough, decides on war with NATO, and invades the Baltics and Poland. Belarus, knowing where it's bread is buttered, joins in. Some NATO nations rush to the rescue while others debate the issue. Once again, Europe trembles to the rumble of tank treads and marching boots…\u003cbr\u003e\u003cbr\u003eNext War: Poland, the fourth volume in GMT's Next War Series. This game moves the action from Asia to Europe and allows players to fight a near future war in Poland as the Russians and their allies invade and NATO responds.\u003cbr\u003e\u003cbr\u003eOnly a portion of Poland is shown as Ukraine is assumed to be in the midst of a grinding civil war. The Russians are not the behemoth of the Cold War, but they possess good material and a much better trained army. The Baltics may fall quickly, although their forces may put up some resistance and make an appearance as reinforcements, and the front quickly establishes itself in eastern Poland as the Russian 6th and 20th Armies push forward while NATO rushes forces into the area spearheaded by the Allied Rapid Reaction Corps and followed up by whatever nation's troops respond to the Article 5 declaration. The question is, can NATO stop the Russians or will Poland be overrun?\u003cbr\u003e\u003cbr\u003eNote: the Next War series is not an Introductory wargame. Rather, we have intended herein to create a system (and a series) that will allow detailed study of modern warfare in various venues as well as engaging gameplay. That said, the Standard Game rules encompass a fairly straightforward ruleset that will, we think, be considered pretty \"easy to learn\" by experienced wargamers. So players who choose to play Standard Game scenarios can have a relatively quick game when that's what suits them. The real flavor of a war in the theatre, though, comes through in the Advanced Game, where you get much more control over airpower and can more clearly see each side's strengths and weaknesses. For players who want a \"mini-monster game\" experience, playing the Advanced Game Campaign Scenarios with some or all of the optional rules will definitely \"deliver.\"\u003cbr\u003e\u003cbr\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":295765868570,"sku":"1714-22","price":113.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic3675376.jpg?v=1578609297"},{"product_id":"welcome-to-centerville","title":"Welcome to Centerville","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/chad-jensen\"\u003eChad Jensen\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2-4\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e40-80 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e178302\/welcome-centerville\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/178302\/welcome-centerville\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003eCenterville is a relatively light board game for 2-4 players. Centerville abstractly models the growth and management of a small city — perhaps not unlike the one you're in right now.\u003cbr\u003e\u003cbr\u003ePlayers act as entrepreneurs, tycoons, politicians, and other local movers and shakers working to develop a modern urban area. Fortunes will be made and fame will rise. As time goes by, personal milestones will enrich the players even further.\u003cbr\u003e\u003cbr\u003eThroughout the game, players will roll six dice, keeping some and rerolling others, then implementing the various die faces on the game board. This will result in political offices being gained and lost, new vocations learned, new land acquired, or new buildings constructed. The end result is a vibrant community revered near and wide — but only the player who has best balanced their wealth and prestige will emerge the final victor.\u003cbr\u003e\u003cbr\u003ePlaying time is 15-20 minutes per player.\u003cbr\u003e\u003cbr\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":297281650714,"sku":"1718","price":92.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic3620501.jpg?v=1578609297"},{"product_id":"space-empires-4x-replicators","title":"Space Empires 4X: Replicators","description":"\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/jim-krohn\"\u003eJim Krohn\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e1-5\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e180 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eExpansion For\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"https:\/\/www.boardgamebliss.com\/products\/space-empires-4x\"\u003eSpace Empires: 4X\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e151979\/space-empires-replicators\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/151979\/space-empires-replicators\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e\u003cbr\u003eSpace Empires: Replicators, the second expansion in the Space Empires series, adds a number of features to the base game, starting with the Replicators. Von-Neumann Machines (\"Replicators\") are self-replicating machines that behave, research, and reproduce differently than other empires, while having their own Empire Advantages. Replicators can be used by a fifth player, as an opponent in co-op games, or as a teaching empire for new players as the Replicator player doesn't have to fill out a production sheet or track the technology on his ships.\u003cbr\u003e\u003cbr\u003eSpace Empires: Replicators also includes hex-sized terrain tiles for planets, asteroids, nebulae, and other permanent terrain effects. When an exploration marker reveals a terrain effect that stays on the map, the exploration marker is removed and replaced by a tile, giving the map a nice visual effect. (By removing the exploration marker, this also creates more room in the hexes because now the entire hex is the terrain.) For epic games, the backs of some of these tiles can be used to connect two Space Empires Boards.\u003cbr\u003e\u003cbr\u003eNew Deep Space terrain is included in this expansion, with the Galactic Capital (which comes with its own scenario), Regional Map, Gravitational Anomaly, Space Pirates, and the Fold in Space.\u003cbr\u003e\u003cbr\u003eEach player also is dealt his own (random) resource deck at the start of the game. Everyone starts with a hand of three cards and draws a new one each turn. These cards can be used as an event or turned in for CP. Cards impact battles, exploration, economics — almost every aspect of the game; they can add unpredictable twists and impact your strategy. More powerful resource cards require you to discard an extra card to play them.\u003cbr\u003e\u003cbr\u003eNew Ships are included in Space Empires: Replicators, with these ships requiring a new technology — Advanced Construction — to be researched. There are three levels of Advanced Construction, and it cannot be researched until the Economic Phase after your empire has built a BC or larger ship. Thus, they won't be available until the middle game at the earliest. The ships opened up by Advanced Construction include:\u003cbr\u003e\u003cbr\u003e\u003cbr\u003eBattle Carriers (BV), which are large carriers that can fight well, carry six Fighters, and come equipped with Anti-Sensor Hull (immune to Mines). Fighter 4s can also be researched and built.\u003cbr\u003eAdvanced Destroyers (DDX) that can mount Attack 2, Defense 2, and come with Heavy Warheads (automatically hit on a 1 or a 2).\u003cbr\u003eAdvanced Raiders (RX) that can mount Attack 3, Defense 3, and can carry one ground unit!\u003cbr\u003e\u003cbr\u003e\u003cbr\u003eAll of the advanced ships can also be equipped with Fast technology (similar to BCs) if Fast 2 is researched. These changes don't impact the early and midgame, but make the DDs and Rs relevant in the late game. Raiders and Fighters are often curve balls that, once the opponent has reacted to them, lose their potency. This gives players another chance to throw a curve later in the game.\u003cbr\u003e\u003cbr\u003eSome additional counters have been included for all players. The Fleet and Miner counters that were misprinted in the Close Encounters expansion have also been corrected. Additional Empire Advantages have been added.\u003cbr\u003e\u003cbr\u003e\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":2588581036058,"sku":"GMT1717","price":72.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/files\/964.png?v=1759973086"},{"product_id":"wing-leader-blitz","title":"Wing Leader: Blitz 1939-1942","description":"\u003ctable padding=\"1\" margin=\"1\" width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/lee-brimmicombe-wood\"\u003eLee Brimmicombe-Wood\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e1-2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e90-120 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eExpansion For\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003cdiv ng-repeat=\"expands in geekitemctrl.geekitem.data.item.links.expandsboardgame\"\u003e\u003ca href=\"https:\/\/www.boardgamebliss.com\/products\/wing-leader-victories-1940-1942\" ng-href=\"\/boardgame\/160418\/wing-leader-victories-1940-1942\"\u003eWing Leader: Victories 1940-1942\u003c\/a\u003e\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e218422\/wing-leader-blitz\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/218422\/wing-leader-blitz\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003e(From GMT's website: )\u003cbr\u003e\u003cbr\u003eWing Leader: Blitz is the first expansion for GMT’s Wing Leader system. Blitz adds more aircraft and scenarios to play while expanding the game into new theaters of war. Fly Dewoitine D.520 fighters into the cauldron of battle against German Heinkels. Lead Japanese Ki-27s against the Soviets in the skies over Nomonhan. Direct Royal Navy Fulmars and Martlets at Italian torpedo bombers in Operation Pedestal. Launch P-39D Airacobras against Japanese invasion forces approaching New Guinea.\u003cbr\u003e\u003cbr\u003eNew Aircraft will also include the Soviet I-16, I-153 and MiG-3, the Curtiss Hawk 75 fighter, and most of the major French fighters including the M.S.406 and MB.152C.\u003cbr\u003e\u003cbr\u003ePlayers will need a copy of Wing Leader: Victories 1940-1942 to play Wing Leader: Blitz.\u003cbr\u003e\u003cbr\u003eIn addition to new aircraft and scenarios, Wing Leader: Blitz features a brand-new campaign system, which recreates air actions in the early weeks of the German invasion of the Soviet Union. The campaign comes with its own 11 x 17” campaign map, while special markers for tracking bomb damage are included for the first time. The campaign will confront the German and Soviet players with tough decisions on targeting, attack planning and raid execution in the desperate days of Operation Barbarossa.