Twilight Struggle: Red Sea – Conflict in the Horn of Africa
This playing Matt has excellent artwork, and is definitely larger than I expected. Great addition to a great game.
We are Closed on Good Friday Mar 29th, 2024. Happy Easter!
Designer | François Gandon |
Publisher | Days of Wonder |
Players | 2-4 |
Playtime | 30-60 mins |
Suggested Age | 8 and up |
Honors |
2016 International Gamers Award - General Strategy: Multi-player Nominee 2016 Gouden Ludo Best Family Game Nominee 2016 Golden Geek Board Game of the Year Nominee 2016 Golden Geek Best Family Board Game Nominee |
Expansion |
Quadropolis: Public Services Quadropolis: Christmas Tiles (German Import) |
Additional Info |
176396/quadropolis
http://boardgamegeek.com/boardgame/176396/quadropolis/forums/63
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Each player builds their own metropolis in Quadropolis (first announced as City Mania), but they're competing with one another for the shops, parks, public services and other structures to be placed in them.
The game lasts four rounds, and in each round players first lay out tiles for the appropriate round at random on a 5x5 grid. Each player has four architects numbered 1-4 and on a turn, a player places an architect next to a row or column in the grid, claims the tile that's as far in as the number of the architect placed (e.g., the fourth tile in for architect #4), places that tile in the appropriately numbered row or column on the player's 4x4 city board, then claims any resources associated with the tile (inhabitants or energy).
When a player takes a tile, a figure is placed in this now-empty space and the next player cannot place an architect in the same row or column where this tile was located. In addition, you can't place one architect on top of another, so each placement cuts off play options for you and everyone else later in the round. After all players have placed all four architects, the round ends, all remaining tiles are removed, and the tiles for the next round laid out.
After four rounds, the game ends. Players can move the inhabitants and energy among their tiles at any point during the game to see how to maximize their score. At game end, they then score for each of the six types of buildings depending on how well they build their city — as long as they have activated the buildings with inhabitants or energy as required:
Some buildings are worth victory points (VPs) on their own, and once players sum these values with what they've scored for each type of building in their city, whoever has the highest score wins.
It plays very well and simple but has some great depth to it.
Really great impression from a couple of games with the basic rules. This has a classic, elegant feel, clean rules and graphic design, nice relaxing theme and just the right amount of player interaction. Our 2-player games lasted between 25 and 30 min which is perfect. Would love to keep exploring this and to try the expert mode.
This tile-laying game is so unique with how you choose your tiles and where to place them! So many different set-collection options as well and many different strategies to try and implement! I'd say that the 'expert' mode definitely is better for gamers but even as a gamer, I enjoy the 'classic' mode a lot as well!
This is one of our most played games. My wife and I prefer this to Suburbia. The game length is very good for my wife and the expert mode makes laying out your city a more interesting puzzle. As stated in the other review, it is very easy to teach to new comers.
One of my favorite games that I am keeping in my collection, each turn you place one of your architects to get a city tile and place it on your board, but where you place it matters for your end game scoring. The insert in this game is amazing, one of the best. Components are great too. Easy to teach newbies, fun to play, need strategy to win.
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Twilight Struggle: Red Sea – Conflict in the Horn of Africa
This playing Matt has excellent artwork, and is definitely larger than I expected. Great addition to a great game.