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Lead the Tribes and Take Control of Naqala
Crossing into the Land of 1001 Nights, your caravan arrives at the fabled Sultanate of Naqala. The old sultan just died and control of Naqala is up for grabs! The oracles foretold of strangers who would maneuver the Five Tribes to gain influence over the legendary city-state. Will you fulfill the prophecy? Invoke the old Djinns and move the Tribes into position at the right time, and the Sultanate may become yours!
Designed by Bruno Cathala, Five Tribes builds on a long tradition of German-style games that feature wooden meeples. Here, in a unique twist on the now-standard “worker placement” genre, the game begins with the meeples already in place – and players must cleverly maneuver them over the villages, markets, oases, and sacred places tiles that make up Naqala. How, when, and where you dis-place these Five Tribes of Assassins, Elders, Builders, Merchants, and Viziers determine your victory or failure.
As befitting a Days of Wonder game, the rules are straightforward and easy to learn. But… devising a winning strategy will take a more calculated approach than our standard fare. You need to carefully consider what moves can score you well and put your opponents at a disadvantage. You need to weigh many different pathways to victory, including the summoning of powerful Djinns that may help your cause as you attempt to control this legendary Sultanate.
Five Tribes is for 2 to 4 players, ages 13 and older and takes approximately 40-80 minutes to play. The game is expected to be available in limited quantities at Gencon in August, and then from game retailers worldwide in September at an expected retail price of $60/€54.
My favourite game. So unique never get tired of it. Even when I loose I have a great time. So happy to see expansion back in stock as planning to try those as well. Have played at two and three player count and equally plays well.
Five Tribes feels very unique, all of the functions are so interesting and intriguing. Once you get comfortable with the rules, this game is so fun! A lot of turn-planning is involved, but strategizing pays off handsomely when points are counted. I also love that you can't really tell who is closest to winning until the very end. I will be adding this one to my usual rotation!
This is my favorite game of all time. Don't ask me why but play it and you'll see.
I like it because it's different. Quicker to learn. There is also a solo variant to this game as well that you should check out. Great mechanic to this game.
The instructions are straight forward and easy to understand. The components are excellent, as are all Days of Wonder Games. The actual game has lots of tactics to choose from and plays quickly. For once the play time in the box was correct for my family!!
We will be playing this again and again.
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Perfect - Exactly what I was looking for.
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