\u003cbr\u003e\u003cbr\u003eWing Leader: Blitz brings the major air combats of the Blitzkrieg right to your gaming table.\u003cbr\u003e\u003cbr\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":3364246716442,"sku":"GMT1801","price":34.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic3867909.jpg?v=1578609334"},{"product_id":"spacecorp","title":"SpaceCorp: 2025-2300AD (Second Printing)","description":"\u003ctable margin=\"1\" padding=\"1\" width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/john-h-butterfield\"\u003eJohn H. Butterfield\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e1-4\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e60-240 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eExpansion\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003ca href=\"https:\/\/www.boardgamebliss.com\/products\/spacecorp-ventures\"\u003eSpaceCorp: Ventures\u003c\/a\u003e \u003cbr\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr style=\"display: none;\" id=\"bgg-row\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv style=\"display: none;\" id=\"bgg-url\"\u003e214029\/spacecorp\u003c\/div\u003e\n\u003cdiv style=\"display: none;\" id=\"bgg-forum-url\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/214029\/spacecorp\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003eSpaceCorp: 2025-2300 AD is a fast-playing board game in which one to four players explore and develop outer space over three eras. Each player controls an Earth-based enterprise seeking profit by driving the expansion of humanity into the Solar System and beyond. In SpaceCorp you can …\u003cbr\u003e\n\u003cul\u003e\n\u003cli\u003eAssemble a spaceport at a Lagrange Point.\u003c\/li\u003e\n\u003cli\u003eLaunch an exploration mission to Mars.\u003c\/li\u003e\n\u003cli\u003eMine the asteroids.\u003c\/li\u003e\n\u003cli\u003eEarn profit from exotic resources discovered on the Jovian moons.\u003c\/li\u003e\n\u003cli\u003eDiscover microbial life in the subsurface oceans of Charon.\u003c\/li\u003e\n\u003cli\u003eDecode exo-DNA to develop radiation resistant human pioneers.\u003c\/li\u003e\n\u003cli\u003eUndertake a mission to Alpha Centauri in a generation ship.\u003c\/li\u003e\n\u003cli\u003eBreak through technological barriers to achieve faster-than-light travel.\u003c\/li\u003e\n\u003cli\u003eEstablish a colony in the Tau Ceti star system.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cbr\u003eEach of the three eras is played on a different board:\u003cbr\u003e\n\u003cul\u003e\n\u003cli\u003eThe first era, Mariners, covers exploration and development out to Mars.\u003c\/li\u003e\n\u003cli\u003eIn Planeteers, players settle the outer solar system.\u003c\/li\u003e\n\u003cli\u003eIn Starfarers, players send missions to nearby star systems and establish interstellar colonies. \u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cbr\u003eThe game is based on Ejner Fulsang's \u003cem data-mce-fragment=\"1\"\u003eSpaceCorp\u003c\/em\u003e book, the first of the Galactican Series. \u003cbr\u003e\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":3481993674778,"sku":"1812-21 GMT1812-21","price":83.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/Screen_Shot_2018-11-12_at_2.24.26_PM.png?v=1578609355"},{"product_id":"skies-above-the-reich","title":"Skies Above the Reich","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/mark-aasted\"\u003eMark Aasted\u003c\/a\u003e\u003cbr\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/jeremy-white\"\u003eJeremy White\u003c\/a\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e1-2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e30-60 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e191612\/skies-above-reich\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/191612\/skies-above-reich\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003eSkies Above the Reich is a solitaire game depicting a Luftwaffe squadron of Bf109s struggling to deter and destroy the relentless daylight raids over Germany during World War Two. The player's individual aircraft, each represented by a stickered block, must confront the mighty \"combat box\" formation of the United States Army Air Force, a deadly terrain of B-17 Flying Fortresses.\u003cbr\u003e\u003cbr\u003eThe game is a broad strokes depiction that presents the arc of the desperate air war. Stretching from late 1942 to early 1945, Skies Above the Reich follows that trajectory in a series of missions strung together to make a campaign. Each mission will take a half hour or more to play, while a campaign can last anywhere from six to sixty missions.\u003cbr\u003e\u003cbr\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":6966273343539,"sku":"1807-24","price":94.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic3896902.jpg?v=1578609369"},{"product_id":"fighting-formations-grossdeutschland-divisions-battle-for-kharkov","title":"Fighting Formations: Grossdeutschland Division's Battle for Kharkov","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/chad-jensen\"\u003eChad Jensen\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e90-270 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e213802\/fighting-formations-grossdeutschland-divisions-bat\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/213802\/fighting-formations-grossdeutschland-divisions-bat\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003eAttacks and counterattacks were the order of the day, any day...\u003cbr\u003e\u003cbr\u003eIn the early winter months of 1943 the Soviets were driving deep into German lines. Their hope was to destroy the southern wing of the German army while it was still reeling from its defeat at Stalingrad. There were large gaps in the German lines and a quick advance here could turn the tide of the war. Time after time the Panzergrenadier Division Grossdeutschland was called upon to reinforce, fill and stabilize weak points, and to close the gaps before the onslaught of Soviet troops could pour through. Oftentimes they were outnumbered and arrived just in the nick of time. As the front stabilized they were called upon again to spearhead the German drives against the Soviet 40th and 69th Armies.\u003cbr\u003e\u003cbr\u003eThe Soviets made several coordinated attacks during these months, one including Operation Star (February 2-19). During this offensive the Soviets took Belgorod and Kharkov. On the German side Manstein initiated his \"Backhand Blow\" on February 20. These battles went on through March 5 and beyond. Kharkov was taken back by the Germans in March during this push. Further German advances set up the upcoming summer’s battle for Kursk.\u003cbr\u003e\u003cbr\u003eThe areas around and cities of Belgorod and Kharkov were key points in many of the battles above. Both cities were major transportation hubs and control of the roads between them was critical to both the Soviets and the Germans. Advancing, reinforcements and supply was dependent upon whoever controlled these cities. By the end of February the Soviets were pushing the limits of their endurance and were very near the end of their supply lines. The Germans needed these same cities to stop the enemy advance, form a semblance of a solid line, and prepare for the inevitable counterattacks. Fierce battles raged on and on with many villages and hills along the path changing hands multiple times. Each side's positions for the summer of 1943 campaigns were now at stake.\u003cbr\u003e\u003cbr\u003eIn this expansion for Fighting Formations we feature the Grossdeutschland Division as it fought in 1943 and early 1944 around the Ukrainian city of Kharkov. In each scenario, one player will take command of elements of this elite German formation while the other assumes control of the opposing forces of the Soviet Union.\u003cbr\u003e\u003cbr\u003eFighting Formations: Grossdeutschland Division's Battle for Kharkov expands upon the original Fighting Formations game by taking the Grossdeutschland Division into 1943 and the winter of 1944. This expansion features ten new scenarios, many using new units for the German and Soviet sides, played on ten new maps.\u003cbr\u003e\u003cbr\u003eThe new Battle for Kharkov playbook includes the following:\u003cbr\u003e\u003cbr\u003e• 10 new scenarios, including many smaller and shorter engagements\u003cbr\u003e• Updated order of battle for GD, encompassing units and hardware added in 1943\u003cbr\u003e• Historical notes covering GD’s fighting in the Ukraine\u003cbr\u003e\u003cbr\u003eIn addition to the new playbook, the game includes 3 large and 2 small back-printed game maps (10 maps total), and a half-sized counter sheet containing new pieces for both the German and Soviet arsenals. New units include:\u003cbr\u003e\u003cbr\u003e• The Soviet SU-76M “Suka” open-topped assault gun;\u003cbr\u003e• SU-85 tank destroyer;\u003cbr\u003e• T-34C;\u003cbr\u003e• T-26b light tank;\u003cbr\u003e• The German Mk VI Tiger I\u003cbr\u003e• PzIII M;\u003cbr\u003e• 7.5cm PaK 40 anti-tank gun;\u003cbr\u003e• Low quality troops representing GD artillerymen forced to fight on the front lines\u003cbr\u003e\u003cbr\u003eThe new scenarios included in Battle for Kharkov are:\u003cbr\u003e\u003cbr\u003e• Cut Off—Units of the Grossdeutschland Regiment find themselves surrounded by advancing Soviet forces on the highway leading north to Belgorod on 11 February 1943.\u003cbr\u003e\u003cbr\u003e• Who’s Who—On 4 November 1943 near Krasny Orlik, Major Frantz, the Assault Gun Battalion commander, became quite wary when he heard the sounds of combat to his north. This northern flank was to be held by 9th Panzer. However, nothing could be seen over the high rail line that divided their two sections of the front. Were they still there and holding the line? Major Frantz decided to investigate the situation for himself and crossed the rail line with another assault gun. As he watched German troops and guns stream by in retreat he found himself in the midst of a tall cornfield with Russian T-34s streaming by at a range of 20 yards. They were faster than he was, and were by him in an instant….\u003cbr\u003e\u003cbr\u003e• Duel—General Koniev's 2nd Ukrainian Front launched a major offensive in December of 1943, with the aim to break through the German lines in the Kirovograd area. Multiple attacks were launched and Soviet troops were pouring through. The Panzergrenadier Grossdeutschland Division was brought up to close the gaps and help create a continuous defensive line. There was a critically vulnerable point along the road to the east of the village of Anniska. Here II Battalion, Panzergrenadier Regiment GD was struggling to hold its position. They were reinforced by the anti-aircraft troops of GD's Army FlaK Battalion just in the nick of time.