Twilight Struggle: Red Sea – Conflict in the Horn of Africa
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Designer |
Edward Bolme Mike Elliott Jeff Quick Mark Wootton |
Publisher | AEG |
Players | 1-5 |
Playtime | 60 mins |
Suggested Age | 12 and up |
Expansion | Thunderstone Advance: Into the Abyss |
Integrates with |
Thunderstone: Starter Set Thunderstone Advance: Towers of Ruin |
Additional Info |
142961/thunderstone-advance-numenera
http://boardgamegeek.com/forum/1420363/thunderstone-advance-numenera/reviews
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The ancient evil known as Doom has decided to make a change. In this new world of Numenera, Doom has manifested as an intelligent virus that controls its hosts. The infected are known as "Doomladen" and they know each other regardless of a host's external form. They are lead by powerful beings with strange relics – the Thunderstones – and once again you must defeat them to save the world.
In the deck-building game Thunderstone Advance: Numenera, which can be played on its own or combined with other Thunderstonesets, you build a party of heroes to defeat the Thunderstone Bearers. The "Doomladen" mechanism introduced in this game unites various monster groups against you, and new Setting cards take you into the environment of Monte Cook's Numenera RPG.Your payment information is processed securely. We do not store credit card details nor have access to your credit card information.
Twilight Struggle: Red Sea – Conflict in the Horn of Africa