Sean Carroll (I)
93 Made Games
|Suggested Age||5 and up|
You and your fellow fishermen are having a whale of a time on the high seas. The fish are literally jumping into your boats. So many fish are landing on deck that your boats are beginning to overload and capsize. The only way to tackle this fishy situation is to release all of the fish you've caught before you take a trip to Davy Jones' locker. The winner is the first fisherman to release all of their fish. Good luck and let cod be with you!
Each turn in No Fish!, players guess a number or special fish type. If they guess correctly, they release all of those fish from their hand and may take a special action; if they guess incorrectly, the other players call "No Fish!" and that player has to draw a card from the fish deck. The special action fish — Starfish, Toadfish, Flyingfish, Lionfish and Monkfish — are what separates this game from a generic number-guessing game to a game of strategy, bluffing and manipulation.
Each pack contains 54 cards: four types of basic fish (Goldfish, Dogfish, Rainbowfish and Clownfish) numbered 1-10, five types of special fish (Starfish, Toadfish, Flyingfish, Lionfish (three copies of each) and Monkfish (two copies)).