\u003cbr\u003e\u003cbr\u003e• Welcome to Kharkov—21 January 1943: Reports from the Soviet Voronezh Front were that they had broken through the Hungarian army's positions and were advancing into the Novy Oskol area northwest of Kharkov. The Oskol river was being breached and preparations were in progress for further attacks towards Belgorod and Kharkov. General Kazakov's 69th Army was to attack southeast taking Volchansk and then on into Kharkov. Before the city, however, lay Volokonovka, which would provide an opportunity to hit the German's defensive line and test their resolve. Were the German forces finally weakening?\u003cbr\u003e\u003cbr\u003e• Charge—9 March 1943: The 3rd Squadron of “Battle Group Strachwitz,” after taking fire from nearby Alexandrovka, was assigned the job of taking out the Soviet forces there. Rather than wait, they immediately charged down the slopes into the heavy defensive fire coming directly at them.\u003cbr\u003e\u003cbr\u003e• Can We Hold?—March 17 started out quietly, but it was not to stay that way. The II Battalion of the Grenadier Regiment was sent into Borisovka to free up other GD units for attacking elsewhere. The relieved units left mid-morning. In the late afternoon about a dozen Soviet tanks and infantry charged in from the northeast, broke through the outer line, and drove directly into the village.\u003cbr\u003e\u003cbr\u003e• Overrun—18 February 1943: Kharkov had just fallen to the Soviets and a realignment of the German defensive line was formed to its south. The Grossdeutschland Division's Fusilier Regiment was given the assignment of defending a section of road leading to the west out of Kharkov towards Ljubotin. Rybalko's Soviet 3rd Tank Army was trying to break through this new line southwest of the city. One of his attacks took place on the outskirts of the town of Korotich near a collective farm.\u003cbr\u003e\u003cbr\u003e• Just in Time—The Soviet Voronezh Front had three armies poised to attack towards Kharkov in early February ‘43 as part of Operation Star. Their forces had taken the city of Belgorod as this progressed and they were continuing to push southward to achieve their goal. Delaying actions to slow the advance was all the Germans were capable of at this point in time. The Soviet 40th Army was now northeast of Kharkov and was trying to find a seam between SS Reich units and the Grossdeutschland Division defending outside of Veseloye. They were looking for easy openings in the German line that could be taken advantage of and thus move down the Belgorod-Kharkov highway and into Kharkov itself. Grossdeutschland's reinforced Fusilier Regiment was in the direct line of this advance....\u003cbr\u003e\u003cbr\u003e• A Change of Orders—The Soviets 2nd Ukrainian Front launched a major offensive in late December of 1943 in southern Russia. The attacks began in earnest on 5 January 1944 with the goal of breaking through the German lines in the Kirovograd area. These caused multiple gaps in the German lines. On the evening of January 7 Grossdeutschland units were close at hand and were called upon to help remedy the tenuous situation.\u003cbr\u003e\u003cbr\u003e• Tigers—In early March ‘43 the momentum in the area around the city of Kharkov was turning towards the Germans. Manstein's counterattack was pushing the Soviets back and gaining ground on all sides. Gaps were developing between the Soviet 40th and 69th Armies. On March 4 Grossdeutschland Division received its first Tiger tank company. Three days later GD jumped off, attacking towards Bogodukhov to the northwest of Kharkov.\u003cbr\u003e\u003cbr\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":7489545830451,"sku":"GMT1809","price":53.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/Capture.PNG?v=1578609391"},{"product_id":"fort-sumter-the-secession-crisis-1860-61","title":"Fort Sumter: The Secession Crisis, 1860-61","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/mark-herman\"\u003eMark Herman\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e20-40 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e10 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e229956\/fort-sumter-secession-crisis-1860-61\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/229956\/fort-sumter-secession-crisis-1860-61\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003eDescription from the publisher:\u003cbr\u003e\u003cbr\u003eFort Sumter is a two-player Card Driven Game (CDG) portraying the 1860 secession crisis that led to the bombardment of Fort Sumter and the American Civil War. Fort Sumter is a small footprint game (11x17” mounted map) that takes approximately 25-40 minutes to play. The game pits a Unionist versus a Secessionist player. Each player uses the area control mechanic pioneered in Mark Herman's We The People design and immortalized in Twilight Struggle to place, move, and remove political capital. The location of political capital determines who controls each of the four crisis dimensions (Political, Secession, Public Opinion, and Armaments). After three rounds of play, the game culminates in a Final Crisis confrontation to determine the winner.\u003cbr\u003e\u003cbr\u003eThe heart of the Fort Sumter design is Mark's CDG system where you use Strategy cards for their value or historic event to acquire political capital from the crisis track. Political capital tokens are used to compete for control of the twelve map spaces. Here the likes of William Lloyd Garrison, Sam Houston, Jefferson Davis, and Harriet Beecher Stowe walk on stage, while the Southern states dissolve the Union.\u003cbr\u003e\u003cbr\u003eThe twelve map spaces are grouped into the four dimensions of the crisis. You gain a victory point each round that you control a dimension’s three spaces. For example, the Armaments dimension is characterized by Federal Arsenals, Fort Pickens, and of course, Fort Sumter. In addition, each round you score a victory point for controlling your secret objective space. But beware; either player can score active objective spaces. At the end of the dual Presidential inaugurations (round three) a new Final Crisis mechanic drives the game to its hotly contested conclusion.\u003cbr\u003e\u003cbr\u003eUtilizing a new Final Crisis Series mechanic, you may accelerate the crisis by breaching zones (escalation, tension, final crisis) that yield bonus political capital. However, beware, as the first person to breach the final crisis zone gains political advantage, yet loses victory point ground. Each game ends with a Final Crisis, where cards set-aside during the three rounds complete your final political maneuvers that determine the winner.\u003cbr\u003e\u003cbr\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":7809900609587,"sku":"1808","price":44.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic4096767.jpg?v=1578609400"},{"product_id":"gallipoli-1915-churchills-greatest-gamble","title":"Gallipoli, 1915: Churchill's Greatest Gamble","description":"\u003ctable padding=\"1\" margin=\"1\" width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/geoffrey-phipps\"\u003eGeoffrey Phipps\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2-4\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e240 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e16 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e163319\/gallipoli-1915-churchills-greatest-gamble\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/163319\/gallipoli-1915-churchills-greatest-gamble\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003eInformation from designer:\u003cbr\u003e\u003cbr\u003eThe game system emphasizes command and control. Players command by Brigade and Regiment. To be successful, a player must plan for the eventual exhaustion of their troops, rotating them out of line to rest and recover stragglers. The result is an accurate modeling of the tempo of these battles.\u003cbr\u003e\u003cbr\u003eInfantry combat is ranged rifle and MG fire, culminating in close assault. Artillery is powerful but ultimately limited. Shrapnel from the standard field guns is deadly against troops in the open, but only the rare howitzers firing high-angle HE can deal with trenches.\u003cbr\u003e\u003cbr\u003eThe map scale is 400 metres per hex. Tha map covers the entire southern section of the peninsula from the Sari Bair range to Cape Helles (i.e. from Anzac to Helles, including all the forts in between). Daylight turns are two hours, night turns are four hours.\u003cbr\u003e\u003cbr\u003eInformation from publisher's website:\u003cbr\u003e\u003cbr\u003eOn 25th April 1915, Winston Churchill, First Lord of the Admiralty, launched a hastily assembled force of British, Australian, New Zealand and French troops against the Turkish defenses on the Gallipoli peninsula. Their goal was to capture the forts that guarded the Dardanelles. With that achieved, the British and French Fleets would sail to Constantinople, topple the Ottoman government, and open up a supply line to Russia.\u003cbr\u003e\u003cbr\u003eHowever, defending the beaches was an equal number of Turkish divisions, hardened in the recent Balkan Wars, led by well-trained Turkish officers, supported by advisors from the German General Staff.\u003cbr\u003e\u003cbr\u003eAn hour before dawn, in complete silence, the Anzacs rowed ashore at Ari Burnu, a place later to be famous as Anzac Cove. The Royal Navy had landed them in the wrong place! Huge dirt cliffs and scrub-choked washouts confronted them, rather than a beach and low dunes. Nevertheless inland they went, overrunning the Turkish pickets, only to become hopelessly confused by the night landing, jigsaw terrain, and inexperience.\u003cbr\u003e\u003cbr\u003eSeveral miles inland, a gifted Turkish Officer, Mustafa Kemal, was reviewing his regiment after night maneuvers above Ari Burnu. Kemal's quick and furious counter-attack saved the day for the Ottomans, and set him on the path to become the founder of modern Turkey.\u003cbr\u003e\u003cbr\u003eFurther south, at Cape Helles, the Lancashire Fusiliers won six Victoria Crosses - before breakfast - as they ripped through the barbed wire on the beach. The invaders never reached even their first day's objectives, although the Turks only avoided defeat by a hair's breadth. With a different plan, they might have thrown the invaders back into the sea.