Irongames | SKU:
IRGPAP
Papyria *PRE-ORDER*
$77.95 CAD
Unit price
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Unavailable
$77.95 CAD
Products title that includes 'PRE-ORDER' is subject to our Pre-order Policy
This item is available for pre-order. Orders will be fulfilled in order received. We will contact you if the item is unavailable.
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Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Pre-order items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Pre-orders are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Pre-orders may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
Designer |
Bernd Eisenstein |
Publisher | Irongames |
Players | 1-4 |
Playtime | 90-120 mins |
Suggested Age | 14 and up |
ETA Q3 2025
Mesopotamia, around 1500 BC: The Mesopotamian region on the Euphrates and Tigris is home to a melting pot of different cultures. Achievements such as writing and the wheel lead to the construction of the first large cities and lively trade. In the mountains, the coveted lapis lazuli is mined, and papyrus is made from reed grass.
In Papyria, you explore the region to create an extensive network of canals; discover inventions; develop mines; and build temples, sanctuaries and cities.
During your turn, you move your wanderer or ship. On the target space, you choose two of the three possible actions, which can mean taking a new tile for your display or a multiplier for later scoring; building a city, a temple, or a mine; or producing lapis or papyrus, which you need for building, special actions, or special scorings.
The game ends as soon as the last good has been taken from several spaces and a certain number of "end-of-game" tiles have been revealed and fulfilled. After several final scorings, whoever has the most points wins.
—description from the designer