\u003cbr\u003e\u003cbr\u003eGallipoli 1915: Churchill's Greatest Gamble realistically covers the first three days of the campaign, a time of wild maneuver, of decisive attacks parried by the timely arrival of reinforcements, and the onset of trench warfare. Speed - but not reckless haste - is the key to success.\u003cbr\u003e\u003cbr\u003eThe map covers the entire peninsula from north of Anzac Cove to Cape Helles, based on the 1922 British Ordnance Survey. Players can choose to land at the historical beaches, or create their own plans.\u003cbr\u003e\u003cbr\u003eThe game system emphasizes command and control. Players command by Brigade and Regiment. To be successful, a player must plan for the eventual exhaustion of their troops, rotating them out of line to rest and recover stragglers. The result is an accurate modeling of the tempo of these battles.\u003cbr\u003e\u003cbr\u003eInfantry combat is ranged rifle and MG fire, culminating in close assault. Artillery is powerful but ultimately limited. Shrapnel from the standard field guns is deadly against troops in the open, but only the rare howitzers firing high-angle HE can deal with trenches.\u003cbr\u003e\u003cbr\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":8470459809843,"sku":"1806","price":99.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic2696998.jpg?v=1578609416"},{"product_id":"3-deep-heavy-duty-white-game-box","title":"3\" Deep Heavy Duty White Game Box","description":"\u003cmeta charset=\"utf-8\"\u003e\u003cspan\u003e3\" Deep White Game Box. \u003c\/span\u003e\u003cspan\u003eThey are double the thickness of the standard game box and measure 9\" x 12\" x 3\".\u003c\/span\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":12765211721779,"sku":"WB3","price":12.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/GMTWB3.jpg?v=1578609435"},{"product_id":"1-2-blank-white-counter-sheet-full-sheet","title":"1\/2\" Blank White Counter Sheet (Full Sheet)","description":"","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":12765229875251,"sku":"CS 1\/2 white full","price":6.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/GMT12-W280.jpg?v=1578609435"},{"product_id":"1-2-blank-multi-color-counter-sheet-half-sheet","title":"1\/2\" Blank Multi-Color Counter Sheet (Half Sheet)","description":"","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":12765233217587,"sku":"12765233217587","price":5.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/GMT12-MC.jpg?v=1578609435"},{"product_id":"blank-counter-sheets-9-16-inch-white","title":"9\/16\" Blank White Counter Sheet (Half Sheet)","description":"","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":12765245472819,"sku":"CS 9\/16","price":5.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/files\/gmt916-w114.jpg?v=1773136190"},{"product_id":"1-blank-white-counter-sheet-half-sheet","title":"1\" Blank White Counter Sheet (Half Sheet)","description":"\u003cp data-mce-fragment=\"1\"\u003eOne inch white blank counter half-sheet\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":12765254058035,"sku":"CS 1","price":5.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/gmt1-w.jpg?v=1578609436"},{"product_id":"talon-1000","title":"Talon 1000","description":"\u003ctable margin=\"1\" padding=\"1\" width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003cdiv\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/jim-krohn\"\u003eJim Krohn\u003c\/a\u003e\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003cdiv\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e1-6\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e60-90 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eExpansion For\u003cbr\u003e\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"https:\/\/www.boardgamebliss.com\/products\/talon-second-edition\"\u003eTalon\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003eLamination: - The ship counters in this expansion have improved lamination over the original game.\u003cbr\u003e\u003cbr\u003eSolitaire System Added: - Although the Talon base game plays very well solitaire, a dedicated Solitaire System is being released as part of Talon 1000. Some of its features inlcude:\u003cbr\u003e1. A full sheet of dedicated AI ship counters.\u003cbr\u003e2. Hundreds of possible solitaire scenarios - this is in addition to the over one thousand 2 player scenarios already in Talon 1000.\u003cbr\u003e3. A new AI empire with new weapons and ship capabilities.\u003cbr\u003e4. An AI that takes into account ship position in its decisions.\u003cbr\u003e5. Simplicity! You will be able to focus mostly on your own ships!\u003cbr\u003e\u003cbr\u003eNOTE: Talon 1000 is NOT a solitaire only expansion. It adds many ships and scenarios for the base game and also includes dedicated solitaire ships and scenarios.\u003cbr\u003e\u003cbr\u003eDescription from the publisher:\u003cbr\u003e\u003cbr\u003eTalon 1000 is a dependant expansion for the game Talon. Talon is a tactical game of space fleet combat between the Terran Confederation and the invading Talon Empire. It is a quick playing game with simple, but not simplistic rules that innovatively allows you to play large space fleet battles quickly. By keeping all of the information in front of you on the board, it enables you to have lots of choices and interesting decisions without the brain burn.\u003cbr\u003e\u003cbr\u003eWhy is it named Talon 1000?\u003cbr\u003e\u003cbr\u003eThe expansion is called Talon 1000 because it adds over 1000 scenarios to the game of Talon. With 4 sheets of expansion counters, most of which have ships printed on both sides, the game comes with ~130 new ships. For comparison, the base game came with a total of 54 ships. Some of the new counters are increased numbers of the current ship types, but many of them are additional ship designs with different weapon load outs and configurations. This gives a wide array of point values which makes scenario balancing easy.\u003cbr\u003e\u003cbr\u003eThe 1000 scenarios come from the tables of fleets that are built from all these new counters. Both the Talon and the Terran have 10 unique fleets at the 300 point level, the 400 point level, the 500 point level, etc. All the fleets on each table are within 1 point of the table's total with no special rules or counter changes required. There are 10 of these table of increasing points. To play a random scenario, the players can either choose a point level or roll a 10 sided die to arrive at one. Then they each randomly roll a die on that table to determine their fleet. With 100 different scenarios possible from each table, the 10 tables give the players 1000 unique scenarios.\u003cbr\u003e\u003cbr\u003eThe over 1000 scenarios part comes from all the additional things included in the expansion - base assaults, terrain, etc.\u003cbr\u003e\u003cbr\u003e\n\u003cp data-mce-fragment=\"1\"\u003eNew ship types in the expansion:\u003c\/p\u003e\n\u003cstrong data-mce-fragment=\"1\"\u003eTerran:\u003c\/strong\u003e \u003cbr data-mce-fragment=\"1\"\u003e\n\u003cp data-mce-fragment=\"1\"\u003e• SCE\u003cbr data-mce-fragment=\"1\"\u003e • DDE\u003cbr data-mce-fragment=\"1\"\u003e • DDP\u003cbr data-mce-fragment=\"1\"\u003e • DDX\u003cbr data-mce-fragment=\"1\"\u003e • CLE\u003cbr data-mce-fragment=\"1\"\u003e • CLP\u003cbr data-mce-fragment=\"1\"\u003e • CLX\u003cbr data-mce-fragment=\"1\"\u003e • CAX\u003cbr data-mce-fragment=\"1\"\u003e • BCH\u003cbr data-mce-fragment=\"1\"\u003e • BCX\u003cbr data-mce-fragment=\"1\"\u003e • Starbase\u003cbr data-mce-fragment=\"1\"\u003e\u003c\/p\u003e\n\u003cstrong data-mce-fragment=\"1\"\u003eTalon:\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e\n\u003cp data-mce-fragment=\"1\"\u003e• FFE\u003cbr data-mce-fragment=\"1\"\u003e • FFX\u003cbr data-mce-fragment=\"1\"\u003e • DDG\u003cbr data-mce-fragment=\"1\"\u003e • DDD\u003cbr data-mce-fragment=\"1\"\u003e • DDX\u003cbr data-mce-fragment=\"1\"\u003e • CLE\u003cbr data-mce-fragment=\"1\"\u003e • CLX\u003cbr data-mce-fragment=\"1\"\u003e • CAX\u003cbr data-mce-fragment=\"1\"\u003e • BCH\u003cbr data-mce-fragment=\"1\"\u003e • BCX\u003cbr data-mce-fragment=\"1\"\u003e • Starbase\u003cbr data-mce-fragment=\"1\"\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eAll of the counters in Talon 1000 will be coated with improved lamination.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eComponents:\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e • Play Book with over 1000 new scenarios\u003cbr data-mce-fragment=\"1\"\u003e • 170 new laminated, double sided, hexagonal ship counters on 5 counter sheets \u003cbr data-mce-fragment=\"1\"\u003e • 22 new ship designs\u003cbr data-mce-fragment=\"1\"\u003e • 2 Player Aid Cards\u003cbr data-mce-fragment=\"1\"\u003e • Impulse Chart\u003cbr data-mce-fragment=\"1\"\u003e • Empire War Scenario Card\u003cbr data-mce-fragment=\"1\"\u003e • Ownership of Talon is required to play\u003c\/p\u003e\n\u003cbr\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":12881698422835,"sku":"1815","price":43.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic4252498.jpg?v=1578609441"},{"product_id":"panzer-expansion-4-france-1940","title":"Panzer: Game Expansion Set, Nr 4 – France 1940 (2nd Printing)","description":"\u003ctable padding=\"1\" margin=\"1\" width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/james-m-day\"\u003eJames M. Day\u003c\/a\u003e\u003cbr\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/fernando-sola-ramos\"\u003eFernando Sola Ramos\u003c\/a\u003e\u003cbr\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e1-2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e180 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e14 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e214827\/panzer-game-expansion-set-nr-4-france-1940\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/214827\/panzer-game-expansion-set-nr-4-france-1940\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003eIMPORTANT NOTE: In order to play this expansion, you will need a copy of the Panzer base game; ownership of Panzer Expansions 1, 2 or 3 is NOT required.\u003cbr\u003e\u003cbr\u003eThis expansion set includes the most significant French forces that saw action on the Western front in 1940. Also included are the German forces that invaded France and the Low Countries, flanked the Maginot Line, and finally pushed on into France. The playbook includes rules for special units, new optional rules for Staggered Initiative, Command Span, and others, 12 riveting scenarios (including 2 historical scenarios depicting the fierce battle for Stonne, and two solitaire scenarios), and unit summaries for the French and German units.\u003cbr\u003e\u003cbr\u003eOne new feature is the solitaire rules. In addition to all the other features included in this expansion, there are two new exciting extras. The Panzer Leader rules and the respective 7\/8” Leader counters of various enlisted and commissioned ranks for all forces – French, German, US, British, and Soviet; and the unique hull and turret damage rules and the respective 5\/8” counters.\u003cbr\u003e\u003cbr\u003eOwnership of Expansions 1, 2 or 3 is not required to field the German forces, they are all here including the STuG IIIA and Hs 123A-1 aircraft, which were not previously available. This expands on those German units included in the first three expansions – no unit IDs are duplicated. Combine the German units from all of the expansions to create customized scenarios on either the Western or Eastern Front.\u003cbr\u003e\u003cbr\u003eThe TO\u0026amp;Es booklet includes details for the French and German forces covering the 1940 period, including the five major divisions from the cavalry and infantry arms of the French Army, including the Mechanized Light Division (DLM – Division Légère Méchanique) and the Armored Division (DCR – Division Cuirassée de Réserve). German forces include panzer, motorized infantry and infantry divisions, as well as the Grossdeutschland (mot) Infantry Regiment.\u003cbr\u003e\u003cbr\u003eFinally, this expansion includes the next 4 double-sided geomorphic mapboards, modeling the terrain found in the French countryside including 2 historical maps depicting the terrain in and around Stonne. Add these to the geomorphic mapboards from expansions 1, 2 \u0026amp; 3 for added play and many possible battle combinations.\u003cbr\u003e\u003cbr\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":12980260372531,"sku":"1817-25","price":49.17,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/files\/1070.jpg?v=1754526466"},{"product_id":"ardennes-44","title":"Ardennes '44 (4th Edition)","description":"\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/tony-curtis\"\u003eTony Curtis\u003c\/a\u003e\u003cbr\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/mark-simonitch\"\u003eMark Simonitch\u003c\/a\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e360 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e7858\/ardennes-44\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/7858\/ardennes-44\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e\u003cbr\u003e\u003cstrong\u003eNote on 4th Edition: This 4th Edition is NOT identical to the 3rd Edition. There are significant upgrades. There is a 4th Edition Update Kit for 3rd Edition owners who would like to upgrade their game.\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003eDecember 16, 1944\u003cbr\u003eAfter a period of fog, rain, and snow blankets the area, three German armies unleash 26 divisions against thinly held American lines in the Ardennes forest of Belgium and Luxembourg. The objective of the Germans is to push through the Ardennes, then cross the Meuse River and head for Antwerp. Hitler hopes to split the Allied armies apart and smash their vital supply port at Antwerp. Can the Americans stop them?\u003cbr\u003e\u003cbr\u003eHistorically, the German army trampled the American VIII Corps and penetrated within two miles of the Meuse. The Americans stubbornly fought the Germans at many critical crossroads slowing and then stopping Germany's elite forces. Historically, the German offensive achieved little except to create a \"bulge\" in the American line.\u003cbr\u003e\u003cbr\u003eArdennes '44 explores this fascinating campaign with a detailed order of battle and an extremely accurate Ardennes game map which covers the area from the Our River to the Meuse. Ardennes '44 covers the period from December 16th to the 26th. Two shorter one-map scenarios are included which cover the initial stages of the German attack. The Ardennes '44 game system is designed by Mark Simonitch, winner of the CSR James F. Dunnigan Award for Design Elegance and Best WWII Board Game of 2000 for Ukraine '43.\u003cbr\u003e\u003cbr\u003eThe result is Ardennes '44, a game that both the \"Bulge enthusiast\" and the casual player will enjoy. German attacks follow historical advance routes, and the Bastogne and St. Vith defense perimeters are often as large as they were historically (instead of one big stack of units in the town itself). The Allied player has a chance at holding Elsenborn Ridge and making the Germans pay dearly for the twin villages of Rockerath and Krinkelt. Likewise, the German player has an equal chance of changing history and reaching the Meuse River.\u003cbr\u003e\u003cbr\u003eTIME SCALE: 12 hours per turn\u003cbr\u003eMAP SCALE: 1.6 miles per hex\u003cbr\u003eUNIT SCALE: Regimental-level including battalions for tank units and some infantry battalions\u003cbr\u003eNUMBER OF PLAYERS: One or two\u003cbr\u003eSPECIAL FEATURES: »Night Turns »Tank Destroyers »Weather »Air Supply »Determined Attack\/Defense Options »Traffic Jams \u0026amp; Roadblocks »Bridge Demolition\/Construction »Disengagement »Armor ratings »Corps level artillery »von Der Heydte's parachute battalion »Skorzeny's 150th Panzer Brigade\u003cbr\u003e\u003cbr\u003eDESIGNER: Mark Simonitch\u003cbr\u003eDEVELOPER: Tony Curtis\u003cbr\u003eMAP ART \u0026amp; COUNTER ART: Mark Simonitch\u003cbr\u003e\u003cbr\u003e\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":16302867447859,"sku":"0304-25 GMT0304-25","price":64.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/files\/987.jpg?v=1778139508"},{"product_id":"stalingrad-42","title":"Stalingrad '42 (New Edition) + Little Saturn","description":"\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/mark-simonitch\"\u003eMark Simonitch\u003c\/a\u003e\u003cbr\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e1-4\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaytime\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e120-480 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e255393\/stalingrad-42\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/255393\/stalingrad-42\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e\u003cbr\u003e\u003cstrong\u003eNote on 2nd Edition:\u003c\/strong\u003e This edition is identical to the 1st Edition, except that we have corrected any known errata. Additionally, \u003cstrong\u003eall components from Little Saturn\/Winter Storm (Stalingrad '42 expansion) are included in this edition.\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003eStalingrad ‘42 is a division-level game on the Axis 1942 summer offensive towards Stalingrad and the Caucasus. Historically, this epic struggle lasted for 6 months and saw the Axis armies reach the Volga and the Caucasus Mountains. But Soviet resistance stiffened and final victory eluded the German army at Stalingrad and in the Caucasus. The ensuing November Soviet offensive trapped the Wehrmacht’s largest army (the 6th) at Stalingrad and marked the beginning of the end for Axis fortunes in World War II.\u003cbr\u003eStalingrad ’42 uses the same scale and nearly all the rules of Ukraine '43. Many modifications have been made to improve the system and to show crucial features of the campaign. New rules include leaders, elite panzer divisions, planned operations, hidden Soviet buildup, and Army\/Front offensive support. \u003cbr\u003eWith four maps and low unit density, the game delivers a grand view of the campaign, where decisions about movement and direction of attack have lasting effects that propel or curtail your future strategic plans. The effect is like watching a story unfold and noticing a growing emotional involvement with your forces and plans. In the end, whether in victory or defeat, players of Stalingrad ’42 will enjoy an epic gaming experience.\u003cbr\u003e\u003cbr\u003eMAP SCALE: 1 hex = 10 miles\u003cbr\u003eTIME SCALE: 1 turn = 3-7 days\u003cbr\u003eNUMBER OF PLAYERS: 2-4\u003cbr\u003eUNIT SCALE: Small Corps\/Divisions\/Brigades\/Regiments\u003cbr\u003e\u003cbr\u003eCOMPONENTS\u003cbr\u003e4 Maps (2 full size, 2 small, total footprint 48\" x 43.5\")\u003cbr\u003e3 Counter sheets (576 9\/16” playing pieces)\u003cbr\u003e5 Scenario cards\u003cbr\u003e2 (identical) Player aid cards\u003cbr\u003e1 Rules booklet\u003cbr\u003e1 Playbook with examples of play, design notes, and historical notes\u003cbr\u003e\u003cbr\u003eSCENARIOS\u003cbr\u003e• Campaign Game: June 28th - December 31st (36 turns)\u003cbr\u003e• Fall Blau: June 28th - July 28th (8 turns, one full-size map)\u003cbr\u003e• Caucasus Campaign: August 2nd - November 11th (18 turns, two small maps)\u003cbr\u003e• Operation Uranus: November 12th - December 31st (9 turns, two full-size maps)\u003cbr\u003e\u003cbr\u003eFEATURES\u003cbr\u003e• Ease of play\u003cbr\u003e• Accurate Order of Battle\u003cbr\u003e• Detailed game maps\u003cbr\u003e• Rules for: Blitzkrieg warfare, Reserves, Offensive Planning, Sea Movement, Leaders, City Battles, North Caucasus Volunteers, and hidden Soviet buildup.\u003cbr\u003e\u003cbr\u003eSEQUENCE OF PLAY OUTLINE\u003cbr\u003eA. WEATHER PHASE\u003cbr\u003eB. AXIS PLAYER TURN\u003cbr\u003e1. Initial Phase\u003cbr\u003e2. Movement Phase\u003cbr\u003e3. Combat Phase\u003cbr\u003e4. Recovery Phase\u003cbr\u003e5. Supply Phase\u003cbr\u003eC. SOVIET PLAYER TURN\u003cbr\u003e(Identical to Axis Player Turn)\u003cbr\u003eD. VICTORY DETERMINATION PHASE\u003cbr\u003e\u003cbr\u003e\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":30266074562611,"sku":"1913 GMT1913","price":71.96,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/files\/1014_1.jpg?v=1762868250"},{"product_id":"mbt-4cmbg","title":"MBT: 4CMBG","description":"\u003ctable padding=\"1\" margin=\"1\" width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/james-m-day\"\u003eJames M. Day\u003c\/a\u003e\u003cbr\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eExpansion For\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca class=\"ng-binding\" href=\"https:\/\/www.boardgamebliss.com\/products\/mbt\" ng-href=\"\/boardgame\/157323\/mbt-second-edition\"\u003eMBT (second edition)\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e240903\/mbt-4cmbg\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/240903\/mbt-4cmbg\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003eThe 4th Canadian Mechanized Brigade Group (4CMBG) is the forward element of Canadian Forces Europe. Positioned at Lahr in Southern West Germany, the brigade is poised to support VII (US) Corps and II (FRG) Corps against incursions from Soviet GSFG or CGF forces.\u003cbr\u003e This MBT expansion focuses on Canada’s armored and mechanized forces. Battle it out in new scenarios and combine the 2 new double-sided geomorphic maps with the MBT base game maps and the BAOR and FRG Expansions for exciting battles.\u003cbr\u003e\u003cbr\u003eIncludes detailed TO\u0026amp;E for the Canadian Brigade.\u003cbr\u003e\u003cbr\u003e—description from the publisher\u003cbr\u003e\u003cbr\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":30348140216371,"sku":"1916 GMT1916","price":40.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic4952420.jpg?v=1578609576"},{"product_id":"spacecorp-ventures","title":"SpaceCorp: Ventures","description":"\u003ctable padding=\"1\" margin=\"1\" width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/john-h-butterfield\"\u003eJohn H. Butterfield\u003c\/a\u003e\u003cbr\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e1-4\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaying Time\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e60-240 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eExpansion For\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003ca href=\"https:\/\/www.boardgamebliss.com\/products\/spacecorp\"\u003eSpaceCorp: 2025-2300AD\u003c\/a\u003e \u003cbr\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e292670\/spacecorp-ventures\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/292670\/spacecorp-ventures\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003eSpaceCorp: Ventures is the first module for SpaceCorp, the game of exploring and developing the Solar System and beyond. SpaceCorp: Ventures introduces unique enterprises via fourteen HQ mats, each putting a player in control of a different corporation, agency, or institution with its own capabilities and missions. Each HQ assigns specific start cards, Infra, advantages, and limitations for all three eras. These advantages and limitations evolve in Planeteers and Starfarers, and each HQ has a special, alternate final profit option at game end.\u003cbr\u003e\u003cbr\u003eIn addition, at the start of each era, one player selects an eighth contract to be fulfilled, adding an additional way to gain profit and complete the era.\u003cbr\u003e\u003cbr\u003eTen of the fourteen HQ mats can be flipped over to play the SpaceCorp solitaire game with an enhanced HQ against the competition AI.\u003cbr\u003e\u003cbr\u003eContents:\u003cbr\u003e\n\u003cul\u003e\n\u003cli\u003e14 double-sided HQ Boards\u003c\/li\u003e\n\u003cli\u003e27 cards\u003c\/li\u003e\n\u003cli\u003eOne contract disc\u003c\/li\u003e\n\u003cli\u003eOne updated solitaire player aid\u003c\/li\u003e\n\u003cli\u003eOne rulebook\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cbr\u003e-description from publisher's website\u003cbr\u003e\u003cbr\u003e\n\u003cul data-mce-fragment=\"1\"\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\n\u003cstrong data-mce-fragment=\"1\"\u003eAllied Transit\u003c\/strong\u003e: Specializes in spaceports and transportation networks.\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\n\u003cstrong data-mce-fragment=\"1\"\u003eHumanistics\u003c\/strong\u003e: Movement opposed to genetic adaptation, populating space with “pure” humans.\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\n\u003cstrong data-mce-fragment=\"1\"\u003eInfraMaxx\u003c\/strong\u003e: More deep space infrastructure for all, if you need it, we have it.\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\n\u003cstrong data-mce-fragment=\"1\"\u003eNext Generation\u003c\/strong\u003e: Rapidly adapting humanity for living in the stars.\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\n\u003cstrong data-mce-fragment=\"1\"\u003eNova Capital\u003c\/strong\u003e: Investing and speculating on others’ space ventures.\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\n\u003cstrong data-mce-fragment=\"1\"\u003ePolaris GCI\u003c\/strong\u003e: Enhanced multi-use base-building capabilities.\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\n\u003cstrong data-mce-fragment=\"1\"\u003eStellar Security\u003c\/strong\u003e: Keeping you safe in the stars, for a price.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp data-mce-fragment=\"1\"\u003e- \u003cem data-mce-fragment=\"1\"\u003eSource:\u003c\/em\u003e Grant, \"Interview with John Butterfield Designer of SpaceCorp: Ventures from GMT Games\", \u003cem data-mce-fragment=\"1\"\u003eThe Player's Aid\u003c\/em\u003e, 2021-02-08 \u003cbr\u003e\u003cbr\u003e\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":31602295996467,"sku":"2107","price":51.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic5778063.png?v=1617225701"},{"product_id":"fire-in-the-lake-fall-of-saigon","title":"Fire in the Lake: Fall of Saigon","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigners\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/mark-herman\"\u003eMark Herman\u003c\/a\u003e\u003cbr\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/volko-ruhnke\"\u003eVolko Ruhnke\u003c\/a\u003e\u003cbr\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e1-4\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e16 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\n\u003cstrong\u003eExpansion For\u003c\/strong\u003e\u003cbr\u003e\n\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"https:\/\/www.boardgamebliss.com\/products\/fire-in-the-lake\"\u003eFire in the Lake\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e286415\/fire-lake-fall-saigon\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/286415\/fire-lake-fall-saigon\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003eFrom GMT website:\u003cbr\u003e\u003cbr\u003eThe Great Spring Offensive\u003cbr\u003e\u003cbr\u003eVietnam, 1975. The Provisional Revolutionary Government was ready. After internal debate, the Communists had issued Resolution 21—the war to unify the country would continue. The Paris Peace would serve as merely one more tool in the armed struggle. In Saigon, President Thieu had known from the beginning that the ceasefire was an empty promise, but he had to accept his US ally’s hollow accords with the North. Nonetheless, he now fielded one of the world’s best equipped armies, and the victories of 1972 proved to him that it could withstand even an all-out assault from the North. While President Nixon had pledged peace with honor, his determination to enforce South Vietnam’s independence had floundered amidst the worst US presidential scandal in history. What now from Ford? From Hanoi, Le Duc Tho—the negotiator who had squared off against Kissinger in Paris—was to trek south to oversee the final push to Saigon on behalf of the Politburo. His orders: “Do not come home until victory is won.”\u003cbr\u003e\u003cbr\u003eMark Herman and Volko Ruhnke’s award-winning Fire in the Lake revealed the factional clashes of the US insurgency in Vietnam, from the first entry of US combat troops under Westmoreland to the ’72 Christmas bombings that teed up their negotiated withdrawal. Now, Fall of Saigon expands Fire in the Lake to finish the story. Three Fall of Saigon scenarios enable 1-4 players to extend play beyond Paris, beginning before 1968’s Tet, on the eve of the 1972 Easter Offensive, or from 1964 all the way to the end of the war. A standalone 2‑player Black April scenario focuses tightly on the post-Paris sparring between NVA and ARVN, including the final massive battles, advances, and retreats.\u003cbr\u003e\u003cbr\u003eTo show the transition from insurgency and counterinsurgency to mobile mechanized warfare, Fall of Saigon introduces an array of new features, including:\u003cbr\u003e\n\u003cul\u003e\n\u003cli\u003eParis Peace Talks that may result in either US or NVA Retreat—or both.\u003c\/li\u003e\n\u003cli\u003eA building US Anti-War Movement and Northern War Weariness penalizing the continued campaigns.\u003c\/li\u003e\n\u003cli\u003eUS Posture that players influence to allow anything from full-bore US economic and financial backing of ARVN’s defense and even a return of US heavy bombers over the North to utter abandonment of South Vietnam.\u003c\/li\u003e\n\u003cli\u003eHard-hitting NVA and ARVN Armor units capable of lightning Spearhead actions and of capturing the enemy’s vehicles to turn around for their own use in the next attack.\u003c\/li\u003e\n\u003cli\u003eHead-to-head action, NVA versus ARVN, using the acclaimed 2-player Initiative system from COIN Series Volume VII, Colonial Twilight, by Brian Train.\u003c\/li\u003e\n\u003cli\u003e72 new Event cards for 1973-1975 and four new Pivotal Events to portray the political struggles in Washington, Hanoi, and Saigon; the building conventional military capabilities of the combatants; NVA probes and ARVN counterthrusts; threatened US enforcement of the Accords by air; and the chaos of the final collapse.\u003c\/li\u003e\n\u003cli\u003eFor solitaire players, Fall of Saigon introduces the popular new card-based Non-player system from Bruce Mansfield, designer of COIN Series Volume IX, Gandhi.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cbr\u003eFall of Saigon will include 79 Event, Pivotal Event, and Coup cards; about 30 Non-player cards; one sheet of counters and track tiles; about 20 added wooden pieces; new and updated player aid charts; and expansion rule and play booklets. Fire in the Lake veterans will find the war beyond Paris easy to rev up but a whole new experience.\u003cbr\u003e\u003cbr\u003eFight on and find the end of the tunnel. A copy of Fire in the Lake will be necessary to play the Fall of Saigon expansion.\u003cbr\u003e\u003cbr\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":31602298126387,"sku":"2111 GMT2111","price":56.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic5337680.jpg?v=1660247033"},{"product_id":"tank-duel-expansion-1-north-africa","title":"Tank Duel Expansion #1: North Africa","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/mike-bertucelli\"\u003eMike Bertucelli\u003c\/a\u003e\u003cbr\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e1-8\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaying Time\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e60-180 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eExpansion For\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"https:\/\/www.boardgamebliss.com\/products\/tank-duel-enemy-in-the-crosshairs\"\u003e\u003cspan class=\"ng-binding\"\u003eTank Duel: Enemy in the Crosshairs\u003c\/span\u003e \u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e302455\/tank-duel-expansion-1-north-africa\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/302455\/tank-duel-expansion-1-north-africa\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003eTank Duel Expansion #1: North Africa takes the popular Tank Duel system to the desert! North Africa introduces new desert terrain and rules for dust, deep sand, armored cars, heat and haze, and more. British and Italian tanks join the fight, alongside even more German AFVs:\u003cbr\u003e\n\u003cul\u003e\n\u003cli\u003ePanzer IV Ausf. E\u003c\/li\u003e\n\u003cli\u003eMarder II\u003c\/li\u003e\n\u003cli\u003ePanzer III Ausf. F\u003c\/li\u003e\n\u003cli\u003eSd.Kfz. 232 Rad-8\u003c\/li\u003e\n\u003cli\u003eSemovente da 75\/18\u003c\/li\u003e\n\u003cli\u003eM13\/40\u003c\/li\u003e\n\u003cli\u003eMore Tigers!\u003c\/li\u003e\n\u003cli\u003eM4A2 Sherman III\u003c\/li\u003e\n\u003cli\u003eCruiser Mk. IV A13\u003c\/li\u003e\n\u003cli\u003eMatilda Mk. II A12\u003c\/li\u003e\n\u003cli\u003eCrusader Mk. II A15\u003c\/li\u003e\n\u003cli\u003eValentine Mk. II\u003c\/li\u003e\n\u003cli\u003eChurchill Mk. IV\u003c\/li\u003e\n\u003cli\u003eValentine Mk. VIII\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cbr\u003eTank Duel: North Africa includes ID Counters allowing you to assign any ID Number to each tank, enabling players to combine the tank boards from multiple Tank Duel sets in order to create new tank matchups, or have 4 Tigers mix it up! North Africa also comes with brand new scenarios, including new historical scenarios for you to test your crews. Tanks and terrain from North Africa can be combined with some scenarios from Enemy in the Crosshairs to give you even more ways to play Tank Duel!\u003cbr\u003e \u003cbr\u003eNorth Africa supports the popular Robata system from Enemy in the Crosshairs and will have new Robata compatible scenarios, and additional rules for Robata to handle desert terrain and new AFVs. From Egypt to Morocco, Tank Duel Expansion #1: North Africa allows you to experience the sun, heat, sand and grit of World War II like never before!\u003cbr\u003e\u003cbr\u003e—description from the publisher \u003cbr\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":31676373270579,"sku":"2109","price":72.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/pic5242665.jpg?v=1582735464"},{"product_id":"men-of-iron-tri-pack","title":"Men of Iron Tri-Pack (2nd Printing)","description":"\u003ctable width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigners\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/richard-h-berg\"\u003eRichard H. Berg\u003c\/a\u003e\u003cbr\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/jack-polonka\"\u003eJack Polonka\u003c\/a\u003e\u003cbr\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/mike-lemick\"\u003eMike Lemick\u003c\/a\u003e\u003cbr\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/ralph-shelton\"\u003eRalph Shelton\u003c\/a\u003e\u003cbr\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e1-2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaying Time\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e60-180 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e293959\/men-iron-tri-pack\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/293959\/men-iron-tri-pack\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e\u003cbr\u003e\u003cstrong\u003eNote on 2nd Printing: This printing is identical to the 1st Printing, except that we have corrected any known errata.\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003eThe first three games in the Men of Iron Series: Men of Iron, Infidel, and Blood \u0026amp; Roses, plus the Battle of Agincourt from C3i #22.\u003cbr\u003e\u003cbr\u003eThe game that started it all, Men of Iron, covers the re-emergence of infantry in the early 14th century, along with a more perceptive understanding of the value of combined-arms warfare and the effective use of defensive terrain. The scenarios highlight the key elements that made these battles so fascinating: the defensive power of the longbow, especially when used in coordination with dismounted, or even mounted, men-at-arms. Agincourt covers Henry V’s famous victory during the Hundred Years War.\u003cbr\u003e\u003cbr\u003eThe second volume in the Men of Iron series, Infidel, focuses on the major battles of the early Crusades era between Christians and the Muslims. This is a period that saw cavalry reign supreme and pitted the European mounted, armored men-at-arms - which relied on furious and direct charges with sword and lance - against the Eastern European\/Turkish light cavalry tactics - focusing on the efficiency of its mounted archers.\u003cbr\u003e\u003cbr\u003eBlood \u0026amp; Roses focuses on the battles of the Wars of the Roses in England, between 1455 and 1487. This was warfare in which most men were truly \"of iron\", heavily and totally armored to such a point that their mobility was suspect. It also featured the introduction of gunpowder – mostly field artillery – in noticeable numbers. And while many English men-at-arms were mounted, they did so almost entirely for transport. Most fighting was on foot … and it was quite vicious.\u003cbr\u003e\u003cbr\u003eThere will be a series rulebook, with a few rules still applying only to a specific game, and the games will have all errata applied to their battle book. The color setups a la Blood \u0026amp; Roses and Arquebus: Men of Iron Volume IV will show up in all battle books. Men of Iron will see some battle changes, a few of which will involve new\/changed counters.\u003cbr\u003e\u003cbr\u003eThe series is designed for quick learning and easy play. Game rules are short, there are no turns - play is continual, with opportunities to steal play from your opponent - and combat resolution is a single dieroll. Playing time is about 1-to-3 hours per battle.\u003cbr\u003e\u003cbr\u003eThe series is also for the gamer who enjoys playing solitaire. The system is designed for both individual and face-to-face play without any loss in insight or fun. It allows a player or players to see what happened in these famous battles and why. There are no purpose-built solitaire rules, but many players play that way.\u003cbr\u003e\u003cbr\u003eThe units feature longbows, crossbows, men-at-arms (mounted, dismounted, and unhorsed), hobilars, genitors, nasty Scots with axes, slingers, pike infantry, knights, heavy cavalry, medium cavalry, light cavalry archers, archers, camp followers, handgunners, and artillery! And the commanders! The great English King, Edward III and his son, The Black Prince, William Wallace and The Bruce, Captal de Buch. Crusaders Stephen of Blois, Bohemond of Taranto, Raymond of Toulouse, Bishop Adhemar of Le Puy, the leper King Baldwin IV, Raynald of Chatillon, and King Richard I. Saracen leaders Kilij Arslan, Kerbogha, Atabeg of Mosul, Fatimid Vizier al-Afdal Shahanshah, Soqman the Artukid of Diyar-Bakr and Aleppo, and Saladin. King Henry VI, Richard, Duke of York, King Edward IV, Richard Neville, Earl of Warwick, King Richard III, and Henry Tudor, Earl of Richmond (and founder of the Tudor dynasty).\u003cbr\u003e\u003cbr\u003eThe battles included in the Men of Iron tri-pack are:\u003cbr\u003e\u003cbr\u003e\u003cbr\u003eDorylaeum – Northwest Anatolia, 1 July 1097 - The Crusader line of march, including the people’s Crusade and Peter the hermit, as well as all the great 1st Crusade Leaders, are “ambushed” by Kilij Arslan and his crack Seljuk cavalry. \u003cbr\u003eAntioch – Northern Syrian, 28 June 1098 - The exhausted, starving and depleted Crusaders – they had few horses left – have just taken Antioch and are now faced with a large Turkish army, under Kerbogha, sent to retake the city. \u003cbr\u003eAscalon – Southern Palestine, 12 August 1099 - The Crusaders, having seized Jerusalem, turn south to fend off the suddenly active large army of the Fatimids, with their crack Mamluk heavy cavalry. \u003cbr\u003eHarran – Crusader Kingdom of Antioch\/Edessa, 7 May 1104 - Baldwin II of Edessa seeks to maintain control of his little kingdom in northern Syria, something Soqman, Atabeg of Damascus, is not happy to allow. One of the first major Crusader defeats. \u003cbr\u003eMontgisard – Frankish Kingdom of Jerusalem, 25 November 1177 - Saladin attempts to destroy a small army from the Kingdom of Jerusalem with an army more than five times its size. Though there are only 400 knights, the Crusaders are led by the remarkable Baldwin IV, The Leper King. The outcome - one of the greatest Crusader victories. See if you can carry off this stunning upset! \u003cbr\u003eArsuf - Ayyubid Kingdom of Jerusalem, 7 September 1191 - The classic battle between Richard I Lionheart and the Ayyubid Army of Saladin highlighting the major facets of each army in an unusual moving battle.\u003cbr\u003eFalkirk - Scotland, 22 July 1298 - Wallace's great disaster, despite his massive schiltron. Good infantry is fine, but it needs support. The ultimate solitaire scenario. \u003cbr\u003eCourtrai - Flanders, 11 July 1302 - The Battle of the Golden Spurs. The Flemish shook the elite French army with one of the earliest displays of the power of solid infantry using defensive positions. \u003cbr\u003eBannockburn - Scotland, 23-24 June 1314 - Robert the Bruce's famous triumph over a numerically superior, but literally bogged down English army. \u003cbr\u003eCrecy - France, 26 August 1346 - The first great battle of the Hundred Years War. It showed that infantry, supported by archers, could defeat the best knights in Europe. \u003cbr\u003ePoitiers - France, 19 September 1356 - The French fight dismounted this time and almost win. But the longbow, and solid English infantry prevail again. \u003cbr\u003eNajera - Castile, 3 April 1367 - The Black Prince goes to Spain with a marvelous combined arms force to further English plans of \"expansion\". \u003cbr\u003eAgincourt – Artois, 25 October 1415 – Henry V wins a mighty victory against the flower of French chivalry. \u003cbr\u003e1st St. Albans – Herefordshire, 22 May 1455 - Marks the first major engagement in the Wars of the Roses. Richard, Duke of York and his ally, Richard Neville, Earl of Warwick, defeated the Lancastrians under Edmund, Duke of Somerset, who was killed during the battle. York also captured Henry VI and forced Henry to appoint him Constable of England \u003cbr\u003eBlore Heath – Staffordshire, 23 September 1459 - Greatly outnumbered Yorkist infantry used the longbow and a defensive position to drive off the Lancastrian Men-at-Arms. \u003cbr\u003e2nd St. Albans – Herefordshire, 17 February 1461 - The Lancastrians drove the Yorkists out of the town and then destroyed Warwick’s strangely deployed army, even when sturdily defended by hedges, caltrops and spiked netting. \u003cbr\u003eTowton – Yorkshire, 29 March 1461 - Easily biggest battle in the box and the biggest in the entire series. It uses over 200 combat units and, much like the actual battle, will probably take a long time to play. It is mostly crash and bash, with little room for maneuver, all fought in a blinding snowstorm!! \u003cbr\u003eBarnet – Greater London Area, 14 April 1471 - A classic battle of planned deployments, but overlapping wings, cries of treason in the lines, fog of war (actual fog), and the excellent use of reserves. \u003cbr\u003eTewksbury – Gloucestershire, 4 May 1471 - A battle that shows one of the key terrain features of the battles in this era, extensive hedges and thick underbrush in otherwise clear fields. \u003cbr\u003eBosworth – Leicestershire, 22 August 1485 - The best-known battle of the wars and the tragic (I think) death of King Richard III in a battle he should have won. Using the latest information as to where the battle took place, let’s see if you can cancel out the Tudor dynasty.\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e—description from the publisher\u003cbr\u003e\u003cbr\u003e\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":31743300337715,"sku":"1921 1921-25","price":114.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/files\/1034_1.jpg?v=1770109964"},{"product_id":"storm-over-asia","title":"Storm Over Asia","description":"\u003ctable padding=\"1\" margin=\"1\" width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/bruce-harper\"\u003eBruce Harper\u003c\/a\u003e\u003cbr\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2-4\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaying Time\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e360-480 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e12 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e302517\/storm-over-asia\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/302517\/storm-over-asia\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003eStorm Over Asia is both a companion game to GMT’s A World at War and Gathering Storm, and is a game in its own right, with its own victory conditions. Starting in 1935, Japan, China, Britain, and Russia prepare for war without being sure of just what is coming. Japan must balance its expansion in China, an impending confrontation with the United States and Russia, and the impact of the Pacific theater in a global war. China, Britain, and Russia must try to resist immediate Japanese expansion, while at the same time laying the groundwork for the successful prosecution of war in the Pacific. These short-term and long-term goals will often be in conflict, and misjudgments in either direction may have dire consequences.\u003cbr\u003e\u003cbr\u003eStorm Over Asia allows players to explore what might have happened if: \u003cbr\u003e\n\u003cul\u003e\n\u003cli\u003eJapan had prioritized naval expansion, even though it antagonized the United States.\u003c\/li\u003e\n\u003cli\u003eJapanese admirals had focused on submarine warfare in the impending war with the Allies.\u003c\/li\u003e\n\u003cli\u003eThe Japanese had taken the American submarine warfare threat more seriously.\u003c\/li\u003e\n\u003cli\u003eJapan had committed to jets, advanced submarines or rockets.\u003c\/li\u003e\n\u003cli\u003eSynthetic oil technology had been developed by Japan.\u003c\/li\u003e\n\u003cli\u003eJapan had developed a strategic bomber for to use against China … or Russia.\u003c\/li\u003e\n\u003cli\u003eJapan had prepared for a direct attack on the Soviet Union, rather than first trying to eliminate the Chinese threat to is flank.\u003c\/li\u003e\n\u003cli\u003eNationalist China had defeated the Communists before Japan invaded.\u003c\/li\u003e\n\u003cli\u003eCommunist China had expanded its territorial base and armed forces.\u003c\/li\u003e\n\u003cli\u003eThe United Front had formed early, allowing China to confront Japanese aggression more effectively.\u003c\/li\u003e\n\u003cli\u003eAustralia and India had been better prepared for war, including by building Australian aircraft carriers or an Indian air force.\u003c\/li\u003e\n\u003cli\u003eYOU had been in command.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cbr\u003eStorm Over Asia may be played as a separate game in a single session, with its own victory conditions, and may be played alone or in tandem with Gathering Storm, GMT’s pre-war game in Europe. Storm Over Asia resembles Gathering Storm in many ways, and both games have a structure consistent with A World at War, allowing for a seamless transition to whatever alternate war the players planned – or stumbled into. There are many similarities between Storm Over Asia and Gathering Storm, and Gathering Storm players will have no difficulty in playing Storm Over Asia. There are also differences between the two games, such as the mechanics for combat in China, and coordinating Japanese and European Axis strategies is perhaps even more challenging before the outbreak of war than it is during A World at War (especially in turns where China draws a random event invoking \"German advisors\" as the reason for increased Chinese combat abilities). Storm Over Asia includes the following:\u003cbr\u003e\n\u003cul\u003e\n\u003cli\u003eFour random events each turn, providing unlimited replay value.\u003c\/li\u003e\n\u003cli\u003eFour Japanese Random Event Category Cards, which determine the type of random event that Japan will have each turn.\u003c\/li\u003e\n\u003cli\u003eEconomics based on tiles and activity counters, eliminating any paperwork.\u003c\/li\u003e\n\u003cli\u003eFlexible Japanese mobilization rules, allowing Japan to emphasis civilian or military production – each at the expense of the other.\u003c\/li\u003e\n\u003cli\u003eUnit construction which allows Japan to activate reserve units for immediate benefits, at a cost of limiting future options, and allows China, Britain and Russia to build military counters, if they feel they can afford to maintain them.\u003c\/li\u003e\n\u003cli\u003eVariable Japanese, Chinese and British research, which can focus on air, naval, military, economic or intelligence projects, as well as short or long term gains.\u003c\/li\u003e\n\u003cli\u003eA fast-moving diplomatic system, with each player allocating diplomatic counters each turn. Diplomatic targets are public, but the points allocated to them are not.\u003c\/li\u003e\n\u003cli\u003eJapanese shipbuilding that allows a varied fleet, including the possibility of Japanese 4-factor super carriers.\u003c\/li\u003e\n\u003cli\u003eAhistorical A World at War counters, including improved Japanese armor, stronger Chinese infantry units, Chinese and Indian air units, Australian battlecruisers and light carriers, and Australian naval air units.\u003c\/li\u003e\n\u003cli\u003eA dynamic combat system, which covers both the Japanese invasion of China and Russo-Japanese clashes in Manchuria and Siberia.\u003c\/li\u003e\n\u003cli\u003eNo dice.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cbr\u003e—description from the publisher\u003cbr\u003e\u003cbr\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":31790697054259,"sku":"GMT-2005 2005","price":94.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/products\/774.jpg?v=1587609871"},{"product_id":"commands-colors-samurai-battles","title":"Commands \u0026 Colors: Samurai Battles (Second Printing)","description":"\u003ctable width=\"100%\" padding=\"1\" margin=\"1\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDesigner\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/richard-borg\"\u003eRichard Borg\u003c\/a\u003e\u003cbr\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePublisher\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"http:\/\/www.boardgamebliss.com\/collections\/all\/gmt-games\"\u003eGMT Games\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlayers\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003ePlaying Time\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e60 mins\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e14 and up\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eAccessory\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\n\u003ca href=\"https:\/\/www.boardgamebliss.com\/products\/commands-colors-samurai-battles-dice-set\"\u003eCommands \u0026amp; Colors: Samurai Battles - Dice Set\u003c\/a\u003e \u003cbr\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eExpansion\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003ca href=\"https:\/\/www.boardgamebliss.com\/products\/cdg-solo-system\"\u003eCDG Solo System\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr id=\"bgg-row\" style=\"display: none;\"\u003e\n\u003ctd\u003e\u003cstrong\u003eAdditional Info\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd id=\"bgg-column\"\u003e\n\u003cdiv id=\"bgg-url\" style=\"display: none;\"\u003e259066\/commands-colors-samurai-battles\u003c\/div\u003e\n\u003cdiv id=\"bgg-forum-url\" style=\"display: none;\"\u003ehttp:\/\/boardgamegeek.com\/boardgame\/259066\/commands-colors-samurai-battles\/forums\/63\u003c\/div\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cbr\u003e\u003cbr\u003eThe Commands \u0026amp; Colors: Samurai Battles game rules allow players to portray important engagements of Japanese history. The battles, included in the scenario booklet, focus on the historical deployment of forces and important terrain features in scale with the game system. The scale of the game is flexible and varies from battle to battle. For some scenarios, an infantry unit may represent an entire clan of soldiers, while in other scenarios a unit may represent just a few brave warriors.\u003cbr\u003e\u003cbr\u003e—description from the publisher","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":32222344413235,"sku":"2018-23 GMT2018-23","price":94.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/files\/973.jpg?v=1703646125"}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0274\/9631\/collections\/images.png?v=1726456687","url":"https:\/\/www.boardgamebliss.com\/collections\/gmt-games.oembed?page=3","provider":"Board Game Bliss","version":"1.0","type":"link"}